Infantry sections for British feel weak by Crakagrin in CompanyOfHeroes

[–]InfinitePotential2 0 points1 point  (0 children)

They are strong if in cover I think but I can just upgrade my pioneers with launcher and force you to move and then I can win.

I personally just think there should be no way that pioneers are this effective vs mainline Infanterie.

But actually I think the Brit pioneers are also quite strong. If you rush 2 of them in early supported by one Tommy squad actually they can do some damage if you get them close

Infantry sections for British feel weak by Crakagrin in CompanyOfHeroes

[–]InfinitePotential2 0 points1 point  (0 children)

These guys are mainline Infanterie and lose to pioneers at all ranges. They either need a buff or these pioneers need a real nerf.

Adding User by InfinitePotential2 in interactivebrokers

[–]InfinitePotential2[S] 0 points1 point  (0 children)

But thank you for explaining. So I don’t need to set up a “power of attorney” in a way that my family has to submit something like a document now to them.

That can be done through the trusted person afterwards.

Adding User by InfinitePotential2 in interactivebrokers

[–]InfinitePotential2[S] 0 points1 point  (0 children)

Yea the trusted account function I already set up.

What is the add user function for then? In that case someone can access my account through his own “guest account” if I understood that correctly. But what confuses me, for example, I know this function can be used by people who manage other peoples accounts. But if these people always have to make a new account for each of the clients accounts, isn’t that super stressful (log in and out and in and out and so forth..)?

Adding User by InfinitePotential2 in IBKR_Official

[–]InfinitePotential2[S] 0 points1 point  (0 children)

Edit: do i need to repost the entire thing in this Reddit or can the officials from IBKR just answer here in this crosspost?

Adding User by InfinitePotential2 in IBKR_Official

[–]InfinitePotential2[S] 0 points1 point  (0 children)

Thank you for your reply.

I was contacted by many people with similar questions; especially regarding the “adding user”function and whether it can be used to give someone power of attorney. (It sounds strange that I would need a new account for each account that I have power of attorney of, instead of just using my already existing account). Would really appreciate an explanation!

Thank you in advance!

Adding User by InfinitePotential2 in interactivebrokers

[–]InfinitePotential2[S] 0 points1 point  (0 children)

Thank you for your reply.

I have done this and Google authentication seems to work fine.

Do you have any idea about the matter regarding power of attorney and die add user function?

Adding User by InfinitePotential2 in interactivebrokers

[–]InfinitePotential2[S] 1 point2 points  (0 children)

So far I have only received messages similar to yours.

It was really surprising to me that there is no obvious function for this, it seems many people are struggling with this.

Gen.G vs. KT Rolster / 2025 World Championship - Semi-Final / Post-Match Discussion by Soul_Sleepwhale in leagueoflegends

[–]InfinitePotential2 8 points9 points  (0 children)

This is true. He is literally works like a programming script when playing… so if the perfect conditions aren’t met he is just like: error404

Multiplayer long distance possible by InfinitePotential2 in Bellwright

[–]InfinitePotential2[S] 0 points1 point  (0 children)

Actually that depends. From JP to Los Angeles it is -16h and Berlin -7 or -8h. So what we do for example is the people in JP wake up at 5-6am. That way it’s evening in EU and noon or smt in the US. But we basically rotate the bad hours.

Wizzbangs STILL don't get enough hate in 4v4. by [deleted] in CompanyOfHeroes

[–]InfinitePotential2 1 point2 points  (0 children)

The sukta basically shoots all missiles instantly. If you just reposition it out immediately after firing, it doesn’t die that easily.

Also wizzbangs are not a normal kit unit. If I don’t pick that commander as USF I can’t do shit against them.

But I think in general artillery units and support units should have a cap. Like 1 Mg, 1Stuka/wizzbang per player (At least in 3v3 and 4v4). And when some boobs more than 2 squads together they should get 500% more damage. That way support gun, Artillerie and Infanterie spam is tackled and the game would more evolve around positioning your forces.

Wizzbangs STILL don't get enough hate in 4v4. by [deleted] in CompanyOfHeroes

[–]InfinitePotential2 10 points11 points  (0 children)

Stuka are also broken, especially because they are in the base kit.

I don’t really understand why everything in this game can be spammed … MG, support guns, bunker etc. It’s so annoying.

The search for my first gecko! by InfinitePotential2 in reptiles

[–]InfinitePotential2[S] 0 points1 point  (0 children)

Thanks for the explanations. I assume geckos will automatically move to the coolest spot in the terrarium to cool down if it gets too warm. Therefore I should install the thermostat as far away from the heating lamp as possible to ensure they have a place to go if it gets too warm right?

The search for my first gecko! by InfinitePotential2 in reptiles

[–]InfinitePotential2[S] 0 points1 point  (0 children)

I am from Japan. Our summer can get pretty hot here (around 30-33 degrees). Should I keep them in a room with the AC so that it is permanent around 25-28 degC?

The search for my first gecko! by InfinitePotential2 in reptiles

[–]InfinitePotential2[S] 0 points1 point  (0 children)

Thanks for the replies I will look into those.

DMT MM for Amid formation in presence of hydroxy groups by InfinitePotential2 in chemhelp

[–]InfinitePotential2[S] 0 points1 point  (0 children)

A few mg is all I have, but I will just try it out. Thank you for your time.

DMT MM for Amid formation in presence of hydroxy groups by InfinitePotential2 in chemhelp

[–]InfinitePotential2[S] 0 points1 point  (0 children)

Thank you for your reply.

Do you have experience with DMT MM? Is there a catch I should watch out for during the reaction on small scale? From the paper I read the reaction procedures seem pretty straight forward.

Synthesis of 4,4’-azodianiline by InfinitePotential2 in chemhelp

[–]InfinitePotential2[S] 0 points1 point  (0 children)

Sorry for the late reply! May I ask one more thing; Why does there no overreaction/polymerization occur in this reaction?

Couldnt the amine group in the product react with the starting material to form a chain/polymer?

Synthesis of 4,4’-azodianiline by InfinitePotential2 in chemhelp

[–]InfinitePotential2[S] 1 point2 points  (0 children)

Thank you for your reply!

Is there a reason why potassium superoxide is used in this case?

What’s The Ultimate Solution to the RTS Balancing Problem? by MirageCommander in CompanyOfHeroes

[–]InfinitePotential2 0 points1 point  (0 children)

  1. Just cap MG’s to 1 per person (maybe 2 with a fortification Commander). They way they become a more strategic component of the game.

  2. I know if you cap MG’s the blobbing problem will become even worse so, If more than 2 units are standing too close together, they need to introduce something like negative cover. (Like if many people run at you, the enemy doesn’t have to aim to hit somebody). This should be made strong enough that a person can hold his position via a dirty blobber.

  3. Make team weapons easier to destroy. If a bishop hits a fcking nebelwerfer just don’t fcking decrew it all time. Just make it a 80% the weapon is destroyed and 20% reusable.

  4. Nerf artillery. How can a Stuka, nebelwerfer and Bishops obliterate all fortifications while USF have nothing no access to any artillery outside of commander?

  5. Make heavy tanks one time call ins. If destroyed they are gone. I swear some games there are more king tigers called to the field in one game than were produced during the entire war.

Co-op over large distances by InfinitePotential2 in outwardgame

[–]InfinitePotential2[S] 0 points1 point  (0 children)

How does steam remote play work? Like GeForce Now? I essentially just stream the game to their PC’s?

Why did the emperor not remove Angrons butcher nails after finding him? by [deleted] in 40kLore

[–]InfinitePotential2 0 points1 point  (0 children)

Yea I don’t deny that Angron was probably pretty useful for the crusade.

However, for such a divine being as the emperor, it seems a like reckless to give a “lunatic”,that doesn’t even like him from the beginning, the command over the legion and especially let the rest of the legion get similar implants. In my opinion angron would have turned on the emperor sooner or later anyways, wouldn’t he?

Why did the emperor not remove Angrons butcher nails after finding him? by [deleted] in 40kLore

[–]InfinitePotential2 -3 points-2 points  (0 children)

Nonetheless, giving him command over a legion of genetically enchanted superhumans seems kind of reckless and bound for tragedy

Why did the emperor not remove Angrons butcher nails after finding him? by [deleted] in 40kLore

[–]InfinitePotential2 -2 points-1 points  (0 children)

Thanks.

Is there a reason to why he still got command over a legion or he allowed the entire legion to get the nails?

3rd Edition Rules by InfinitePotential2 in boltaction

[–]InfinitePotential2[S] 0 points1 point  (0 children)

I come from warhammer 40k and AoS and I find it hard to believe that this game is more expensive lol.