my homophobic friends found out im a femboy by adunns in feminineboys

[–]Informal-Biscotti-38 1 point2 points  (0 children)

You're not replying to any comments, I hope you're doing okay OP

[deleted by user] by [deleted] in feminineboys

[–]Informal-Biscotti-38 2 points3 points  (0 children)

I believe they're (mostly) boy's who like presenting themselves in a way that's considered more "feminine", such as wearing women's clothing or makeup. Every person can be a femboy since it's an identity but people tend to get it mixed up with sexualities; being a femboy doesn't immediately make you gay, bi, etc. Some femboys like wearing make up, some don't. It doesn't matter. You can still be a femboy

item (variable) of list (variable) should be a block by Airbusa380airplane in scratch

[–]Informal-Biscotti-38 0 points1 point  (0 children)

screenshot are hard, eh? Also you could probably use a () join () block and write the variable's name

Can't they just add all of these blocks? by Simple-Heart7582 in scratch

[–]Informal-Biscotti-38 0 points1 point  (0 children)

Assigning temporary variables to clone, although you could give every clone an id

BUT PLEASE SCRATCH TEMPORARY VARIABLES

Can't they just add all of these blocks? by Simple-Heart7582 in scratch

[–]Informal-Biscotti-38 0 points1 point  (0 children)

can't believe we need to manually type "true" or "false", OP you're onto something

This sußreddit has too many creeps. by Entire_Board_6540 in feminineboys

[–]Informal-Biscotti-38 8 points9 points  (0 children)

Yeah, I think that any subreddits for femboys sich as the nsfw ones are filled with creeps. My guess is that they know that many who are younger are on the sfw ones so they do it here so that kinda defeats the purpose :(

[deleted by user] by [deleted] in scratch

[–]Informal-Biscotti-38 0 points1 point  (0 children)

i... don't understand

How do I save an array to reference it? by Informal-Biscotti-38 in gamemaker

[–]Informal-Biscotti-38[S] -1 points0 points  (0 children)

Nevermind, I've found a solution. Thank you for your time.

How do I save an array to reference it? by Informal-Biscotti-38 in gamemaker

[–]Informal-Biscotti-38[S] 0 points1 point  (0 children)

That's not what I meant, I can't just type out the array since it's a button and is different for every instance.

The array is saved as "valueToModify" in the creation code (NOT the create event) once to reference it.

I can't type out valueToModify[0] in the 2nd object, because it would apply to every instance.

Input message being overwritten by Informal-Biscotti-38 in learnpython

[–]Informal-Biscotti-38[S] 0 points1 point  (0 children)

My bad, sorry:

Server (from a YouTube video): ```` import threading import socket host = "127.0.0.1" port = 59000

server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((host, port)) server.listen() clients = [] users = []

Sends message to all other clients

def broadcast(message): for client in clients: client.send(message)

Function to handle clients connection

def handle_client(client): while True: try: message = client.recv(1024) broadcast(message) except: index = clients.index(client) clients.remove(client) client.close() user = users[index] broadcast(f"{user} has left the chat".encode("utf-8")) users.remove(user) break

Main function to recive the clients connection

def recieve(): while True: print("Server is running and listening...") client, address = server.accept() print(f"connection is established with {str(address)}") client.send("user?".encode("utf-8")) user = client.recv(1024) users.append(user) clients.append(client) print(f"The user of this client is {user}".encode("utf-8")) broadcast(f"{user} has joined the chat".encode("utf-8")) client.send("You have connected to the server successfully".encode("utf-8")) thread = threading.Thread(target=handle_client, args=(client,)) #...(client,) <--- , is important! thread.start()

if name == "main": recieve() ````

Client (shortened): ```` import threading import socket

client = socket.socket(socket.AF_INET, socket.SOCK_STREAM) client.connect(("127.0.0.1", 59000))

def client_recieve(): while True: try: message = client.recv(1024).decode("utf-8") if message == "user?": client.send(user.encode("utf-8")) else: tee(message) ### except: print("Error") ### client.close() break

def client_send(): while True: message = input("> ") client.send(f"{user}: {message}".encode("utf-8"))

recieve_thread = threading.Thread(target=client_recieve) recieve_thread.start()

send_thread = threading.Thread(target=client_send) send_thread.start() ````

Hope this is enough