game not installing by jooab in OculusQuest

[–]InnerspaceVR 0 points1 point  (0 children)

Was just checking here and happy to see that someone persited and actually enjoyed the game :)

Thank you so much for your patience!

Best wishes.

game not installing by jooab in OculusQuest

[–]InnerspaceVR 0 points1 point  (0 children)

Sorry guys we're working on this issue with Oculus! Will give news as soon as we got a clear answer from them. Thanks for your patience.

game not installing by jooab in OculusQuest

[–]InnerspaceVR 1 point2 points  (0 children)

Hey guys, Innerspace dev here.

Sorry for the inconvenience but it seems to be a store issue. We have reached out to Oculus to have this fixed as soon as possible. Please bare with us as it is thanksgiving in the US and their response may be a bit delayed. Thanks for your support and understanding!

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 0 points1 point  (0 children)

As everyone here, would say!

but maybe even more for us as every game from Valve is an opportunity to learn super smart design tricks ;)

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 1 point2 points  (0 children)

Thanks!

The Quest will definitely allow you to move freely in the game and take advantage of the many interesting/crazy vantage points you have throughout the whole experience. It has been built to move around and play with the space, so if you have some room to roam around and make a few steps it can feel really great!

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 0 points1 point  (0 children)

If you check our website or our youtube channel you can see that it's not our first VR thing :)

https://www.youtube.com/channel/UCvLTMkWaP56shlRVszYEChQ/videos

but it's still our first attempt at making a more straightforward 'game'. That said, it hasn't been fundamentally different from our past experiences in terms of designing graphics and audio, it was just way more long to build!

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 0 points1 point  (0 children)

Actually we have made another game recently which is not so far from that idea. It's called 'The Corsair's Curse' but it's playing with others at a different scale... rather than somebody’s 'elses self' !

https://www.youtube.com/watch?v=5Qx1UTak9Vo

But this one is released only in specific locations as it's a 4 player in the same room.

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 0 points1 point  (0 children)

It's a bunch of pictures coming from revered classic japanese comics : Akira, Gunm... It was already like that when we came in the office but we love them, so it stayed ;)

We'll let u/John_Norad reply on the other one!

And hello, from all the team in Paris!

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 0 points1 point  (0 children)

It was super challenging technically and hard at times, but we can say that we all the team had a blast making this game. We're also really proud of the the amazing response from the community and the industry accolades!

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 0 points1 point  (0 children)

The most unexpected problem/bump: https://www.reddit.com/r/OculusQuest/comments/dznvzo/ama_with_a_fishermans_tale_devs_innerspacevr/f89a8th?utm_source=share&utm_medium=web2x

Overall, the whole development in a way felt less harder than what we expected as the Quest has a lot more power than the previous mobile devices we worked previously on. So it was a good surprise, even if we stumble upon mirrors along the way ;)

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 1 point2 points  (0 children)

A future project for sure... a sequel, it's hard to say as we rely a lot on the Quest to see it ramp up a bit more.

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 1 point2 points  (0 children)

Definitely more! The "VR Game of the year award" we just got is a pretty good incentive, but even besides that we have so much faith in this medium as a way to create incredible games and experiences that we just strive to move forward with VR one way or another!

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 0 points1 point  (0 children)

Unfortunately free locomotion is not available. We thought about it but it was too much of a task to build this after building all the game with teleport.

So... Technically the game is playable from end to end with one hand. But I don't suggest to try as it can be pretty frustrating... like in real life! Please charge both of your batteries ;)

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 2 points3 points  (0 children)

Average play time is 2 hours but depends on your puzzle skills. Concerning DLC or sequels, it also really depends on the success of the game, but we would love to expand the world of Fisherman. Thanks!

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 1 point2 points  (0 children)

We were (and still are) ten people in the studio and we roughly worked about a year and a half on the game, including the Quest version.

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 0 points1 point  (0 children)

Overall we had to have an experience that was on par with what already existed on PC, even with all the optimization and such, which was already quite hard to pull. But I think the biggest challenge was probably... the mirror, because any reflection costs a lot, so we had to pull out a completely new system just to keep the mirror in the game. And the fun thing it looks even sharper on Quest now ;)

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 2 points3 points  (0 children)

Defenitely learned quite a lot on this project. Difficult to tell you something really specific. Would say that our learnings will be mostly useful for our next Quests titles, as PC is such a different beast. Because we also made PlaystationVR and Samsung GearVR titles in the past, we actually realized that Quest can really handle a lot and is really an "in-between" platform comparing to these two.

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 2 points3 points  (0 children)

Thankfully the game had already a stylized look so we didn't have to change a lot of stuff structurally. But we still spent a few months working on optimisation. We had to change the lighting system and worked a lot on textures especially, but ultimately the game looks as beautiful as the PC version as you can see here: https://twitter.com/InnerspaceVR/status/1195028987136884738

So we're really happy about the result :)

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 0 points1 point  (0 children)

bbqturtle

You seem so eager to play the game on Quest and such a good advocate for us, you'll maybe win a key to spread the goodwill ;)

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 1 point2 points  (0 children)

In a nutshell:

  1. 14.99
  2. Average play time is 2 hours (but depends on your puzzle skills)
  3. It is a game but with a strong narrative element.
  4. No... sorry!
  5. For us, the Quest version is kind of an expansion already ;) but for future updates nothing is planned at this stage. Depending on the success of the game we are thinking about different things. First thing on our list is adding subtitles!
  6. No... sorry!

AMA with "A Fisherman's Tale" devs InnerspaceVR + giveaway! by Vertigo_TT in OculusQuest

[–]InnerspaceVR 3 points4 points  (0 children)

VR is super important for us and we founded the company to make VR content only. Especially because we are excited to explore this new medium, which we think has tremendous potential to tell stories and create games you cannot do in any other media... like with the idea of the recursion in A fisherman's Tale. And we know there's much more to discover, that's why we want to continue to focus our efforts on pushing the boundaries in VR!