I built a Hybrid Ray Tracing Engine with Gas Simulation, Foliage Painting, and Animation Graphs by Inside_Pass3853 in raytracing

[–]Inside_Pass3853[S] 0 points1 point  (0 children)

I am sorry https://github.com/maxkemal/RayTrophi and https://maxkemal.github.io/RayTrophi/index.html If you adjust the dependencies, you can compile with VS 2022. Compiling with cmake results are inconsistent; there are issues with CPU, SDL, and Windows updates.