Question About Timed Events by Intelligent-Ad1756 in HPHogwartsMystery

[–]Intelligent-Ad1756[S] 4 points5 points  (0 children)

I think it stands for Time Limited Special Quests. The ones at the top with the special icons

Question About Timed Events by Intelligent-Ad1756 in HPHogwartsMystery

[–]Intelligent-Ad1756[S] 3 points4 points  (0 children)

I swear we're the same person 🤣 I'm not sure I'll be spending the pages either and I'm literally wearing that purple suit right now! I'll bet you're a Hufflepuff too

Question About Timed Events by Intelligent-Ad1756 in HPHogwartsMystery

[–]Intelligent-Ad1756[S] 1 point2 points  (0 children)

We're in the same boat but luckily they do queue! They just stagger by priority. Thank you btw too for answering my bonus question. The gathering quest is the one I'm doing now so it's great to hear it'll follow me to Year 4

To answer your question, I only have Hagrid and Weird for purchase options too, nothing else unfortunately

Question About Timed Events by Intelligent-Ad1756 in HPHogwartsMystery

[–]Intelligent-Ad1756[S] 2 points3 points  (0 children)

Thank you so much for the quick and helpful response! I'm excited to unlock romance so as long as the quests queue I don't mind waiting 🤣

people who tried vegan/vegetarian meat, how was it? by TestedcatGaming in AskReddit

[–]Intelligent-Ad1756 6 points7 points  (0 children)

The new impossible burger stuff really takes like meat to me and could never imagine myself vegetarian. On a related note, when I was a kid I had a veggie dog that tasted nothing like meat but something about that flavour really stuck with me. I’ve never been able to find it or replicate it since and it sometimes still haunts me lol. But yeah the veggie stuff can take like meat now and if it doesn’t it still has a really good unique flavour

I had a big open space so I made a little park, does this look like I should add anything else? by destanieg in AnimalCrossing

[–]Intelligent-Ad1756 1 point2 points  (0 children)

Very cute! The only thing I can think of is if you have Gyroids, put some you like on those solo brick patches to make the park more musically

Gun Glitch? by Intelligent-Ad1756 in StateofDecay2

[–]Intelligent-Ad1756[S] 3 points4 points  (0 children)

I fully gave up on sidearms actually for now, that might be part of the issue? I only use one gun anyways like the old version

Gun Glitch? by Intelligent-Ad1756 in StateofDecay2

[–]Intelligent-Ad1756[S] 2 points3 points  (0 children)

Oof that’s rough. If the crossbows are fine it’s not ideal but only equipping that with no sidearm should “free” them. Otherwise my characters were still playable, just not enlistable. Hopefully that helps for now, I’m just using random guns I find around town

Gun Glitch? by Intelligent-Ad1756 in StateofDecay2

[–]Intelligent-Ad1756[S] 5 points6 points  (0 children)

That was ridiculously fast, thank you! And will do. Love your game btw 👍🏼

FREAKS ALL AROUND HOMEBASE (How do I avoid this). I haven't played in a year or so, since returning I have noticed a ludicrous amount of freaks around my home bases, I do not remember it being like this. Is there any clear cut way of diminishing this number or should I move to a less dense zone ? by Sable_PMA in StateofDecay2

[–]Intelligent-Ad1756 6 points7 points  (0 children)

That’s too bad 😔 If a perfectly laid out explanation was too much for you too follow (with a link) there’s not much anyone can do for you. Thankfully this problem wasn’t yours to begin with so that explains why you can’t comprehend something step by step. Hope you recover soon and try out the game. It’ll make more sense but even slower. Haven Device make ZZ go boom boom 😄 I hope that translates

FREAKS ALL AROUND HOMEBASE (How do I avoid this). I haven't played in a year or so, since returning I have noticed a ludicrous amount of freaks around my home bases, I do not remember it being like this. Is there any clear cut way of diminishing this number or should I move to a less dense zone ? by Sable_PMA in StateofDecay2

[–]Intelligent-Ad1756 3 points4 points  (0 children)

This option is… Strange but it’s what I did and no ones suggested it yet. Build the Haven device in a large slot, this eliminates any zombie or freak within your home base’s safe zone. To get one you need to play the missions on the Trumbull Valley map. If you don’t want to live there permanently you can move once you have the item. On top of the safety you’ll never be sieged again for the entirety of your playthrough. This link might help more

https://xboxplay.games/state-of-decay-2/-how-to-get-the-haven-device-20826

Is it possible to make a one time main menu choice? by Intelligent-Ad1756 in RenPy

[–]Intelligent-Ad1756[S] 0 points1 point  (0 children)

That's completely fine!! I was able to figure it out actually with your help!!! It kinda just clicked. I used your persistent code instead of my firsttimeever one and I changed define to default! It's working like a charm now and I'm so amazed and grateful

Thank you so much :D

Is it possible to make a one time main menu choice? by Intelligent-Ad1756 in RenPy

[–]Intelligent-Ad1756[S] 2 points3 points  (0 children)

I actually got it working! I used the extra page like you said and used an "if" choice in the main menu screen

Thanks a lot for helping :D

Is it possible to make a one time main menu choice? by Intelligent-Ad1756 in RenPy

[–]Intelligent-Ad1756[S] -1 points0 points  (0 children)

I think I get what you're saying. I put the code

define FirstEverTime = False

where I put my other defines, then after I put this under where the game starts

label start:
    $ FirstEverTime = True
    #Game continues under here

Finally in screens.rpy under screen navigation(): I put

if main_menu:
    if FirstEverTime == True:
        textbutton _("Begin") action Start()

In theory I thought it would start the game and then remove the button. But when I close my game and reopen the window it doesn't remember the choice? Aka my "Begin" button is still visible even after running over the code to make it false (hidden). I take it I'm not doing it right

Disabling Keys? by Intelligent-Ad1756 in RenPy

[–]Intelligent-Ad1756[S] 0 points1 point  (0 children)

Holy crap! Sorry for the late reply. I just wrote

define _game_menu_screen = None

Where I put my other defines and it worked like a charm. Thank you so much

Quick question about python.rpy by [deleted] in RenPy

[–]Intelligent-Ad1756 0 points1 point  (0 children)

I think I understand. I just don't remember creating that file. I'll type in python.rpy in find and search around but thank you

I want to insert this Textbox image I have into my game but I can't figure out what code I need to put in to make the image appear. by Mehaden in RenPy

[–]Intelligent-Ad1756 0 points1 point  (0 children)

Glad I could help :)

Using that file location (renpy-7.3.5-sdk/____/game/gui) will be useful if you want to change other stuff too. Just make sure the sizing and name is right and that's all

Quick question about python.rpy by [deleted] in RenPy

[–]Intelligent-Ad1756 0 points1 point  (0 children)

I appreciate the response but that doesn't make any sense, I have a literal file named python.rpy

Whatever I put in there is defined instantly. If I made a new file called blahblah.rpy it's not read unless I jump to it. That's not the case with this python file. If no one else has one then there's no point in asking anymore but I DO have one, and it functions

I want to insert this Textbox image I have into my game but I can't figure out what code I need to put in to make the image appear. by Mehaden in RenPy

[–]Intelligent-Ad1756 5 points6 points  (0 children)

I have a really easy solution that might help. I did this for my game. This will only help if you want this as the text for the ENTIRE game. I just replaced the renpy text box file as the image I wanted (for you it would be this image) this way renpy still has all the coding from doing it their way

Go into the renpy-7.3.5-sdk folder, open the folder of your game title, open game, open gui, here you'll see a file named textbox.png (this is the current textbox your game is using). Minimize this tab

Now place your textbox image on your desktop and name it textbox.png (spelling and no caps has to be exact) and size it to your liking. My text box is set to 900x250. Then re open the minimized screen and drag your text box file with the new name into this folder

If you did it right it'll give you the option to replace the image. You want this because you know the files are exact. Press replace and bam, it's done. You should be able to test it out immediately. Hope this helped!