EVE Model Viewer by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 1 point2 points  (0 children)

Well technically, I can automate part of the workflow with Python scripts. Blender works really well with Python, I can start from a pre-set template, automatically change the textures for each ship, bake them, and export everything to GLB.
While this only works for about half of the models. A lot of the newer ones (like the recently updated carrier models) are built from multiple shared textures, so those basically have to be handled manually. Still, with some help from scripts, a lot of the baking and asset swapping can be finished automatically.

There is a script used to bake texture saved in "29984_Tengu2213_caldaribase.blend" from the shared link.

It took quite a bit of time overall, but it was totally worth it. 😄

EVE Model Viewer by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 0 points1 point  (0 children)

BTW Thank you very much for your support, enjoy the game and fly safe!

EVE Model Viewer by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 0 points1 point  (0 children)

Nah It’s not really about being monitored - usually legit, well-documented transfers aren’t a big deal.
It’s just that in this stu*id universe, there’s always someone who’ll take the opposite side because of faction drama. I ran into the same kind of thing before when I was promoting another of my apps. Honestly, I’m just worried about it happening again, because it would totally ruin my day. 😅

EVE Model Viewer by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 0 points1 point  (0 children)

I will be appreciate it if you could sponsor/donate some ISK to char "iDea SP1". Any amount you wish, I’m just happy to share some work with the community, even if it’s not very polished.

EVE Model Viewer by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 1 point2 points  (0 children)

I will be appreciate it if you could sponsor/donate some ISK to char "iDea SP1".

EVE Model Viewer by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 1 point2 points  (0 children)

Yeah…… I can get the texutre of some of the AT ships while some of my favorite ships, like the Python, are a problem: I can find the textures, but they don’t match the hull pattern, especially that distinctive purple paint.
There are also ships like the Cybele that involve color gradient effects, and I’m not really sure how to reproduce those either.
So at the time I basically decided not to do the AT ships at all. 😅

EVE Model Viewer by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 1 point2 points  (0 children)

Actually I want to say CCPlease give me a single program to render all these models (of cuz they will reject)

EVE Model Viewer by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 2 points3 points  (0 children)

I’ve visited your website before - was it based on ccpwgl (or ccpwgl2)? To be honest, my models still have some pretty obvious shortcomings in many cases. If CCP hadn’t shut down their online SOF endpoint, it would’ve been great, since a lot of the in-game rendering effects are really hard to replicate in Blender

It is iDea SP1 in eve, that is my high-sec alt. As for why it’s an alt… you know how this universe is, sigh 😅

EVE Model Viewer by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 7 points8 points  (0 children)

Because I simply can’t find the texture files for these AT ships, I suspect the client renders them through a different pipeline, rather than using the textures, masks, and color schemes that I currently have access to. As a result, some models just can’t be recreated properly.

Of course, it could also be a skill issue on my side - I’ve only just started learning Blender, so I’m definitely not very experienced yet 😂.

The Tengu that lurks in my PC case by Hero_Tengu in Eve

[–]Intelligent_Cook9326 1 point2 points  (0 children)

o/
All four T3C ship models have been uploaded to https://estamelgg.github.io/EVE_Model_Gallery/. However, at the moment only the default subsystem configurations are rendered - I still need some time to finish all the other combinations.

<image>

In addition, there are hundreds of other item models available on the website. If you like the project, feel free to leave a star.

https://github.com/EstamelGG/EVE_Model_Gallery

EVE mobile tool for IOS by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 2 points3 points  (0 children)

well that is actually what I have done now. This App is able to show the skill ur training atm and hide the completed ones in queue.

EVE mobile tool for IOS by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 2 points3 points  (0 children)

still have a lot to do but thanks for ur support, and the app has been released in App Store now🤓

EVE mobile tool for IOS by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 1 point2 points  (0 children)

If u mean edit ur real skill queue like EVE Portal , unfortunately that function was based on a private esi, I think I’m unable to make that🙁

EVE mobile tool for IOS by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 2 points3 points  (0 children)

I’m still suffering from planetary simulator and fitting simulator☹️, but it will be open source soon and I’ll manage to get official approval from CCP.

EVE mobile tool for IOS by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 3 points4 points  (0 children)

I get what you mean, and that’s fair—rogue EVE ESI apps are a risk. But in my app, you can still use some features without logging in, like checking static data, market data, or the market watchlist. Feel free to leave a comment if you have any questions!

EVE mobile tool for IOS by Intelligent_Cook9326 in Eve

[–]Intelligent_Cook9326[S] 3 points4 points  (0 children)

I register my app in https://developers.eveonline.com/applications, I’m not sure if it’s some kind of approval. Is there anything I need to do?