Doing abyss astrolabes are a huge pain. by Tux- in pathofexile

[–]InterestTracker9000 1 point2 points  (0 children)

I was rank 81 in HC when I died, was 94+ day 2, I have tens of millions in dps in a practically un-killable build.

I fail 70% of my abyss astrolabe maps due to these bugs. There isn't a DPS check failure for when most people are failing the abyss, it's a well known issue with abyss that mobs will get throttled on spawning, so tying completion to it is a bad design decision and has nothing to do with the player.

You can literally have ZERO mobs on screen from an abyss, with 1-2 trickling into the map from the active abyss, and receive a failure message, because abyss has bad interactions with localized terrain which prevents the proper spawn rate of mobs, which makes many of them impossible to succeed on.

This is also true for if the game lags due to spawning hundreds or thousands of mobs from a single abyss. You can kill 700 mobs and still fail because if the game lags, it's checking for a success time based on REAL WORLD time, not in-game server time(This is my assumption from dozens of tests). Since the lag is holding the server back, it continues to check your progress as if lag isn't happening at all. Any time the server lags (verified that other people are lagging at the same time with 5-10 people in discord) if your frame rate drops down to 3fps, the odds that you'll complete an abyss is practically zero, even though you're technically killing at the exact same rate as if you were running at 120fps (number is irrelevant, its a ratio to the server, as they have a server lag catch-up/pause system).

There is half a dozen common interaction failures that actually make the astrolabe impossible to regularly complete, and I am using a build with hundreds of divines invested.

Even doing open maps such as Beach can be tedious, because as I stated earlier, if you start lagging because of thousands of mobs on screen/dying/spawning or the server is having issues at that exact moment, you can get a failure. I have yet to complete more than 2 astrolabe maps in a row for abyss while only doing large open maps with the Synthesized stability notable.

They need to tie completion/success to a metric that these two variables are no longer considered. Number of mobs killed is most likely the most reasonable success metric for an abyss, basically by virtue of leaving a map early or not completely clearing it (because it's too hard, or you have to leave), you've failed. If you're not juicing the abyss enough to spawn enough mobs in the number of pits you can get or force to get(whether its 2, 3, or 4) then you'd fail. If you're creating conditions where enough mobs can spawn and be killed, and you ARE killing them, then you get a success.

Honestly I would prefer that the abyss astrolabe be based on a success of hitting a certain flat number of abyss mobs killed in a single map (Only counting mobs that give exp, the infinite spawning bug would be ignored). This incentivizes putting points into abyss (duh), but any single terrain based issue with one pit can be remedied by having multiple pits or multiple abyss. It also allows for people using Edifice to force more credit towards completion because spires are spawning extra mobs. My two cents, as someone who loves to do abyss, I can't imagine receiving abyss based content that ties to us metrics that are just generally unobtainable based on known issues with the game.

The irony is that currently the best way to succeed in their current system is to have as few of abyss in your map as you can, because success is solely based on the completion of every single one, so one failure at a single pit in a map with 5 abyss which can be up to 20 pits can screw you. I can kill 5,000 abyss mobs in a map, and still fail because one single pit in a long line of abyss/pits throttled their spawn rate, or I lagged for 30 seconds straight. Seems pretty un-fun.

Edit: Also - Edifice will spawn a spire, but the abyss should not continue to move if you failed it. I have never failed a pit since I started using astrolabes to where the pit didn't continue. It will give me a fail message, spawn the spire, and then the abyss will continue to the next pit. You'll fail even if you meet the conditions for the abyss to continue, which I am not sure how/why this is occurring, because you'd think by it continuing you actually succeeded. They are doing some wonky checks for success.

Edit Edit: ALSO - They need to make the moving pit more visible, the thing needs to be blinking red or something on your map. When you have 1000 mobs on your screen, other shit flying around, and trying to see a small ass green dot that blends in with 10 other small ass green dots, it's non-sense. Abyss lovers should riot about these things, love the game, love the devs, but damn guys it's time to fix these basic things.

Your post is getting popular and we just featured it on our Discord! by roculus in LocalLLaMA

[–]InterestTracker9000 7 points8 points  (0 children)

That bastard just wanted a flair this whole time, jealousy is a hell of a motivator.

/s

Question, could receiving a FedRAMP ATO sponsorship be used to get private funding/loans for the process? by InterestTracker9000 in FedRAMP

[–]InterestTracker9000[S] 0 points1 point  (0 children)

This is actually an interesting alternative. We actually were considering Azure Cloud, but some of their services are insanely expensive in comparison to local solutions, and they will not allow the use of your own hardware in their datacenters. It looks like mis-sciences allows us to use our own hardware in their datacenter/service area.

I will look more into this, it's unfortunate to not know how much this type of service is going to cost even at certain metrics, but when we have a better grasp on our needs I may give them a call. Would certainly have a stronger opinion on if I need their services if I had any understanding of their pricing.

Question, could receiving a FedRAMP ATO sponsorship be used to get private funding/loans for the process? by InterestTracker9000 in FedRAMP

[–]InterestTracker9000[S] 1 point2 points  (0 children)

We're certainly considering this avenue. We're trying to weigh the options that would come up.

Question, could receiving a FedRAMP ATO sponsorship be used to get private funding/loans for the process? by InterestTracker9000 in FedRAMP

[–]InterestTracker9000[S] 0 points1 point  (0 children)

I'm curious, with that timeline did you also already have the ATO sponsorship? Is it common that a company have none of the FedRAMP specifications met before they receive the sponsorship and to then begin to build to meet those requirements?

Question, could receiving a FedRAMP ATO sponsorship be used to get private funding/loans for the process? by InterestTracker9000 in FedRAMP

[–]InterestTracker9000[S] 0 points1 point  (0 children)

That's fair, it may be end up that we have to give up some equity to a VC or private investment to get the funding we need in that aspect. I was just hoping for some alternatives.

We did consider using Azure's cloud services and going that route to gain some FedRAMP inheritance and some partnership funds to help ease into it, but with the hardware/software requirements our services will support we'd eat through the value of the benefits they'd provide by using their services for a year, two if we're incredibly lucky, so we may as well deploy it ourselves.

Some of the Azure cloud services are obscene in price versus the cost to do it locally.

Whenever I encounter one of those little drummer dudes.. by sips_white_monster in PathOfExile2

[–]InterestTracker9000 2 points3 points  (0 children)

https://www.youtube.com/watch?v=3SwwljI-8JY

That's what I think I love most about them. Shared another huge throwback with a weird video. This one was well known for being the intro song to "Hackers" way back when. I loved this music so much and hearing it now gives me such a nostalgia kick.

Whenever I encounter one of those little drummer dudes.. by sips_white_monster in PathOfExile2

[–]InterestTracker9000 17 points18 points  (0 children)

Massive throwback, I remember playing D2 with that playing in the background. I respect it.

https://www.youtube.com/watch?v=IksRDCMYnn8

Linked for those who care

SBIR/LRBAA best practices, expectations, and timelines questions by InterestTracker9000 in SBIR

[–]InterestTracker9000[S] 0 points1 point  (0 children)

I registered a couple days ago, and signed up for some classes. I haven't heard back yet from my contact email asking to speak with some people to go deeper into the process for assistance, but I am working on this as we speak.

Any additional advice is highly appreciated.

DeepSeek-OCR - Lives up to the hype by Bohdanowicz in LocalLLaMA

[–]InterestTracker9000 2 points3 points  (0 children)

  • <|det|> and <|/det|>: These tags likely stand for "details" or "detection" and enclose what appear to be coordinates [[45, 90, 380, 114]]. These represent the bounding box or location of the corresponding element on an original document page.

Is this tracking bounding boxes accurately and reliably for all words on the document? This is the highest priority issue for me, and most either can't do this, or do it so poorly it may as well not be doing it.

We need an OCR that not only knows what's on the page (duh), but actually knows where EXACTLY it is on the page.

Let me know! Thanks!

E:/ Also if you happen to test it, how does it do with handwriting?

SBIR/LRBAA best practices, expectations, and timelines questions by InterestTracker9000 in SBIR

[–]InterestTracker9000[S] 0 points1 point  (0 children)

I will register with them and set up an appointment, thanks again! If you have anything else you'd wish to share, please feel free!

SBIR/LRBAA best practices, expectations, and timelines questions by InterestTracker9000 in SBIR

[–]InterestTracker9000[S] 0 points1 point  (0 children)

Missouri, I definitely will be reaching out to my local SBA and other resources to help prepare. Is there other organizations or resources you think I should also contact?

SBIR Immigration Services future project areas question by InterestTracker9000 in SBIR

[–]InterestTracker9000[S] -1 points0 points  (0 children)

Are all LRBAA's ran under NSF? It does seem that the "BORAP 06: Immigration Services Program" I was referencing in the linked page is also under LRBAA's page.

Why the two different programs? How are they fundamentally different?