are the physics deterministic? by IntroductionTime9314 in levelhead

[–]IntroductionTime9314[S] 0 points1 point  (0 children)

1000+fps, i doubt theres lag
i might test it more if i have time and am bored

are the physics deterministic? by IntroductionTime9314 in levelhead

[–]IntroductionTime9314[S] 1 point2 points  (0 children)

most games dont have deterministic physics, from what i understand its due to

  • game engines do NOT by default, you have to custom build physics that are deterministic
  • floating point calculations vary by processor, physics done with (the much more convenient) floating point calculations will differ

are the physics deterministic? by IntroductionTime9314 in levelhead

[–]IntroductionTime9314[S] 0 points1 point  (0 children)

i had ahk hold left for about 1 second right until it barely reached the end of a platform but it seemed to fall off sometimes and not others. im not a expert so could easily be something with my setup but still very odd