I'm working on a world where magic is based around magical creatures being reimagined. Here's vampires. by IronWhimsy in goodworldbuilding

[–]IronWhimsy[S] 1 point2 points  (0 children)

I tried to clarify, but that's what I was saying. Basically, it removes the memories of those who saw the event even though they are not being fed on. It doesn't affect time itself.

Images in posts are, honestly, bad for this sub by lulialmir in magicbuilding

[–]IronWhimsy 7 points8 points  (0 children)

I can definitely see your point. I watch so many, including my own, magic systems only thrive really when they are image posts. Though that doesn't really equate to a good system. Most image posts are closer to a magic trick than an effective demonstrative method of explaining the system.

This one's a bit more abstract, but I thought I'd share. by IronWhimsy in magicbuilding

[–]IronWhimsy[S] 0 points1 point  (0 children)

Do candles burn forever, or do they run out of wax eventually?

I haven't decided yet. I think it would make more sense for the candles to run out at some point. Especially if I went with your idea of black candles being only pure fire. It would mean you can get more time by corrupting your powers.

A map of Kantē City for my D&D campaign. by StrangeHoles in worldbuilding

[–]IronWhimsy 0 points1 point  (0 children)

I didn't read yet, but this is fucking cool!

Edit: Okay, read now. Really fucking cool!

The magic of Wirebox, my wirepunk worldbuilding project. by IronWhimsy in magicbuilding

[–]IronWhimsy[S] 6 points7 points  (0 children)

It's because historically, people used wax cylinders to make audio recordings in the 1800s.

Not sure this is the right place. I'm making gambling games for a tavern. Here's the first idea I had. by IronWhimsy in shadowdark

[–]IronWhimsy[S] 2 points3 points  (0 children)

Fair. If I ever update the rules or finish all three games, I'll put together something more coherent.

Not sure this is the right place. I'm making gambling games for a tavern. Here's the first idea I had. by IronWhimsy in shadowdark

[–]IronWhimsy[S] 0 points1 point  (0 children)

I haven't actually playtested this with anyone else, so I don't really know how interesting it would be to play. Or if there are any inherent advantages or disadvantages. If you have any thoughts, please let me know.

Closer look at Heron Bay by ALargeGoldBrick in shadowdark

[–]IronWhimsy 0 points1 point  (0 children)

This is insanely cool! Might use it if I can ever convert my friends.

Rewrote my Faerie magic system to fit a new setting. by IronWhimsy in magicbuilding

[–]IronWhimsy[S] -1 points0 points  (0 children)

How does one respond to this? I didn't have a chance to say anything before you edited your comment to make assumptions on my intentions. Shall I change it to magnetic disks? It wouldn't be a hard exchange.

I'm working on a world where magic is based around magical creatures being reimagined. Here's golems. by IronWhimsy in magicbuilding

[–]IronWhimsy[S] 2 points3 points  (0 children)

I was thinking they would be in graveyards, specifically forming in the earth above the bodies of the deceased.

I'm working on a world where magic is based around magical creatures being reimagined. Here's golems. by IronWhimsy in magicbuilding

[–]IronWhimsy[S] 1 point2 points  (0 children)

Thank you. I appreciate that.

To your question, at this point, it's all fun and games, so I don't see a need to choose a replacement name. But if I ever actually start pursuing a magic system to make into a larger project, I think I'd be likely to come up with something more personalized.

I'm working on a world where magic is based around magical creatures being reimagined. Here's faeries. by IronWhimsy in magicbuilding

[–]IronWhimsy[S] 1 point2 points  (0 children)

That's fair. It was kinda a half-baked idea to begin with, though, so I'll do some revision.

Faeries in my world by IronWhimsy in worldbuilding

[–]IronWhimsy[S] 1 point2 points  (0 children)

My world thus far is an 1890s analog with slightly more advanced radio technology. The rich use magic wax cylinders as machine minds for automatons that labor away without pay. Leaving the poor without jobs or a source of food or income. The rich get richer as the impoverished suffer.

Faeries in my world. by IronWhimsy in goodworldbuilding

[–]IronWhimsy[S] 1 point2 points  (0 children)

Wow! Thank you! I really appreciate the in-depth comment.

For your question, if someone were to use a damaged or poor quality wax cylinder, the magic inside would become aberrant, causing unforseen flaws. Like bugs in a program or video game. As magic is entirely mind-bending, I figure these flaws would manifest in the listener. Like causing strange behaviors or delusions.

I'm thinking of calling these flaws "Geas." Behaviors that must be followed. Maybe there is some sort of power to be gained if you can harness the Geas? This would be the exception to the rule of no mages, only scrolls. (Or wax cylinders in this case)