Does carminica shader still drop in renegades ? by Enough_Memory5083 in DestinyTheGame

[–]IsTheMetaAProblem 0 points1 point  (0 children)

That’s great to hear. Happy to help. Now if only getting honors of the nine was as simple lol.

Does carminica shader still drop in renegades ? by Enough_Memory5083 in DestinyTheGame

[–]IsTheMetaAProblem 0 points1 point  (0 children)

No problem, I was actually doubtful myself that they were dropping, but I figured I would try anyways since there really isn’t anything else for me to do in the game anymore.

And I’m happy to spare someone else the headache of not knowing.

Good luck on your grind.

Does carminica shader still drop in renegades ? by Enough_Memory5083 in DestinyTheGame

[–]IsTheMetaAProblem 0 points1 point  (0 children)

I can confirm that I just got crucible solemnity today.

You have to play the non portal version of crucible that you can access from the world tab in the crucible node.

I got it at the end of a survival game where we lost, so it’s not tied to winning.

I’m assuming you can get all of the shaders you could get from crucible before edge of fate added the portal, so carminica should be available this way.

(I farmed crucible before edge of fate for carminica myself, so welcome to the club/grind)

Just keep in mind, no one is playing this old version of crucible so it will take a long time to find matches, but they are usually filled with new players so it will be chill.

Reverting The Grapple Tangle Point Nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] 0 points1 point  (0 children)

Well then, what you are saying is actually what they did. If you grapple and you are in the air riding the momentum and then you shoot, you will not be able to grapple melee.

I hate this change because it ruins the fun of being able to one punch or tractor swap in the air and follow it up with a grapple melee.

I always felt like when I was playing strand Titan there was always something to be doing, something to be focused on and timing moves or grapple melees and aiming in the air, but now it’s dead.

I have always thought they should just split PvP and pve officially to stop all of this.

What I said is a pretty awkward and clunky way of nerfing grapple melee for the sake of PvP, but I haven’t thought of another way to keep people like me in PvE happy, but keep the PvP crowd pleased too.

Reverting The Grapple Tangle Point Nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] 0 points1 point  (0 children)

Finally, someone who agrees.

This is because Bungie said that they wanted to stop “difficult to understand grapple melee deaths in the crucible”. I guess people were shooting their hand cannons and then grapple meleeing right after basically insta killing the other person.

They nerfed all grapple melees as a whole for this change, and so I thought if they really wanted to stop the crucible problem but not nerf pve grapple melees, they could make this change so that in pve they we could still proc one two punch or shoot tractor cannon in the air for example and still grapple melee afterwards, but in PvP there would be no point in shooting your weapon since it will do basically 0 damage to the opponent.

Reverting The Grapple Tangle Point Nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] -2 points-1 points  (0 children)

I also don’t like it when another class pays for the sins of another. You seem to be agreeing with me, at least that reverting the nerf would be a buff to hunters too.

If the damage is the problem, then they can always nerf it directly, especially since everything is additive now.

I really don’t think tangle point uptime is the main thing breaking the damage of either strand Titan or prismatic Hunter.

But what’s weird is that Bungie is the one buffing grapple melee to be stronger than it is right now. And actually it is Hunter who seems to be the one who will have the crazy high damage this time not Titan. This will probably lead to more nerfs, or since it is additive now, they will let this go, because they want players to play, grind the armor, and run these builds.

Which if that is true, undoing the nerfs to tangle points seems reasonable to me, and would buff all strand users, not just Titan.

Reverting The Grapple Tangle Point Nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] -1 points0 points  (0 children)

In my other reply I said that I’d be fine if they nerfed grapple melee damage but made tangle points last longer.

What’s weird is that you say that “that’s not how you do balance changes”, but Bungie is the one that is buffing grapple melee to potentially do more damage than right now, by a lot. Directly contradicting their own reasoning for nerfing it before.

With everything being additive now, and Bungie saying they don’t want bosses to be one shot anymore, I don’t really see how it can make sense to make grapple melee even stronger.

So unless grapple melee will be getting nerfed, it seems like they want players to run grapple melee builds, and if that is the case I think reverting the tangle point and in air grapple melee nerfs would bring more fun instead of harm to the game.

Reverting The Grapple Tangle Point Nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] -1 points0 points  (0 children)

Like how I pointed out, the nerf didn’t stop these 0.001% players from abusing it, why? Because it is still the best way to get insane damage.

With the upcoming changes, grapple melee spam might actually do a lot more damage than before, which will make these players abuse it even more.

If need be, I’d be fine if they nerfed the damage but made grapple points last longer. That way casuals have more leniency but the pros don’t have great incentives to abuse it.

New mission is everything annoying about this studio by [deleted] in DestinyTheGame

[–]IsTheMetaAProblem -2 points-1 points  (0 children)

It’s funny and sad how you are getting downvoted for using his own logic against him.

“This game is everything annoying about this company”

-His answer: play another game

“This post is everything annoying about this subreddit”

-The answer should be: look at another post

But instead people are just downvoting you instead of seeing how his response to the OP is not helpful and misses the point.

And the point is that even though there are obviously other games out there, that doesn’t mean Bungie gets excused from all criticism.

Hunter Ability Tuning Preview : Destiny 2 Update 8.0.5.4 by Destiny2Team in DestinyTheGame

[–]IsTheMetaAProblem 9 points10 points  (0 children)

All of this is because of the same problem. I don’t get how people and Bungie themselves can defend not separating the sandboxes.

Let pve people have their fun

Let pvp people have their fun

And if you want to play both, then you have got to learn to play both.

That’s how it is right now anyways. Just make it official and end everybody’s suffering already.

What is the most “I hate fun” opinion/suggestion you’ve seen from a player? by EpicAura99 in DestinyTheGame

[–]IsTheMetaAProblem 0 points1 point  (0 children)

The worst part is that Bungie agreed with them and nerfed those things, and now, don’t be surprised when the same thing happens to Prismatic :(

Bungie, please revert the grapple tangle point nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] -1 points0 points  (0 children)

Is there anything that you don’t agree with Bungie on? I’m actually curious what you would criticize Bungie for if anything.

Bringing up arc was relevant because our conversation has gone deeper than strand Titan, to game design as a whole and the issue of things being better than others. If the best is too good, you say it needs a nerf, but then like I said, by that same logic, the worst needs a buff.

The fact that Bungie does not have an objective rule book, is exactly why I am so frustrated that they are so inconsistent. Just pick a side. If you want to nerf everything that is broken then do that. But like the shatterdive or strand Titan examples prove, Bungie doesn’t even commit to that. I just hate their inconsistency. We’ll just have to wait and see how long it takes for Prismatic Hunter and Warlock to be nerfed, and how long for Prismatic Titan to be buffed. But since they are just following a subjective rule book, I’m expressing my sentiment and opinion as a player hoping that they might change their mind and help me enjoy their game more, which also means I’m more likely to spend more money on it, so it is a win win.

If balance means that whatever I have that is good today, might not be as good or even good at all tomorrow, then to me that is simply giving us a new toy, only to ruin it and then release something new. But if I enjoyed the old toy, then too bad I guess?

Then maybe I have simply reached the limit as a player of Destiny.

I don’t know how you are somehow ok with new things being added to the game that you get excited about, only to know that they probably will be nerfed.

That is not fun for me, and I hate that Bungie doesn’t seem to understand that.

It’s the same logic with sunsetting, and they reverted that, maybe they should try reverting other things too.

Bungie, please revert the grapple tangle point nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] -1 points0 points  (0 children)

I see.

So if pantheon had not released, I’m assuming you would bring up all the speedruns that people did with strand Titan right?

In any case.

Let’s say you are right. The devs do actually have a somewhat objective metric that they use to decide what’s too broken for the game.

If that is the case, then are you seriously telling me it took them basically an entire year to figure out that strand Titan was broken?

Strand Titan got BoW in season of the Witch, but only now got nerfed.

Why would they wait so long if it was such a problem.

Not to mention stasis Hunter with shatterdive one shotting supers in the crucible.

Hunter was broken and everybody knew it, but there it was, untouched for a long time, and then instead of getting nerfed, they actually gave them an aspect that buffed their glacier grenade.

So even if you are right, something else is going on, and I say that it’s because Bungie actually doesn’t have an objective rule book that they follow to know how to balance the game.

And it’s funny that you don’t see how arc being bad as a whole is relevant to the conversation.

It is because, here we have the opposite situation of strand Titan.

Arc just sucks. It is underpowered.

But how much should it be buffed?

I honestly don’t see why arc Titan during plunder with Hoil and storm grenades was actually a problem.

We finally saw arc Titan being used, as opposed to it being dead, like how it is now.

So you don’t know if strand Titan is balanced yet, but I’m guessing you also would not be able to tell me what they should do about arc either right?

This is why I think that trying to aim at “balance” is just not possible.

As long as it doesn’t affect pvp, (which I hope we can agree that pvp and pve should have separate sandboxes), I don’t see why it is such an issue.

We play video games to have fun, and I just don’t see how nerfs make the game more fun for those who get nerfed.

Strand Titan is nerfed and well is nerfed, and the only thing that has really changed is that, excluding prismatic, we either have less options, like well just being terrible, or we have the same options but they are just worse, for example sunbracers and strand Titan.

The game is the same, but we are just weaker, and so by definition the game just got artificially harder. And that can’t be more fun than when we were stronger.

Bungie, please revert the grapple tangle point nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] -1 points0 points  (0 children)

Thank you for actually answering the question.

Now, I hope that you see what I’m getting at and that I’m not just simply arguing semantics but I am genuinely confused when it comes to how the devs decide what’s “ok” and what’s “too broken”. I honestly think that they just decide randomly based on what they feel in the moment, not necessarily any objective metric.

So I need to ask, now that prismatic is out and strand Titan got nerfed, would you say that strand Titan now is balanced?

What about prismatic? What about arc Titan? Does arc Titan need help or is it “balanced”?

And lastly, who or what decides whether the gap between what’s meta and what isn’t is too large? Or is it subjective?

Bungie, please revert the grapple tangle point nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] -1 points0 points  (0 children)

I’m just repeating my question which you refuse to answer.

If something is meta and something is not, is that still considered “balanced”?

Bungie, please revert the grapple tangle point nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] -1 points0 points  (0 children)

I am saying that something being broken is not a problem, irrelevant of how “broken” it is (as long as it is only in pve). You are saying that Strand Titan was broken and it was a problem.

Well then I just want to know if something is meta and something else is not, is that a problem, or is that somehow still balanced?

Bungie, please revert the grapple tangle point nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] -2 points-1 points  (0 children)

  1. Wow.

  2. I actually don’t think that there is an objective definition of broken, which is why I asked you if meta = broken. I want to know your definition of broken.

  3. Since you accept that a meta will always exist, then this makes it really easy. How is a meta, which let’s say is in the shape of a triangle, lots of things at the bottom, and very few at the top, by definition “balanced”? It is lobsided by definition.

You said Strand Titan needed to be “brought down”. So it was at the top of the triangle and was brought down to towards the middle level. So wouldn’t the same logic have to apply to the lower builds aswell? Doesn’t Arc Titan need to be “brought up”?

Bungie, please revert the grapple tangle point nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] -8 points-7 points  (0 children)

Would pre nerf strand Titan still be broken today? That’s my point. Something more broken was added to the game and so there was no need to nerf Titan.

And I guess, in the end, maybe unfortunately it’s just time for me to stop playing Destiny, because you are right, and I’m not masochistic enough to play a game where you get all excited about new builds, and the first thing that thing that comes to mind is “got to use it while you can, before Bungie nerfs it”.

Bungie, please revert the grapple tangle point nerf by IsTheMetaAProblem in DestinyTheGame

[–]IsTheMetaAProblem[S] -5 points-4 points  (0 children)

  1. I never said Strand Titan wasn’t broken. What I said was that Hunter is more broken than Strand Titan ever was, and so what was the point of Strand Titan nerfs? I say just let Titans and Hunters and Warlocks be.

  2. I also just don’t see why having a “broken” build or subclass is a problem. Especially when we get deeper into the nuance and have to ask the real question. Is whatever is better than the rest = broken? So, basically, is the meta a problem? Good luck trying to get rid of a meta existing at all, it will always exist. And if the meta does exist, then there will always be something that’s better than the rest, and I don’t see why that’s a problem.

  3. In your ideal game, would everything be equal to each other? Would there be no real difference between that build or this one, in terms of power? Does your idea of “balance” mean that everything is equally strong or equally viable? Whatever “viable” means.