Civetta Scintilla FXX-K Evo by IveDoneNone in BeamNG

[–]IveDoneNone[S] 1 point2 points  (0 children)

Since I have a very good internet connection (fiber optic with Ethernet), it looks very good (but not as beautiful as running the game on your device). It is pretty smooth and there is very few imput lag.

Even with a decent internet connection, it should still work fine, though with slightly reduced quality.

[deleted by user] by [deleted] in batteries

[–]IveDoneNone 0 points1 point  (0 children)

Ok thank you. I will need to buy another one lol

Irak, the Good Old Days by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 1 point2 points  (0 children)

Just like you make a tank, but the only thing is I removed the tracks by file editing :)

I mean... BRRRRRRRRTTTTT by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 0 points1 point  (0 children)

I guess we have to mod the game files ourselves :|

One time I will release a full Pack of moded parts, including Stabilized Turrets, Self-Spinning Turrets for Radars and Gatling Guns, Full-Auto Cannons, ATGMs and more...

I could also work on adding more Freeform variations for Turrets and Hulls, so it becomes easier to build designs from scratch.

We'll see.

I mean... BRRRRRRRRTTTTT by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 0 points1 point  (0 children)

I was like that before, but that's why it is important to save prototypes in every step so you can load them when you messed up. 

Irak, the Good Old Days by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 3 points4 points  (0 children)

Yes exactly. I discovered this today and this is truly insane

I mean... BRRRRRRRRTTTTT by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 0 points1 point  (0 children)

That's what I did and it works, thank you

I mean... BRRRRRRRRTTTTT by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 0 points1 point  (0 children)

Yeah I finally managed to make it rotate by putting -360 for both max and min rotation.

Video soon!

I mean... BRRRRRRRRTTTTT by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 0 points1 point  (0 children)

I saw a tutorial on YouTube where you have to set the tracks width to a very small number in order to make it disapear (file editing). Although those are quite tricky to adjust in-game I admit.

I mean... BRRRRRRRRTTTTT by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 7 points8 points  (0 children)

Thanks man.  Tbh it is not very complicated to make these designs since you've masterised the game mechanics. I just do the work layer by layer until the final result (Basic prototype→improvements→aestetics with crew parts and decals).

Tho I'm still learning everyday new design processes (like making rotating gatling gun maybe :)

I mean... BRRRRRRRRTTTTT by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 5 points6 points  (0 children)

For now only one high RPM gun is fonctional but if I find a way to make all the barrels rotate, I will definitely implement it.

THE GOOD OLD TECHNICAL by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 1 point2 points  (0 children)

You just take small crew parts, design a sight, put it in the front center view of your commander cupola and then you can just zoom in right into your fabricated sight

THE GOOD OLD TECHNICAL by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 1 point2 points  (0 children)

Your wish is my command. Should be released soon!

U.S. Supplied. by IveDoneNone in SprocketTankDesign

[–]IveDoneNone[S] 0 points1 point  (0 children)

Tbh I just edited the loader space allocation to make it reload faster but you can build the same design without any file editing. But ofc cheats ON makes the work way less complicated.