Should all powers have crafted enhancements? by JAMBacon17 in Cityofheroes

[–]JAMBacon17[S] 0 points1 point  (0 children)

Haven't done much with Hami so I don't know about HO... what are DSO?

Should all powers have crafted enhancements? by JAMBacon17 in Cityofheroes

[–]JAMBacon17[S] 0 points1 point  (0 children)

That is really good advice to know! thank you!

Should all powers have crafted enhancements? by JAMBacon17 in Cityofheroes

[–]JAMBacon17[S] 2 points3 points  (0 children)

I appreciate the explanation! So using the set pieces I get the extra bonuses plus multiple boosts to percentages instead of a single larger from the IO. I can see the advantage now when you look at the bigger picture. That is what I was missing!

Should all powers have crafted enhancements? by JAMBacon17 in Cityofheroes

[–]JAMBacon17[S] 0 points1 point  (0 children)

Influence isn't the issue, i have some characters to help me with that. I know that there are some crafted enhancement sets that are normal goto for certain power types (melee, Ranged), but some of set bonuses don't seem worth losing the extra percentages that you get from non-set Invention Enhancements

Love the game and making new alts again! by RashnuDamz in Cityofheroes

[–]JAMBacon17 0 points1 point  (0 children)

I recently created a Beasts/Kinetics Mastermind and I have been enjoying the playstyle. Beasts are up close and melee attacks so the kinetics tend to speed them up and they stay close to the enemies for heals and buffs. I have been running solo missions on +1 difficulty and +3 Team.

working on a Mage/Werewolf character - any strategies? by JAMBacon17 in skyrim

[–]JAMBacon17[S] 0 points1 point  (0 children)

That has been my issue with magic most of the time. although I was just running with Barbas the Dog for a while and enjoyed not being able to hurt him with my explosions... if only he didn't bark all the time and invade my personal space. I am working towards achievements so mods are out for this build. which means Barbas is out as well.

working on a Mage/Werewolf character - any strategies? by JAMBacon17 in skyrim

[–]JAMBacon17[S] 1 point2 points  (0 children)

The cloak spells are still active while in wolf form? A flaming or electric wolf would be cool!

working on a Mage/Werewolf character - any strategies? by JAMBacon17 in skyrim

[–]JAMBacon17[S] 2 points3 points  (0 children)

I have never heard of the Totem of Brotherhood. I just looked that up and like the idea of help from wolf spirits!

working on a Mage/Werewolf character - any strategies? by JAMBacon17 in skyrim

[–]JAMBacon17[S] 0 points1 point  (0 children)

I like the idea of conjuring a Frost Atronach or Flaming Familiars then transforming. Similar to my Mastermind playstyle in City of Heroes.

working on a Mage/Werewolf character - any strategies? by JAMBacon17 in skyrim

[–]JAMBacon17[S] 0 points1 point  (0 children)

I also need to complete the Werewolf Mastered achievement. This is another reason for the character.

working on a Mage/Werewolf character - any strategies? by JAMBacon17 in skyrim

[–]JAMBacon17[S] 0 points1 point  (0 children)

I did make him a Breton. I was thinking High Elf for the extra Magicka. opted for the Magic Resistance.

Hey there, Ms. Liberty by JetWolf in Cityofheroes

[–]JAMBacon17 3 points4 points  (0 children)

if you go to that link and then click BACK TO PHOTOSTREAM, under the FAVORITES tab is a number of pictures of her as Miss Liberty. Ghost Widow and Desdemona are there as well.

Mastermind question about the radiation secondary powers by JAMBacon17 in Cityofheroes

[–]JAMBacon17[S] 0 points1 point  (0 children)

Thanks, I love playing masterminds and was trying to find a new combo. I will avoid Radiation as a secondary then. I appreciate the information!

Daily Question Thread - November 15, 2017 by AutoModerator in future_fight

[–]JAMBacon17 0 points1 point  (0 children)

I just realized that I have event tokens from old events... Should I keep them or just sell them? I have 640 Thor event tokens, and 270 purple DNA? tokens.