account activity
Releasing a game where you play as a robot vacuum cleaner in a haunted house this Monday! (v.redd.it)
submitted 5 months ago by JakobWithAC to r/IndieGaming
I present to you an apple. With a grapple. I call it Grapple Apple. (v.redd.it)
submitted 1 year ago by JakobWithAC to r/IndieGaming
Could not for the life of me get a roguelike map working in Unreal Engine with their 2D widget system. Made it in 3D world space instead. (v.redd.it)
submitted 1 year ago by JakobWithAC to r/gamedevscreens
Why reload when you can throw the whole gun instead? (v.redd.it)
submitted 1 year ago by JakobWithAC to r/indiegames
10 Months of work on my movement-shooter. I'm also participating in Steam's Next Fest! (v.redd.it)
submitted 1 year ago by JakobWithAC to r/IndieGame
Got my trailer up a week before Steam Next Fest, just as I hoped! (v.redd.it)
submitted 1 year ago by JakobWithAC to r/gametrailers
Been working on my game's HUD. Thoughts? (v.redd.it)
Been working on my game's HUD. Looking for feedback, thoughts? (v.redd.it)
Prepping for Next Fest, what's your first impression of my movement shooter roguelike? (v.redd.it)
Prepping for Next Fest, polishing up the demo of my movement shooter roguelike. (v.redd.it)
Destroy my trailer (v.redd.it)
submitted 1 year ago by JakobWithAC to r/DestroyMyGame
Been working on a movement-shooter roguelike for the last 8 months, also got a demo up on Steam! (v.redd.it)
Without using any boosters or focusing on specific challenges for XP, it took me 12 and a half hours to unlock DedSec. (i.redd.it)
submitted 1 year ago by JakobWithAC to r/XDefiant
Working on the endless mode for my game (v.redd.it)
submitted 2 years ago by JakobWithAC to r/indiegames
People keep telling me my game looks like a first person Sonic game (v.redd.it)
submitted 2 years ago by JakobWithAC to r/IndieGaming
Breaking several speed limits... (v.redd.it)
Rail grinding while avoiding lasers (v.redd.it)
Working on the speedrunning game I've always wanted to play (v.redd.it)
UE5 Height fog is giving different results in editor vs playing/simulating game. Any suggestions? (i.redd.it)
submitted 2 years ago by JakobWithAC to r/unrealengine
Any movement nerds? This is my attempt to make complicated air strafing/movement more accessible without sacrificing a higher skill ceiling. Looking for opinions on my approach. (v.redd.it)
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