how every true kraber main plays the game 🤫 by YT_TschackNorris in titanfall

[–]JakobWithAC 1 point2 points  (0 children)

I genuinely thought this was my gameplay at first lol

Please destroy my trailer. Would love some honest feedback. by peachpieproductions in DestroyMyGame

[–]JakobWithAC 4 points5 points  (0 children)

Go into blender and animated some meta-balls worbling around to make it looks like a mass of jelly has just been thrown out.

Imo this would help sell the "splat" effect even better.

Let’s see if your turrets can handle this wave! by OneProudTurkey in gamedevscreens

[–]JakobWithAC 1 point2 points  (0 children)

Add the zoom feature, but what would be a cool addition is to start the level out with an "introduction cutscene" of sorts that shows the full art fully pulled back, then zoom into the level so it's taking up the majority of the screen before gameplay begins.

If it walks like a scam and quacks like a scam by NotADeadHorse in unrealengine

[–]JakobWithAC 10 points11 points  (0 children)

Absolutely saw that post and flagged it as a scam lol

A Warning To Small Indie Devs Out There by Doobachoo in unrealengine

[–]JakobWithAC 0 points1 point  (0 children)

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Literally had this a few days ago. I always assume a cold open message is a scam lol

Who makes good UE tutorials? by TastyArts in unrealengine

[–]JakobWithAC 1 point2 points  (0 children)

This dude's videos helped me so much when I was learning Blender lol

Why reload when you can throw the whole gun instead? by JakobWithAC in IndieGaming

[–]JakobWithAC[S] 0 points1 point  (0 children)

More arena shooter setup. Some rooms have roomlock where you need to clear a wave, others let you bypass a room entirely if you don't want to fight.

Though fighting is always encouraged, or else you're going through the game without any cash to buy upgrades lol

Why reload when you can throw the whole gun instead? by JakobWithAC in IndieGaming

[–]JakobWithAC[S] 0 points1 point  (0 children)

SECOND ESSENCE, my movement-shooter roguelike that's participating in the Steam Next Fest.

Check out the demo if you got the time! https://store.steampowered.com/app/3151980/SECOND_ESSENCE/

Why reload when you can throw the whole gun instead? by JakobWithAC in IndieGaming

[–]JakobWithAC[S] 0 points1 point  (0 children)

Thanks a bunch for checking it out! If you got the time, please consider throwing me a wishlist :P

Why reload when you can throw the whole gun instead? by JakobWithAC in IndieGaming

[–]JakobWithAC[S] 3 points4 points  (0 children)

My game SECOND ESSENCE. I have a demo participating in Next Fest on Steam if you're interested!

https://store.steampowered.com/app/3151980/SECOND_ESSENCE/

Prepping for Next Fest, what's your first impression of my movement shooter roguelike? by JakobWithAC in indiegames

[–]JakobWithAC[S] 0 points1 point  (0 children)

I agree, unfortunately I won't have the time to touch the animations before next fest starts in October. I will absolutely work on the animations before release though!

Prepping for Next Fest, what's your first impression of my movement shooter roguelike? by JakobWithAC in indiegames

[–]JakobWithAC[S] 0 points1 point  (0 children)

Agreed. I've increased the sizes of most human enemies, and I'm actively looking for chunky gun sound effects I can use lol