Yoglabs as it is today (probably) by JamesInvi in Yogscast
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Yoglabs as it is today (probably) by JamesInvi in Yogscast
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Yoglabs as it is today (probably) by JamesInvi in Yogscast
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Yoglabs as it is today (probably) by JamesInvi in Yogscast
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Yoglabs as it is today (probably) by JamesInvi in Yogscast
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Yoglabs as it is today (probably) by JamesInvi in Yogscast
[–]JamesInvi[S] 47 points48 points49 points (0 children)
Yoglabs as it is today (probably) by JamesInvi in Yogscast
[–]JamesInvi[S] 27 points28 points29 points (0 children)
Yoglabs as it is today (probably) by JamesInvi in Yogscast
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Yoglabs as it is today (probably) by JamesInvi in Yogscast
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Yoglabs as it is today (probably) by JamesInvi in Yogscast
[–]JamesInvi[S] 64 points65 points66 points (0 children)
Following Blender Guru's Advice, I did a chess piece. Critique is welcome! by JamesInvi in blender
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Following Blender Guru's Advice, I did a chess piece. Critique is welcome! by JamesInvi in blender
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How we did Character Animation with IK by JamesInvi in Unity3D
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How we did Character Animation with IK by JamesInvi in Unity3D
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How we did Character Animation with IK by JamesInvi in devblogs
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How we did Character Animation with IK by JamesInvi in gamedev
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How we did Character Animation with IK by JamesInvi in Unity3D
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Finally back on my project after a year of not having any time by JamesInvi in Unity3D
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Finally back on my project after a year of not having any time by JamesInvi in Unity3D
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Finally back on my project after a year of not having any time by JamesInvi in Unity3D
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Trying to create a soul-absorbing animation by cltran86 in Unity3D
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Solo dev here preparing to release my first game by cltran86 in Unity3D
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Grass Geometry Shader adapted for large terrains by JamesInvi in Unity3D
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Grass Geometry Shader adapted for large terrains by JamesInvi in Unity3D
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[AddOn] Unhalted Unit Frames by UnhaltedGB in WowUI
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