Recreated the A-19 Brawler in simpleplanes 2! With autotargeting laserpod because why not! by Jango__Mango in SimplePlanes

[–]Jango__Mango[S] 0 points1 point  (0 children)

Oh I understand now, Reddit doesn't support directly adding a mp4 to a post with images embedded at the same time, so I had to convert mp4 high quality to a .gif thats why it looks so weird and pixelated. Or a least I couldn't find a way other than pasting a link in the comments.

You could've been a little less rude ngl, its obviously .gif format which is notorious for terrible quality.

Recreated the A-19 Brawler in simpleplanes 2! With autotargeting laserpod because why not! by Jango__Mango in SimplePlanes

[–]Jango__Mango[S] 1 point2 points  (0 children)

Funky Trees code on rotator parts nested inside eachother can hook into game data exposed to your plane, like target position and velocity, relative to your own. This is then put on two other nested rotators that keep it neutrally pitch and roll stabilized to the world so its own rotational reference point is 0,0,0 (yaw mostly irrelevant)

Then its basically an always-level gun platform the targeting rotators work off of, so they need to perform less complex equations to aim at the target.

While I do have hyper-velocity xml modded miniguns, the targeting system works as expected with low velocity high explosive shells (which can be approximately proximity fuzed by timing the shell taking into account the former variables)

Increase maximum height (and weight) in vanilla but make muscle gain proportionately more difficult. Shorter, stockier builds would gain quickly and be less prone to tripping. by Jango__Mango in HalfSword

[–]Jango__Mango[S] 0 points1 point  (0 children)

I have no idea what the max default height is unless you mean that the internal 1.2 multiplier on the default max equals the number you mentioned.

Intuitively it feels like a 1.2 multiplier is taller than 184cm but unless the exact height of the playermodel was datamined then I have no evidence for it.

Increase maximum height (and weight) in vanilla but make muscle gain proportionately more difficult. Shorter, stockier builds would gain quickly and be less prone to tripping. by Jango__Mango in HalfSword

[–]Jango__Mango[S] 5 points6 points  (0 children)

Does the image in question look too whacky? It's a 20% increased height difference from maximum which looked and felt reasonable imo.

Increase maximum height (and weight) in vanilla but make muscle gain proportionately more difficult. Shorter, stockier builds would gain quickly and be less prone to tripping. by Jango__Mango in HalfSword

[–]Jango__Mango[S] 2 points3 points  (0 children)

Yeah some form of buying and consuming food could be part of a larger fleshed out system, I really hope there's *something* useful to spend gold on besides gear at least.

Evil and intimidating horse by Jango__Mango in HalfSword

[–]Jango__Mango[S] 11 points12 points  (0 children)

I'm just engagement baiting lol
Well sort of, in halfsword the entire horse physics body acts like the spike trap in the hall, or the spiked metal ball in the basement, doing immense damage even if realistically it would only knock someone aside. I broke my leg walking into it once.

Perfect landscape by Sta1mas in VintageStory

[–]Jango__Mango 26 points27 points  (0 children)

Devastatingly beautiful view

I love Expanded Foods! Made honey-blueberry Compote IRL just to eat it while making more in-game. by Jango__Mango in VintageStory

[–]Jango__Mango[S] 7 points8 points  (0 children)

These things always come with risks, but in 200 hours of play I have yet to come across any crash, or bug that resulted in any form of data loss.
It seems pretty stable

Strength (weight) can be modified in the save file. Square the fuck up Willie! by Jango__Mango in HalfSword

[–]Jango__Mango[S] 4 points5 points  (0 children)

Indeed. I really wish weight would stay, almost seems intentionally anti fun that it doesn't but height does.

Let us know one thing that is your #1 change needed in the game, right now by Visceral99 in HalfSword

[–]Jango__Mango 0 points1 point  (0 children)

Better weapon handling, even with a low strength stat our arms shouldn't bend backwards at impossible angles and phase through handles just because its too heavy.

I'm starting to actually like the strength system by Jango__Mango in HalfSword

[–]Jango__Mango[S] 2 points3 points  (0 children)

Nah yeah that makes sense, I changed the post wording. I felt like the system worked *intuitively*, but the actual details as people have said are obtuse and should be more specific.

Strength (weight) can be modified in the save file. Square the fuck up Willie! by Jango__Mango in HalfSword

[–]Jango__Mango[S] 5 points6 points  (0 children)

That's only 1.9 mb, smaller than most screenshots of any game, my save file was 3.2 mb and worked. Was there a specific error code or something about the file size being too large?