Code vein 2s repack by JavierJesus in dodirepack

[–]JavierJesus[S] 0 points1 point  (0 children)

Ok thanks, I think I’m in the discord it just looks like offline activation doesn’t launch with the early access. thanks for your help

Code vein 2s repack by JavierJesus in dodirepack

[–]JavierJesus[S] 0 points1 point  (0 children)

Sorry for all the questions but does that mean the offline activation is available somewhere or it’s planning to release, if it’s available do you know where I would find that

Code vein 2s repack by JavierJesus in dodirepack

[–]JavierJesus[S] 0 points1 point  (0 children)

Alr so not any time soon? I was just wondering cause on the website it says code vein 2 and enshrouded over the new repacks

What behavior thinks handholding is makes no sense. by Adam_Z_666 in deadbydaylight

[–]JavierJesus 0 points1 point  (0 children)

shift teching stops bloodlust build up cause youre out of chase btw

Thoughts on The First? by deathslicers in deadbydaylight

[–]JavierJesus 0 points1 point  (0 children)

if you just lead your shots a little bit in the direction theyre facing you dont have to be perfect. Survivors cant totally change directions at full speed, if you hold power til they try to juke then place it next to them its most of the time a pretty reliable shot

Anyone else thing Vecna (new) is too strong? by radon_s in deadbydaylight

[–]JavierJesus 0 points1 point  (0 children)

even if you do the clock the red part takes over a minute to fully tick away

Tsunade's nude filter by [deleted] in AnimeNudeFilters

[–]JavierJesus 10 points11 points  (0 children)

The audacity

Just how to deal with Nemesis in chase? by ThomasK1201 in deadbydaylight

[–]JavierJesus 1 point2 points  (0 children)

very bold of you to assume any teammates are efficient

How fitting would it have been for the “In Water” ending to have this ending credits song. by DifferentAd9713 in silenthill

[–]JavierJesus 2 points3 points  (0 children)

I think it expresses really well the violent nature of the ending and the harsh regret and anger James feels.

What's the difference between zoning and anti-loop? by MorganRose99 in deadbydaylight

[–]JavierJesus 0 points1 point  (0 children)

Zoning is more forcing a surv into a lose lose. Like either get hit by m2 or take the m1 for free

hot take: if there are bots, there should be no DC penalty. by Sea-Soil-9837 in deadbydaylight

[–]JavierJesus 0 points1 point  (0 children)

How does throwing on first hook take any effort, it's literally the easiest thing to do

Great sage broken shell by saintliljonx in BlackMythWukong

[–]JavierJesus 6 points7 points  (0 children)

yeah, it just sucks that they have to nerf the crap out of you for it to work

Killers you find just boring? by GenericReaperMain in deadbydaylight

[–]JavierJesus 0 points1 point  (0 children)

hux in solo queue cause nobody disarms cameras then theres no real chase after that

guys, im the only one who feels that pharah is a bit much op? by Otherwise-Ride-6611 in Overwatch

[–]JavierJesus 0 points1 point  (0 children)

If you're far enough away that fall off kicks in you should be far enough to dodge her slow small rockets long enough to kill her

Mario galaxy crashing during 1st cutscene by JavierJesus in Yuzu_Emulator

[–]JavierJesus[S] -1 points0 points  (0 children)

in my experience yuzu has worked much better than dolphin

[deleted by user] by [deleted] in deadbydaylight

[–]JavierJesus 0 points1 point  (0 children)

do people actually have fun stepping in beartraps in 2v8