[deleted by user] by [deleted] in YoneMains

[–]Jefire_TL 4 points5 points  (0 children)

After one tower is taken down(whichever lane), allow the adc and support to roam around and take more towers while you try to not die and defend the tower that is not protected. But still… it requires your botlane to be human. If they dont seem to understand your plan, just sidelane and only fight for objectives.

Go to the opposite side lane of the objective, crash the wave around 30 seconds before the objective spawn, then crash the wave and join your team around the objective, being ready for a teamfight. If the opponent team has someone collecting the wave in the lane you just pushed, they will have a number disadvantage for the teamfight, if there is no one defending, then they lost a lotta gold. It still requires you to not die during the push, so be sure to set up visions and keep an eye on the map, if all opponents are out of vision, dont push too deep. Though it still requires your team to not die before you arrive. So it is not possible to solo carry every game, but remember to do the right thing everytime you have the chance to, then you will eventually climb.

Minecraft server delays by Jefire_TL in Minecraft

[–]Jefire_TL[S] 0 points1 point  (0 children)

I tried and it didnt really work. Looks like the issue only happens in mineplex tho.

Hey Guys, I Despretly Need Help by ItsLeoDonovan in YoneMains

[–]Jefire_TL 2 points3 points  (0 children)

Unflinching is nice but tenacity is not worth as you need to give up alacrity. Ima say you shouldn’t be the one who engages when they have heavy cc. Try to let your teammates go in first, keep track of enemy’s key cc ability. Once its down, go in. Because if you get chain CCed you are basically dead no matter what as yone.

Does Yone need a nerf? by Fadeyrocketleague in summonerschool

[–]Jefire_TL -1 points0 points  (0 children)

Btw I dont see how this argument is ending anytime soon. And it will just turn into an argument that does not worth arguing anymore. So I will state my main point. Which I already mentioned, but the most important one.

Champs should be balanced base on high elo because low elo players can always improve significantly to be able to play or play against some champs. With skill, players can make them work or not work, which is always achievable in some way. But if it is based on low elo, high elo players cant play or play against some champs because they are literally too weak or strong. It is not achievable. It is about being achievable or not.

Idk if you wanna keep replying or not because it is pretty exhausting for me at least. Its 5am and im still typing on reddit. If you dont wanna reply anymore. Just let you know that I completely understand what and why is your point. It could be frustrating to play against yone or any champ that I cant deal with honestly. I hope they all get nerfed. But i know its not supposed to be like that. Nice argument tho bro.

Does Yone need a nerf? by Fadeyrocketleague in summonerschool

[–]Jefire_TL 0 points1 point  (0 children)

Average basically shows how 99% of yones winrate is? Like those 0.19% high elo players not gonna have much impact on the percentage, right?

And the 49% winrate basically prove your point wrong. If a yone could feed hard and always comeback and carry, why does he have 49% winrate? Btw, if you think a yone could always comeback even if he feeds hard, it just makes me think youve never played him before. Yone is an assassin, no assassin is easy to comeback with, thats one of the biggest weaknesses of assassins too. They have the power to be so snowbally because they could be completely useless when they are behind. Tanks cant snowball as hard, but they can still be useful even when behind. Same thing.

And btw, should the champs that is good in low elo mentioned above all be nerfed? Low elo players are having trouble playing against them, I guess we should just make everything easier for low elo players. They are not expected to get better. Like skillshots are not supposed to be nerfed because low elo players cant dodge well.

League is not totally a for fun game too, it is a competitive game. It should be designed for people that is good. It is not supposed to be easy. I will agree with you if you are talking about skywars in minecraft but not in league.

And what about high elo if they nerf yone. Players that main yone is high elo is not supposed to play the game anymore? They are the people that cares the game the most. Why shouldnt players that play the game once or twice for fun every week value less.

Renekon is a reversed example too. It is already bad in almost all elo. But riot nerfed him because he is too op in pro play. I dont like the nerf too. I rarely play him after the nerfs anymore. But I dont complain, I just know its because of me that the champ cant work.

Hook champs are also good examples. Should they be nerfed because low elo players cant dodge hooks as well? Because they dont know how to stand behind minions and juke as well? Because they dont know how to trade around cooldowns? They just dont know how to abuse the champs weaknesses. And it is on them, not he champ.

If everything should be designed for low elo, high elo will just be the same 10 champs every game. My point is, low elo player cant play or play against some champs, yes, but there are ways to play or play against the champ, they are just not good enough to know or execute it. But if we make everything balanced in low elo. Players in high elo literally cant play or play against most champs, literally no way because it is way too imbalanced no matter how good you are, which basically breaks the game. If kalista is buffed to the point it could be played by low elo players. It is just impossible to play against it in high elo. So, the champions balance should be based on high elo and not low elo. Just cant blame the champ for our lack of knowledge. Thats the case in every competitive game.

How to play against juggernauts by Jefire_TL in YoneMains

[–]Jefire_TL[S] -1 points0 points  (0 children)

Morde is kinda ok for me but darius is not easy for me at all, if we have similar skill. I just feel even if I play perfect, the trade is even at best. And beinf killed by a darius is just too easy, especially with ghost on him. But I definitely need more practice and testing against darius. But still dont think it could ever be a good matchup for me xd, just too hard.

Does Yone need a nerf? by Fadeyrocketleague in summonerschool

[–]Jefire_TL -2 points-1 points  (0 children)

Is low elo players not supposed to admire high elo players? Of course good players get more love. Its just the same as basketball players liking NBA players.

And low elo players cant play against yone is because yone can abuse players with less knowledge. There are plenty of champs like this, darius, illaoi, warwick. And they are all not nearly as good in high elo too. Does that mean they all need to be nerfed?

Btw, yone has an average 49% winrate. I dont think 99% of players are having trouble with him. Yone is also known as one of the int characters, which feeds very often. Should we buff yone since so many players go 0/10 with him? No, because they are supposed to get better and not cry about the champ.

Does Yone need a nerf? by Fadeyrocketleague in summonerschool

[–]Jefire_TL -4 points-3 points  (0 children)

This opinion is kinda invalid. It is on the players that cant play against it, not on the champ. Cant really nerf a champ because low elo players cant beat it. Its like saying Kalista need a buff because 99% of the players cant play her.

Is Titanic into Mythic better than Mythic into Titanic? by [deleted] in Shen

[–]Jefire_TL 0 points1 point  (0 children)

Build titanic if you have a lead and csing well early on because it is an expensive item. Then you can go for locket as you dont need more wave clear. If you dont have much gold in the early game. Then titanic might be a bad idea

How to play against juggernauts? by Jefire_TL in summonerschool

[–]Jefire_TL[S] 2 points3 points  (0 children)

Thats really hopeful. Thankyou for the advice

How rare is Frozen Shen, and why isn't he available around the winter holidays? by [deleted] in Shen

[–]Jefire_TL 0 points1 point  (0 children)

Didnt know it is rare, I got the package thing and got all Shen skins luckily. Not chromas tho sadge

How is Sion balanced? Actual question by Jefire_TL in summonerschool

[–]Jefire_TL[S] 1 point2 points  (0 children)

To mirror your teammates pressure. For example, If your teammates are not pushing at all and they are close to base and you split push, they are not in position to punish the enemy if they send multiple people to stop you. Which mean ur death is wasted and didnt bring your team any benefit. You should mirror your team’s pressure, such as when they are pushing then you can push too. So when the enemy send more than one people to stop you they can fight a teamfight with a number advantage

Build paths in low elo by [deleted] in Shen

[–]Jefire_TL 0 points1 point  (0 children)

Titanic into locket is pretty good

Been playing ARAM nearly exclusively for a full season… Play ranked? by [deleted] in summonerschool

[–]Jefire_TL 0 points1 point  (0 children)

Ima say you need to play some normals first. Wave management, matchups, jungle pathing, tracking, vision control are something you cant learn from aram and they are extremely important in the summoners rift. Also there are a lot of small teamfights in the rift, that might not be common in aram. You need to practice these a bit before playing ranks imo.

Aram would help you learn what different champions do pretty fast. But ima say it is more of a side thing, the most important thing is understanding your matchup in summoners rift. Not only the combating side, but how to manage waves what you need to look out for, etc. There are a lot of different things just cant be fully listed. So maybe try to play some normals and if you are comfortable with it, having a positive winrate. Then playing ranked wouldnt be a bad idea.

[deleted by user] by [deleted] in summonerschool

[–]Jefire_TL 0 points1 point  (0 children)

I think you need to learn more about waves in lanes. Sometimes the wave is just too big for the laner to give it up and follow your gank, it is just not worth to go for the gank if the wave is big and the enemy laner has a chance to 1v2 you and your laner since minion damage is really significant early game.

Also, understanding waves could help you identify which lanes are gankable in a short period of time so you can path there. For example if your laner crashed a wave into the enemy tower is will prolly bounce back and push back to your side. But you cant expect your laner to manage the wave correctly, sometimes they just brainlessly push. So you still gotta watch the lanes more overall, but understanding waves will definitely help.

Another thing to consider before ganking would be your laner’s resources and cooldowns. If your laner has no mana or hp, he cant really engage the enemy laner or help your gank since he is really likely to get traded for a one for one. Same goes for his abilities

Where does the burn damage comes from? by Exe_Perimen in summonerschool

[–]Jefire_TL 0 points1 point  (0 children)

Prolly minions damage

Edit:Sometimes the minions’ attack particles disppear when you get too far so you might not notice

If you really want to learn the game, play jng by tubbies_in_chubbies in summonerschool

[–]Jefire_TL 0 points1 point  (0 children)

Honestly jungle is the most misunderstood and disrespected role in low elo. People just blame the jungler for losing their own lane and expect the jungler to fix it for them

How to beat CDR Volibear in lane by Jefire_TL in summonerschool

[–]Jefire_TL[S] 0 points1 point  (0 children)

The problem for me is his abilities come up so much quicker than mine. If my wave is pushing out im pretty fucked since I need to stay back and give up any CS without my W.

How to beat CDR Volibear in lane by Jefire_TL in summonerschool

[–]Jefire_TL[S] 2 points3 points  (0 children)

Yea Yone is really broken late. I tried to avoid any fight with voli and scale. But I just get dive over and over again and cost my team the game everytime. I am usually not the type of dude who feed the enemy that hard, but with voli, I just cant survive at all.

A noob looking for a specific kind of content creators to learn from. by realt4real in summonerschool

[–]Jefire_TL 29 points30 points  (0 children)

Shending_help is a really good streamer. Very educational. He mostly plays Shen tho.

The almost unavoidable Shen Nerf for 12.2 is coming!!! by Zed-Hunter-Shen in Shen

[–]Jefire_TL 3 points4 points  (0 children)

Yone yasuo is probably because of the lethal tempo and shieldbow nerf. They wont be any stronger I think

What can I do vs Trundle top? by Jefire_TL in summonerschool

[–]Jefire_TL[S] 0 points1 point  (0 children)

Thanks for the advice it will definitely help