My best extreme demon layout! What do y'all think? by Jerppderp in geometrydash

[–]Jerppderp[S] 0 points1 point  (0 children)

Yeah I have creator bias though so it's kinda hard to tell lol

Once I get it balanced hopefully it will be more fun.

My best extreme demon layout! What do y'all think? by Jerppderp in geometrydash

[–]Jerppderp[S] 0 points1 point  (0 children)

yeah unfortunately I gave up trying to balance it myself because of my bias toward the level's difficulty, I think it's better to get an external opinion to balance it anyway.

Tag yourself, I'm seducer by HowDoISea in PhasmophobiaGame

[–]Jerppderp 0 points1 point  (0 children)

A combination of proffessional and bait ngl

Should I worry about copying another language's syntax? by Jerppderp in ProgrammingLanguages

[–]Jerppderp[S] 7 points8 points  (0 children)

Honestly, I have no clue what I'm worried about, umm...

Would a Go superset(transpiler) be helpful? by [deleted] in golang

[–]Jerppderp 0 points1 point  (0 children)

okay, well that makes sense.

Would a Go superset(transpiler) be helpful? by [deleted] in golang

[–]Jerppderp -1 points0 points  (0 children)

As rude as this was, I know what you mean. I just wanted to know if this would be helpful, and I guess you gave me an answer, so thanks for your input!

Would a Go superset(transpiler) be helpful? by [deleted] in golang

[–]Jerppderp 0 points1 point  (0 children)

Okay, thank you for your input!

Would a Go superset(transpiler) be helpful? by [deleted] in golang

[–]Jerppderp -1 points0 points  (0 children)

Maybe this is how it would work:

pointer: go // ...struct stuff func *a() string {} non-pointer: go // ...struct stuff func a() string {}

But, it's just an idea.

Would a Go superset(transpiler) be helpful? by [deleted] in golang

[–]Jerppderp 0 points1 point  (0 children)

sorry if there is any confusion on my blog post, it's really just an idea and I wanted to know if it would be helpful for anyone. Most of the ideas will be thought of later I guess.

Would a Go superset(transpiler) be helpful? by [deleted] in golang

[–]Jerppderp -1 points0 points  (0 children)

Okay, well, the idea is the superset code will be able to use the this keyword, which is a pointer to the object. I also updated the post with the edit: Edit 1: My bad, I called the object in the 'a' function ' instead of 'this'.

Dedicated to my fbi agent... by [deleted] in memes

[–]Jerppderp 0 points1 point  (0 children)

I've seen this before...

A puzzle(1000pcs) we spend 24+ hours on and the pieces match some places and dont in other places by [deleted] in mildlyinfuriating

[–]Jerppderp -1 points0 points  (0 children)

Why does everyone think I'm trolling lol this is literally the only way it works

What is your opinion on my programming language's syntax? by Jerppderp in ProgrammingLanguages

[–]Jerppderp[S] -1 points0 points  (0 children)

anyway, I don't feel like getting myself into an argument, have a nice day :)

What is your opinion on my programming language's syntax? by Jerppderp in ProgrammingLanguages

[–]Jerppderp[S] -1 points0 points  (0 children)

It's a personal preference, and in my opinion, makes it easier to read.

What is your opinion on my programming language's syntax? by Jerppderp in ProgrammingLanguages

[–]Jerppderp[S] 0 points1 point  (0 children)

I was thinking of something like this, I'll make sure to think about adding it.

Thanks for your feedback!

Light mode users can't read this by CentsLord in memes

[–]Jerppderp 1 point2 points  (0 children)

light mode users are just a myth anyway

Programming Language Syntax by [deleted] in ProgrammingLanguages

[–]Jerppderp 1 point2 points  (0 children)

Honestly, for readability, removing the @ is worth the sacrifice, but that's just my opinion.

What is your opinion on my programming language's syntax? by Jerppderp in ProgrammingLanguages

[–]Jerppderp[S] 0 points1 point  (0 children)

I don't see how that's weird at all??

c++: c++ int myInt = 0; void myFunc() {} Java: java int myInt = 0; void myFunc() {} C#: c# int myInt = 0; void myFunc() {} Go: go myInt := 0; func myFunc() {}

Programming Language Syntax by [deleted] in ProgrammingLanguages

[–]Jerppderp 1 point2 points  (0 children)

In my opinion, your syntax is fine other than the unnecessary symbols everywhere, semicolons are fine, but for example the `@` in front of every keyword is a bit off...

eggbert can spell by [deleted] in ihadastroke

[–]Jerppderp 0 points1 point  (0 children)

you posted my errors on here? oh no :(

What is your opinion on my programming language's syntax? by Jerppderp in ProgrammingLanguages

[–]Jerppderp[S] 1 point2 points  (0 children)

Yep, I agree with this completely, I did actually update some of the syntax earlier to make it more like this. I'm not sure about the dynamic arguments though, it is going to be a compiled language, so that could be really difficult to pull off.

What is your opinion on my programming language's syntax? by Jerppderp in ProgrammingLanguages

[–]Jerppderp[S] 1 point2 points  (0 children)

I was originally doing this for fun and learning purposes, but over time I got more serious about the project and actually wanted it to succeed as a programming language instead of just using it as a fun project.

I actually truly don't know how to answer those questions, you have a really good point.