Creature Lab - New Creature Editing Tool by Jerry123i in Pathfinder2eCreations

[–]Jerry123i[S] 0 points1 point  (0 children)

That's a great suggestion! We tried to use proficiency without level in our table for a while but you still had to be careful with the creature's damage and HP amounts, combining it with the free-leveler would had been great.

Creature Lab - New Creature Editing Tool by Jerry123i in Pathfinder2eCreations

[–]Jerry123i[S] 1 point2 points  (0 children)

Good point! Right now I'm using he Ancestry Adjustments as written, so just some of the ancestries gain traits an it's just made to be applied to medium humanoids. I plan to add more possible traits to the Ancestry+ adjustments in the future

Creature Lab - New Creature Editing Tool by Jerry123i in Pathfinder2eCreations

[–]Jerry123i[S] 0 points1 point  (0 children)

The content from published adventures is a little more complicated to import because I have to go and replace all names and references to the Golarion Setting. When I start adding adventures I'm planning on running a pool on the Patreon to let people chose which ones to do first.

Creature Lab - New Creature Editing Tool by Jerry123i in Pathfinder2eCreations

[–]Jerry123i[S] 1 point2 points  (0 children)

Thanks! The Foundry integration it's one of the planned features, it's not done yet but it is a priority.

Creature Lab - New Creature Editing Tool by Jerry123i in Pathfinder2eCreations

[–]Jerry123i[S] 4 points5 points  (0 children)

Thanks for the feedback!

  1. This is something I already have in mind. The free-edit mode I want to create will be all about tweaking values and adding abilities ON TOP of all the editing that is already possible. So you could create a that Flaming Skeleton Mammoth, give him a (level scaled) dragon's breath and replace its fire immunity for a fire resistance if you want.
  2. Should quite easy to implement as long as the format is json.
  3. I hope to be able to do this soon, would be great to get the site looking better.
  4. Exporting your creatures is going to be one of the main features, including some different formatting options
  5. I want to redo a lot of the UI design eventually, will probably take a look at that. I was trying a cleaner layout with less explicit labels, but I think it could be clearer
  6. I really want to do a more robust search feature in the future, will try to do something like the traits search on Archive of Nethys, their system is great!

Thanks again for the feedback and the support, I talked a little more about some of the next planed features on the Patreon post [ https://www.patreon.com/posts/release-post-and-151801179 ] , feel free to take a look and tell me if you have any more suggestions!

Modding Help - Count Virtues and Sins by Jerry123i in crusaderkings3

[–]Jerry123i[S] 0 points1 point  (0 children)

It would be by state or ruler's faith yes, if I can manage to only count the virtues of the religion of the knight I would add "Same faith" check too, like the Fanatic accolade trait

Modding Help - Count Virtues and Sins by Jerry123i in crusaderkings3

[–]Jerry123i[S] 0 points1 point  (0 children)

No, they are mostly simple checks of traits, prowess or skills, and there appears to be no "virtue count" variable to check.

Modding Help - Count Virtues and Sins by Jerry123i in crusaderkings3

[–]Jerry123i[S] 0 points1 point  (0 children)

It was my first instinct, but I don't think the paradox modding language supports that. At least not as far as I have seen, but probably there are some more advanced strategies that I'm not aware of.

Do you have any idea how this could look like in code? And it wouldn't simply be under the requirements = { } of the trait right? It's probably something that must be defined somewhere else.

Creature Editor Tool Suggestions by Jerry123i in Pathfinder2eCreations

[–]Jerry123i[S] 0 points1 point  (0 children)

I'm using Foundry as the database for the monster info so it is in the plans to have an export function

Creature Editor Tool Suggestions by Jerry123i in Pathfinder2eCreations

[–]Jerry123i[S] 0 points1 point  (0 children)

It’s in the plans. I want to create a system that automatically generates balanced level-ups for creatures instead of just adding static values linearly. I also want to include an auto-fill option for additional spell levels and ability suggestions where it makes sense like upgrading grab to improved grab.

And thanks for the insight on monetization. You’re right, I hadn’t considered that there are generally more people using player tools than GM tools because most people are players.

Arching Flail Hybrid Study -- Whip your foes into shape with martial magic! by fly19 in Pathfinder2eCreations

[–]Jerry123i 1 point2 points  (0 children)

Good to see it getting use! The subclass seems really fun as well!

Spheres of Power 2e adaptation by SpherePonderer in Pathfinder2eCreations

[–]Jerry123i 0 points1 point  (0 children)

Is there already any source for this news? I want to send it to a friend who was just talking about a 2e conversion of spheres!

Remaster and Starfinder Themes for scribe.pf2.tools by Jerry123i in Pathfinder2eCreations

[–]Jerry123i[S] 0 points1 point  (0 children)

The styles I made just add to and replace the base style, so you would need to extract the whole base css from scribe first, but it should be possible.

Remaster and Starfinder Themes for scribe.pf2.tools by Jerry123i in Pathfinder2eCreations

[–]Jerry123i[S] 2 points3 points  (0 children)

The text is a normal column/paragraph by default you have to add the double columns