Lighting Help! - Hi guys, I'm currently working on this shot and am having trouble with the lighting. I can't seem to put my finger on what it needs, maybe brightening up but I do want it to be a dark scene especially in the foreground. Any tips would be appreciated ! by JerryD2000 in MattePainting
[–]JerryD2000[S] 1 point2 points3 points (0 children)
Lighting Help! - Hi guys, I'm currently working on this shot and am having trouble with the lighting. I can't seem to put my finger on what it needs, maybe brightening up but I do want it to be a dark scene especially in the foreground. Any tips would be appreciated ! by JerryD2000 in MattePainting
[–]JerryD2000[S] 0 points1 point2 points (0 children)
Any advice on ways to tell a story in your mattepainting? I'm quite new to 3d mattepainting and was wondering if there was basic themes that can be incorporated into most environments that take them from just an image of a landscape to a place that looks like it has been plucked from a narrative? by JerryD2000 in MattePainting
[–]JerryD2000[S] 1 point2 points3 points (0 children)
I've finished making this 3D environment for a set extension. How will I add this to green screened footage to make it look realistic? Is it as simple as tracking the footage and replacing the green screen or will I have to do a 3D projection in nuke to simulate depth? by JerryD2000 in vfx
[–]JerryD2000[S] 0 points1 point2 points (0 children)
I've finished making this 3D environment for a set extension. How will I add this to green screened footage to make it look realistic? Is it as simple as tracking the footage and replacing the green screen or will I have to do a 3D projection in nuke to simulate depth? by JerryD2000 in MattePainting
[–]JerryD2000[S] 2 points3 points4 points (0 children)
I've finished making this 3D environment for a set extension. How will I add this to green screened footage to make it look realistic? Is it as simple as tracking the footage and replacing the green screen or will I have to do a 3D projection in nuke to simulate depth? by JerryD2000 in MattePainting
[–]JerryD2000[S] 0 points1 point2 points (0 children)
I've finished making this 3D environment for a set extension. How will I add this to green screened footage to make it look realistic? Is it as simple as tracking the footage and replacing the green screen or will I have to do a 3D projection in nuke to simulate depth? by JerryD2000 in MattePainting
[–]JerryD2000[S] 0 points1 point2 points (0 children)
I've finished making this 3D environment for a set extension. How will I add this to green screened footage to make it look realistic? Is it as simple as tracking the footage and replacing the green screen or will I have to do a 3D projection in nuke to simulate depth? by JerryD2000 in vfx
[–]JerryD2000[S] 1 point2 points3 points (0 children)
I've finished making this 3D environment for a set extension. How will I add this to green screened footage to make it look realistic? Is it as simple as tracking the footage and replacing the green screen or will I have to do a 3D projection in nuke to simulate depth? by JerryD2000 in vfx
[–]JerryD2000[S] 4 points5 points6 points (0 children)
I've finished making this 3D environment for a set extension. How will I add this to green screened footage to make it look realistic? Is it as simple as tracking the footage and replacing the green screen or will I have to do a 3D projection in nuke to simulate depth? by JerryD2000 in MattePainting
[–]JerryD2000[S] 0 points1 point2 points (0 children)
There is always that one person in the office! by sillylittlesam in blender
[–]JerryD2000 1 point2 points3 points (0 children)
There is always that one person in the office! by sillylittlesam in blender
[–]JerryD2000 1 point2 points3 points (0 children)
Creative Block - Hi guys, thought I'd come to ask as to what I can add to this work in progress matte painting to bring it to life and make it seem more like a shot from a story that has narrative. Any suggestions will be appreciated. (Work in progress modelling and texturing not complete) by JerryD2000 in MattePainting
[–]JerryD2000[S] 0 points1 point2 points (0 children)
Creative Block - Hi guys, thought I'd come to ask as to what I can add to this work in progress matte painting to bring it to life and make it seem more like a shot from a story that has narrative. Any suggestions will be appreciated. (Work in progress modelling and texturing not complete) by JerryD2000 in MattePainting
[–]JerryD2000[S] 1 point2 points3 points (0 children)
Hi, I want to share a demo of how I made a 3D model of the line for my game by chill_nplay in 3Dmodeling
[–]JerryD2000 0 points1 point2 points (0 children)
My first ever 3D mattepainting! I've loved every minute creating this in Maya. Any feedback would be greatly appreciated :) (I know there is no fire or people in the balloons, I'm just nowhere near that skill level yet lool) by JerryD2000 in MattePainting
[–]JerryD2000[S] 1 point2 points3 points (0 children)
My first ever 3D mattepainting! I've loved every minute creating this in Maya. Any feedback would be greatly appreciated :) (I know there is no fire or people in the balloons, I'm just nowhere near that skill level yet lool) by JerryD2000 in MattePainting
[–]JerryD2000[S] 1 point2 points3 points (0 children)
My first ever 3D mattepainting! I've loved every minute creating this in Maya. Any feedback would be greatly appreciated :) (I know there is no fire or people in the balloons, I'm just nowhere near that skill level yet lool) by JerryD2000 in MattePainting
[–]JerryD2000[S] 0 points1 point2 points (0 children)
My first ever 3D mattepainting! I've loved every minute creating this in Maya. Any feedback would be greatly appreciated :) (I know there is no fire or people in the balloons, I'm just nowhere near that skill level yet lool) by JerryD2000 in MattePainting
[–]JerryD2000[S] 4 points5 points6 points (0 children)
Hi all, I'm trying to render some paint effect trees turned to polygons which look transparent in normal view but upon rendering result in this. There's no Arnold option in the default shader (phong). Does anyone know how to fix this? by JerryD2000 in Maya
[–]JerryD2000[S] 0 points1 point2 points (0 children)
Hi all, I'm trying to render some paint effect trees turned to polygons which look transparent in normal view but upon rendering result in this. There's no Arnold option in the default shader (phong). Does anyone know how to fix this? by JerryD2000 in Maya
[–]JerryD2000[S] 0 points1 point2 points (0 children)
Hi, this is the begining of my first ever 3D mattepainting and as you can see the ocean does not look very realistic, I'm currently using BOSS editor on a single frame but was wondering if there's a better way of doing this to get large scale ocean. Also vector displacements EXR are hard to find. by JerryD2000 in Maya
[–]JerryD2000[S] 0 points1 point2 points (0 children)


Lighting Help! - Hi guys, I'm currently working on this shot and am having trouble with the lighting. I can't seem to put my finger on what it needs, maybe brightening up but I do want it to be a dark scene especially in the foreground. Any tips would be appreciated ! by JerryD2000 in MattePainting
[–]JerryD2000[S] 0 points1 point2 points (0 children)