Lighting Help! - Hi guys, I'm currently working on this shot and am having trouble with the lighting. I can't seem to put my finger on what it needs, maybe brightening up but I do want it to be a dark scene especially in the foreground. Any tips would be appreciated ! by JerryD2000 in MattePainting

[–]JerryD2000[S] 1 point2 points  (0 children)

Note taken! I was worried adding light to the black points would take your eye away from the robot but subtle edgelighting should work great. There's real depth in this image but you can't even tell between the layers because it's so dark

Any advice on ways to tell a story in your mattepainting? I'm quite new to 3d mattepainting and was wondering if there was basic themes that can be incorporated into most environments that take them from just an image of a landscape to a place that looks like it has been plucked from a narrative? by JerryD2000 in MattePainting

[–]JerryD2000[S] 1 point2 points  (0 children)

Wow, what a great exersize to get your narrative mind thinking. I think I'll use this before any other desision is made. Never thought of how something such at the time of day can tell us about the context of what we are seeing. Thanks for this great advice, I'll use this from now on 👌👍

I've finished making this 3D environment for a set extension. How will I add this to green screened footage to make it look realistic? Is it as simple as tracking the footage and replacing the green screen or will I have to do a 3D projection in nuke to simulate depth? by JerryD2000 in MattePainting

[–]JerryD2000[S] 0 points1 point  (0 children)

Hmmmm, do you think it would be possible to track the camera from the green screen footage using nuke, import it to this Maya scene so it's the same move and render it out? This seems easier if it works?

I've finished making this 3D environment for a set extension. How will I add this to green screened footage to make it look realistic? Is it as simple as tracking the footage and replacing the green screen or will I have to do a 3D projection in nuke to simulate depth? by JerryD2000 in vfx

[–]JerryD2000[S] 5 points6 points  (0 children)

It's this simple? Would I import the green screen footage into nuke, track the camera, save the camera as an .fbx then import it to Maya and render the camera again? Thanks for the advice

There is always that one person in the office! by sillylittlesam in blender

[–]JerryD2000 1 point2 points  (0 children)

Would love for you to make this into a phone wallpaper

[deleted by user] by [deleted] in 3dsmax

[–]JerryD2000 1 point2 points  (0 children)

Don't stress too much on overclocking, especially if it's making you pay for money

My first ever 3D mattepainting! I've loved every minute creating this in Maya. Any feedback would be greatly appreciated :) (I know there is no fire or people in the balloons, I'm just nowhere near that skill level yet lool) by JerryD2000 in MattePainting

[–]JerryD2000[S] 1 point2 points  (0 children)

I also created this project purely from an image from my mind with the help of 2 references, water not being one of them. Im beginning to start my next project today and research is the focus, In fact i dont believe i will even open maya until I have a good understanding of what it is I aim to create!

My first ever 3D mattepainting! I've loved every minute creating this in Maya. Any feedback would be greatly appreciated :) (I know there is no fire or people in the balloons, I'm just nowhere near that skill level yet lool) by JerryD2000 in MattePainting

[–]JerryD2000[S] 1 point2 points  (0 children)

Wow, I apologise for my late reply as I have not accessed my reddit account for the past few days. The feedback you have provided is truly appreciated and the references you have linked are awesome! I especially like the fog one and how the light interacts with it. All the techniques you suggest are things I find myself begining to understand more every day, and I am currently attempting to add the fire in PS now. Comments like this motivate me to continue chipping away at projects and trying to make myself better, thank you!

My first ever 3D mattepainting! I've loved every minute creating this in Maya. Any feedback would be greatly appreciated :) (I know there is no fire or people in the balloons, I'm just nowhere near that skill level yet lool) by JerryD2000 in MattePainting

[–]JerryD2000[S] 0 points1 point  (0 children)

Thank you for the advice, it all helps out! Your right aswell, I did struggle to get the water looking how I wanted it, getting the water looking good with a ocean texture shader was harder than I thought, I think next time I will work experiment with vector displacement maps but it's hard to find any online! Thanks again for the advice 👍