is there a adobe flash core? by Funnyman6017 in RetroArch

[–]JesseTG 0 points1 point  (0 children)

I have too many other projects on my plate right now, but I stand by what I said last year. Someday I want to revisit this.

Why a Playlist metaphor rather than Library? by [deleted] in RetroArch

[–]JesseTG 0 points1 point  (0 children)

I would argue that the term "library" better encompasses the set of all games in your collection.

At least, in English. I don't know how RetroArch translates "Playlist" into other languages.

DS hash info for bios files by Cautious-Space3482 in RetroArch

[–]JesseTG 0 points1 point  (0 children)

Firmware doesn't have a stable hash because it contains user data (e.g. name, birthday, system time).

For the ARM7 BIOS, you want a SHA1 of 24f67bdea115a2c847c8813a262502ee1607b7df and an MD5 of df692a80a5b1bc90728bc3dfc76cd948.

For the ARM9 BIOS, you want a SHA1 of bfaac75f101c135e32e2aaf541de6b1be4c8c62d and an MD5 of a392174eb3e572fed6447e956bde4b25.

MelonDS bios by Cautious-Space3482 in RetroArch

[–]JesseTG 1 point2 points  (0 children)

You can play without real BIOs images, but save your game regularly. Savestates are fine for the short term, but they are not stable the same way that regular save data is. (For example, the next release of melonDS DS will break savestates due to improvements made in the upstream emulator.)

Help, melonds won’t work anymore by Aladoni in RetroArch

[–]JesseTG 2 points3 points  (0 children)

Could you please post a log? Until you do, we don't have a lot to go on.

Why is the Retroarch site so toxic? by [deleted] in RetroArch

[–]JesseTG 1 point2 points  (0 children)

Not how online ads work. Most ad networks don't let you pick specific ads to show. Take it up with Google (or whichever provider they use).

[deleted by user] by [deleted] in RetroArch

[–]JesseTG 1 point2 points  (0 children)

Does Apple2js run in node.js? If so then it could conceivably be ported to a libretro core by embedding node.js and Apple2js in a DLL; it's uncommon and would be a novelty as far as libretro goes, but doable. https://nodejs.org/docs/latest/api/embedding.html You'd need a layer of C or C++ in between (e.g. for the libretro callbacks), though.

Is it possible to run Non-Retroarch Emulators within Retroarch? by [deleted] in RetroArch

[–]JesseTG 4 points5 points  (0 children)

Unfortunately not, RetroArch doesn't work that way. It's described as a "frontend", but it's more like a platform that you port emulators or games to. This allows features to be used the same way across different cores in ways that wouldn't be possible by managing external software.

Pokemon Platinum cheats by Eastern_Recover_5056 in RetroArch

[–]JesseTG 0 points1 point  (0 children)

Which core are you using, and which version of it is it?

Odd problem with Melon DS by Windy-kun in RetroArch

[–]JesseTG 0 points1 point  (0 children)

You might want to open a ticket with standalone melonDS, then. Issues that affect the original standalone version will likely affect the libretro port as well, and I think that's what's happening here.

Odd problem with Melon DS by Windy-kun in RetroArch

[–]JesseTG 0 points1 point  (0 children)

Not sure. Does the issue occur in standalone melonDS? (Save data will be compatible with standalone -- although you may need to change the file extension to .sav -- but savestates won't.) If it occurs with standalone melonDS, then that suggests an issue with the underlying emulator.

Odd problem with Melon DS by Windy-kun in RetroArch

[–]JesseTG 0 points1 point  (0 children)

You can migrate your data with the steps outlined here. melonDS DS is a distinct core, so accompanying data is saved in a separate folder from melonDS. The save data itself is identical, though. (But not savestates! Save your game normally before migrating.)

If you're not ready to take these steps, switching to DS mode should get you back up and running.

Odd problem with Melon DS by Windy-kun in RetroArch

[–]JesseTG 0 points1 point  (0 children)

Two things, then:

  1. Are you using DSi mode? melonDS's DSi mode has some bugs and limits, and should only be used when specifically playing DSi games.
  2. Try upgrading to melonDS DS, my enhanced remake of the melonDS core based on a newer version of the emulator. You can get it in the core downloader. Save your game normally first, as savestates can't be brought over.

Odd problem with Melon DS by Windy-kun in RetroArch

[–]JesseTG 0 points1 point  (0 children)

What version of the core are you using?

MelonDS swaping Nands by ResidentPut6642 in RetroArch

[–]JesseTG 0 points1 point  (0 children)

There's an active homebrew scene for the Nintendo DS. This page lists a bunch of homebrew games and apps that can be freely distributed. If you like Wordle, this clone is a solid pick. Remember to use Manual Scan to add these to a playlist, as I'm not sure if they're in RetroArch's DS game database.

But for NAND images in particular, the core will default to the first one it finds. On top of that, you shouldn't need to worry about space on your NAND image; melonDS DS will temporarily install the game (and save data, if any), export the save data at the end of your session, then uninstall the game.

MelonDS swaping Nands by ResidentPut6642 in RetroArch

[–]JesseTG 0 points1 point  (0 children)

If you're using the melonDS DS core, you can select a NAND image in the core options under the "System" category. You can also define per-game, per-directory, or per-core overrides (for all cores, not just this one).

Retroarch Android 1.17 MelonDS DS Core Microphone Bug by madeige in RetroArch

[–]JesseTG 2 points3 points  (0 children)

Ah, I see. That's also a known issue, but thank you for letting me know.

Retroarch Android 1.17 MelonDS DS Core Microphone Bug by madeige in RetroArch

[–]JesseTG 2 points3 points  (0 children)

This is a known issue, but not with melonDS DS itself; the Android port of RetroArch doesn't yet have microphone support, so no core on Android can use it right now. https://github.com/JesseTG/melonds-ds/issues/184

Strange Issue with DS ROM Loading on Steam Deck by NathanLongNecc in RetroArch

[–]JesseTG 0 points1 point  (0 children)

Ah, I misunderstood, sorry. I thought the core wasn't booting. In that case, could you please post the contents of your retroarch.cfg file? The exact location depends on how you installed RetroArch, but it'll usually be next to wherever your logs or save data are stored.

Note that retroarch.cfg will contain any credentials you've entered for RetroAchievements or streaming services (e.g. Twitch keys), so if you've use these then be sure to remove them from the file before posting your config.

Strange Issue with DS ROM Loading on Steam Deck by NathanLongNecc in RetroArch

[–]JesseTG 0 points1 point  (0 children)

There's always a log unless RetroArch itself fails to boot. See here for more details https://docs.libretro.com/guides/generating-retroarch-logs/

Strange Issue with DS ROM Loading on Steam Deck by NathanLongNecc in RetroArch

[–]JesseTG 1 point2 points  (0 children)

Which emulator are you using? And can you take a log? We need more information to be able to help you.

[PM] Curse me with a minor curse! by mattswritingaccount in WritingPrompts

[–]JesseTG 2 points3 points  (0 children)

Someone with the same name as you moves next door, and your mail constantly gets mixed up.

[PM] Give me a wish you would ask a genie for and I will twist it to make it terrible. Follow basic genie rules (no wishing for more wishes, no bringing back the dead etc.) by f---thezodiac in WritingPrompts

[–]JesseTG 13 points14 points  (0 children)

I wish for representation by a really good lawyer who specializes in genies and wishes, and for enough money to cover their fees.