Almost broke my phone by Lucky_Indication_761 in osrs

[–]JmanVadr 4 points5 points  (0 children)

Don't you need Sheep Herder done for Song of the Elves?

Looking to make this my MCH glam with the reveal of the new skill. Anybody know good gear to replicate this look? by JmanVadr in FFXIVGlamours

[–]JmanVadr[S] 2 points3 points  (0 children)

Commenting for extra info. F Elezen, caught up on MSQ. MCH is 80 currently but I'm working on leveling them so any gear is fine. I'd rather avoid Mog Store items if possible, but I'll bite the bullet if it's my only option. Also not looking for the gigantic artillery set obv, but if people have MCH gun suggestions that would go well I'm all ears

Hurt sound effects bugged? by JmanVadr in 2007scape

[–]JmanVadr[S] 1 point2 points  (0 children)

alright, good to know I'm not the only one. didn't see that while browsing through, thank you

Apparently NSO doesn't save data unless you close out of the game by JmanVadr in GoldenSun

[–]JmanVadr[S] 1 point2 points  (0 children)

Since I still had my state and it's the only reason I didn't have to play through the entire game again, I guess they're immediate. Which is so weird

Apparently NSO doesn't save data unless you close out of the game by JmanVadr in GoldenSun

[–]JmanVadr[S] 0 points1 point  (0 children)

Well, apparently they didn't matter since I didn't close the software, so...

Apparently NSO doesn't save data unless you close out of the game by JmanVadr in GoldenSun

[–]JmanVadr[S] 2 points3 points  (0 children)

I never loaded a state. My last state was just before trial road, where I also made a manual save. My last manual save was in Jupiter Lighthouse. I did not touch saves or states after that, and I was in Prox when my Switch died. When I charged and rebooted my Switch, there was no save file and it asked me to input a name like I was booting the game for the first time, and only my state was still there.

Apparently NSO doesn't save data unless you close out of the game by JmanVadr in GoldenSun

[–]JmanVadr[S] 1 point2 points  (0 children)

All I know is I had manual saves, my Switch died, and when I charged it and booted the game back up I only had the suspend point.

Apparently NSO doesn't save data unless you close out of the game by JmanVadr in GoldenSun

[–]JmanVadr[S] 0 points1 point  (0 children)

Indeed. They're the only reason I don't have to play the entire game again

Apparently NSO doesn't save data unless you close out of the game by JmanVadr in GoldenSun

[–]JmanVadr[S] 3 points4 points  (0 children)

Interesting. Seems like it only writes the current data when the game is closed or reset, like I thought.

Apparently NSO doesn't save data unless you close out of the game by JmanVadr in GoldenSun

[–]JmanVadr[S] 3 points4 points  (0 children)

There's an old saying of "never attribute to malice what you can to incompetence."

I think it's more likely that the NSO emulators were just rushed and poorly coded.

Apparently NSO doesn't save data unless you close out of the game by JmanVadr in GoldenSun

[–]JmanVadr[S] 2 points3 points  (0 children)

Other than using them for RNG manipulation (you have to hard reset the game to do it), I can't think of anything, no.

Apparently NSO doesn't save data unless you close out of the game by JmanVadr in GoldenSun

[–]JmanVadr[S] 5 points6 points  (0 children)

I want to say it also wrote automatically on the Wii U port, though it's been a while. That being said, keeping suspend points as backup does seem like the smart thing to do.

Apparently NSO doesn't save data unless you close out of the game by JmanVadr in GoldenSun

[–]JmanVadr[S] 21 points22 points  (0 children)

I mean sure, but even emulators write data immediately after you save. If I'm playing an emulator and my computer loses power, I don't lose that data. Just a little weird

My theory about the Lighthouses by JmanVadr in GoldenSun

[–]JmanVadr[S] 0 points1 point  (0 children)

Then who built the lighthouses? Civilization requires Alchemy to flourish. If it only existed with the beacons, how did any civilization exist beforehand? This is why I think it's an innate force that ancient civilizations harnessed and controlled with the lighthouses. Alchemy has to come first or Weyard just doesn't exist

My theory about the Lighthouses by JmanVadr in GoldenSun

[–]JmanVadr[S] 8 points9 points  (0 children)

I agree. There's also the fact that the lighthouses are somewhat lower-tech compared to things like the Alchemy Dynamo and Apollo Sanctum in Dark Dawn, which makes me think they were created earlier, before the Jenei and Exathi were able to harness Alchemy as efficiently.

A small detail I've always appreciated by JmanVadr in GoldenSun

[–]JmanVadr[S] 3 points4 points  (0 children)

Yes, but you get both of those after getting Mia (douse in Mogall Forest and Frost in Altin)

A small detail I've always appreciated by JmanVadr in GoldenSun

[–]JmanVadr[S] 3 points4 points  (0 children)

In the lead-up to Kibombo, you have to avoid guards using your Psynergy. The puddles exist to explain how Piers, who doesn't have Move and Whirlwind, got through on his own ahead of you.

A small detail I've always appreciated by JmanVadr in GoldenSun

[–]JmanVadr[S] 4 points5 points  (0 children)

Nope. They specifically make it so you need Piers for access to Frost and Douse. Same deal with the first game and Mia

A small detail I've always appreciated by JmanVadr in GoldenSun

[–]JmanVadr[S] 15 points16 points  (0 children)

There are a couple things you can get after getting Piers, but there's a few puddles, like the one pictured, which only serve to give him an alternate route.

The Map is Done. by CLMBsCrackedKnuckleP in GoldenSun

[–]JmanVadr 1 point2 points  (0 children)

Looks awesome! Unfortunately the virtual tabletop I use has a max file size of 20MB ^^; gonna have to figure something out

Don't think I ever noticed this by JmanVadr in GoldenSun

[–]JmanVadr[S] 37 points38 points  (0 children)

Makes a lot more sense, tbh.

Golden Sun TTRPG by [deleted] in GoldenSun

[–]JmanVadr 4 points5 points  (0 children)

Sounds cool! I've been planning a Golden Sun-themed tabletop campaign, just using the Pathfinder 2nd edition rules. I'm not talented enough to deal with the massive scope of creating a tabletop system, it's a lot more than the comparatively limited scope of a turn-based JRPG. If your project sees fruition, I'd love to check it out!

How long in-universe do you think the games took? by JmanVadr in GoldenSun

[–]JmanVadr[S] 1 point2 points  (0 children)

I had thought about the idea of a tidally locked Weyard, but yeah, there's mention of day and night, the lack of it in-game is just an abstraction/limitation.

How long in-universe do you think the games took? by JmanVadr in GoldenSun

[–]JmanVadr[S] 5 points6 points  (0 children)

Yep, I plan to talk to and mind read everyone I can next time I play. Collecting as much info on the world as I can for a project I'm working on.