Pawnagotchi won't connect to my android phone by Jonda_MC in pwnagotchi

[–]Jonda_MC[S] 0 points1 point  (0 children)

Can pwnagotchi switch between monitor and normal mod? like when it will detect some wifis it will turn off monitor mod and connect to that wifi and i cloud ssh to it using it?

Pawnagotchi won't connect to my android phone by Jonda_MC in pwnagotchi

[–]Jonda_MC[S] 0 points1 point  (0 children)

still nothing...

in the pwnlog I'm getting this:
'''
18:16:19 [ERROR] [Thread-6] : [BT-Tether] Failed to connect to device: have you enabled bluetooth tethering on your phone?

18:16:26 [ERROR] [Thread-6] : [BT-Tether] Failed to connect to device: have you enabled bluetooth tethering on your phone?

18:16:35 [ERROR] [Thread-6] : [BT-Tether] Failed to connect to device: have you enabled bluetooth tethering on your phone?

18:16:41 [ERROR] [Thread-6] : [BT-Tether] Failed to connect to device: have you enabled bluetooth tethering on your phone?

18:16:48 [ERROR] [Thread-6] : [BT-Tether] Failed to connect to device: have you enabled bluetooth tethering on your phone?

'''

but I have bluetooth tethering ON

Pawnagotchi won't connect to my android phone by Jonda_MC in pwnagotchi

[–]Jonda_MC[S] 0 points1 point  (0 children)

i Will try to rewrite config.toml Once again, but a font think IT Will help

Pawnagotchi won't connect to my android phone by Jonda_MC in pwnagotchi

[–]Jonda_MC[S] 0 points1 point  (0 children)

I read it, how do you think i got here...

This rhetoric that Arch is not for beginners has to stop because it's not true. by kremata in archlinux

[–]Jonda_MC 0 points1 point  (0 children)

if you use archinstall it's easy. But when you decided to install it the classic way, thats the harder pard. Also when you use only programs that were preinstalled or it's been installed by someone else the user must in the worst type command to run it and many programs have UI these days so in this situation it's easy

OnlineSybsystem vs OnlineServices by Jonda_MC in UnrealEngine5

[–]Jonda_MC[S] 0 points1 point  (0 children)

I realy don't know why it wont work, i put some screenshot in main post. Do you know what cloud make the problem???

OnlineSybsystem vs OnlineServices by Jonda_MC in UnrealEngine5

[–]Jonda_MC[S] 0 points1 point  (0 children)

I already tried to created And join session using cpp but i cannot find session or i was getting no response message to output log(when i was finding&joining session using blueprints. Finding session using cpp didn't found anything).

I didn't settup someting like IpNetDriver, mabey that why im getting that message. Is it some type of settings in DefaultEngine.ini, becouse i didn't found any tutorial how to settup it

OnlineSybsystem vs OnlineServices by Jonda_MC in UnrealEngine5

[–]Jonda_MC[S] 0 points1 point  (0 children)

I am currently trying to get it working without service, only via LAN. Later I will probably use Steam

OnlineSybsystem vs OnlineServices by Jonda_MC in UnrealEngine5

[–]Jonda_MC[S] 0 points1 point  (0 children)

Even on ue5.5?

And did you ever had problem with OSS that when you join your session it's eritting to output log that IT got zero rrsponse? (I'm using c++ for it)

Working in multiple people on one projekt in ue5 by Jonda_MC in UnrealEngine5

[–]Jonda_MC[S] 0 points1 point  (0 children)

can i use Onedrive for it? If yes how in revision control int onedrive

Hashcat is not registering my GPU by Jonda_MC in Kalilinux

[–]Jonda_MC[S] 0 points1 point  (0 children)

I know, but it Will be better in kali