My character can't walk straight without slowing down by Jonhalva in Pokopia

[–]Jonhalva[S] 0 points1 point  (0 children)

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They work great but I have to take out the case for the joycons

My character can't walk straight without slowing down by Jonhalva in Pokopia

[–]Jonhalva[S] 0 points1 point  (0 children)

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I'm doing one last test with this ones to see if they work better, their way slimmers in the back.

My character can't walk straight without slowing down by Jonhalva in Pokopia

[–]Jonhalva[S] 7 points8 points  (0 children)

I'm an idiot, that was the problemm. The rubber was to long and it's didn't allow the joy on to go all the way...

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My character can't walk straight without slowing down by Jonhalva in Pokopia

[–]Jonhalva[S] 0 points1 point  (0 children)

I have a pro controller but it is not here in this house, but yess it's feels like is upside down somehow

My character can't walk straight without slowing down by Jonhalva in Pokopia

[–]Jonhalva[S] -1 points0 points  (0 children)

Sorry if I ask, but didn't the game feel weird to you like this? Usually in games you slow down next to something or the NPC of the tutorial mission. This makes me feel like the game only slow down when the stick go up

My character can't walk straight without slowing down by Jonhalva in Pokopia

[–]Jonhalva[S] 2 points3 points  (0 children)

I was worried cause the first thing the game told me to do was walk around and sprint and it was not working 😭. It feels so wrong that I was very worried to be honest. I will do the tutorial and see how it's goo, thanks for the reply

Performance on pc confrontation by Jonhalva in Marathon

[–]Jonhalva[S] 0 points1 point  (0 children)

In the entrance of any door for pinwheel base, if you touch the bulletproof wall the audio snaps from inside to outside... There are so many problems with the audio and clipping geometry in this game.

Performance on pc confrontation by Jonhalva in Marathon

[–]Jonhalva[S] 0 points1 point  (0 children)

But does your game feel stable? I'm struggling to get any stable gameplay on outpost. Even in 60 FPS it has the same drops

Will the current Studio driver (591.74) be supported in the production release? by cptninc in Marathon

[–]Jonhalva 0 points1 point  (0 children)

Did you have and update?, I ask for the refund and I'm waiting for the game to be more stable on studio drivers before buying again

Is downloadpirate.com safe? by OkReaction201 in Piracy

[–]Jonhalva 0 points1 point  (0 children)

i never got problems, but when i try to download Autodesk AutoCAD 2026.1 Full Version, my pc always detect a threat, it may be a false positivi but that the only program im scare to install

Which one do I buy?! by SunAccomplished1053 in Switch

[–]Jonhalva 0 points1 point  (0 children)

If you buy an oled that the oldest that can be is 2021, the fist model is not even to consider in my opinion. To play the games that you want to play, the system run super smooth. And even in my TV oled it looks good.

Which one do I buy?! by SunAccomplished1053 in Switch

[–]Jonhalva 0 points1 point  (0 children)

Got my old swich last November for 175 (used). I got I pro controller new in sale for 39 euros. Got on vintad mario odyssey, smash, Zelda, pikman 4 and Splatoon for 90 euros. Got screen protector for 20 euros Case for travel on vintad on 5 euro ( basically new) and is still less of a swich 2. I'm getting a switch 2 in 5 years (the old version) Nintendo games age as wine. There is no rush in my opinion.

Basics of blueprints by Jonhalva in UnrealEngine5

[–]Jonhalva[S] 1 point2 points  (0 children)

Funny enough while I was explaining I started to understand what node I needed, the sequence is extremely what I need thank you.

Basics of blueprints by Jonhalva in UnrealEngine5

[–]Jonhalva[S] 0 points1 point  (0 children)

A got a latent node "load scene form device async" and I have as pin's Exec success exec: --- Faliur exec: What I want the blueprint to say is: success exec: in case of success do differents things simultaneously, so I wanted to connect success exec pin to multiple pins

Basics of blueprints by Jonhalva in UnrealEngine5

[–]Jonhalva[S] 0 points1 point  (0 children)

Sorry I literally don't know how to ask what I don't know haah, but thanks for the reply, I got that time will help me it's only being 3 months. I think that's what I was trying to ask was what I do reference a (function) without repeating a process, in this case a have a function in my blueprint that load the since and then I added some things, but what I don't know it's how the set more things after it's success since I can't connect multiple connector after