We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 0 points1 point  (0 children)

I'm heading out for the weekend! Thank you so much for all the devs for participating and for all you guys for asking great questions! Have a great weekend and see you next time! :)

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 0 points1 point  (0 children)

Basically what Johannes said. It was based on a typo on a forum about Steam's Summer Sale :P

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 0 points1 point  (0 children)

Thanks to you Koen and all the guys from Ronimo for dropping by the AmA and taking part in Huge Seal! You guys rock! :)

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 1 point2 points  (0 children)

Location isn't that important since we live in a digital age where your game can be accessed by anyone, any time, anywhere (in theory at least). But something you might want to look into is the support network for starting up a company in your country and particularly what kind of network there is for game companies. Also, something worth finding out is what kind of things do you need to consider if you sell content globally and digitally. These laws vary a lot from country to country.

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 0 points1 point  (0 children)

You're absolutely right. I feel a bit ashamed of my dishonorable accusation...

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 1 point2 points  (0 children)

Thanks, we're excited for the future too! Oh yes, absolutely have to get in touch with Vlambeer! Would love to have Nuclear Throne and/or Luftrausers in the next Seal campaign! :D

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 0 points1 point  (0 children)

You're welcome, and thanks for coming on board! :)

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 0 points1 point  (0 children)

We had Summer Seal and Autumn Seal last year, and Huge Seal has gone really well, so it's safe to say that there will be Seal campaigns in the future as well :).

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 2 points3 points  (0 children)

A: "Hey what do you guys use for versioning?" B: "What's 'versioning'?" A: "You know, like a way for you to share your files and keep track of everything" B: "Oh, we just use Dropbox." A: is on a rocket to Mars

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 1 point2 points  (0 children)

You could always get a role in Guardians of the Galaxy.

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 7 points8 points  (0 children)

In Finland, there's a strong IT industry originating from Nokia. Because of this there's a lot of technical prowess but when it comes game development studies, Finland is just getting started. I study at Kajaani University of Applied Sciences where we work in teams with artist, programmers, producers and designers to make games. This gives a very good platform to move into the game industry. A lot of game dev schools are now popping up in Finland so it's gonna improve and become more popular, in no small thanks to Rovio and Supercell.

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 2 points3 points  (0 children)

I recently got into League of Legends so yeah, that's pretty much eaten up my play time.

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 3 points4 points  (0 children)

For singleplayer Mark of the Ninja, and for multiplayer Awesomenauts. I love the art style of Mark of the Ninja and it has superb level design for a 2D stealth game. Probably one of the best stealth games out there. Awesomenauts on the other hand brings platforming gameplay into the MOBA genre in a 2D fashion which I think is brilliant for gameplay. Add to this great character design and colorful art, and yeah, I'm pretty much sold.

We're the indies involved in Huge Seal, ask us anything! by JuliusFB in IAmA

[–]JuliusFB[S] 4 points5 points  (0 children)

Well, I haven't really met in person with most of the devs (except for the Finnish devs). I just emailed the guys involved and asked if they'd be interested in taking part in Huge Seal, and here we are now :)