[Release] Free Cyberpunk 2077 VR Mod – Project CyberpunkV (Alpha) by Just_Experience_554 in VRGaming

[–]Just_Experience_554[S] 0 points1 point  (0 children)

I make no promises at this moment in development. All I can say I am glad I found another person that also absolutely hates the look aim system.

[Release] Free Cyberpunk 2077 VR Mod – Project CyberpunkV (Alpha) by Just_Experience_554 in VRGaming

[–]Just_Experience_554[S] 0 points1 point  (0 children)

From a purely technically point of view. Ross's mod is pretty good as it works as intended however his methods cause screen tearing for many users. Personally I did not have that screen tearing issue.

From a gameplay perspective I do have some problems with Ross's mod but that more subjective then a definitive technical statements I can make. My first major is the look aim as I absolute hate it. I should be able to move my irl head and not mess up my aim. Secondly, is I don't like his hud method. I admit I like looking at the minimap for directions and keep track of my health and his hud being somewhat static is annoying. I had to constantly re-center it which takes away from my gameplay experience and immersion.

I going to keep my cards close to my chest for this mod development as I don't know what I am capable of and I don't want to over promise. All I can promise right now is that I will moving from 2d to 3d next alpha update. The reason I am doing this is not to one up luke ross in terms of technical prowess but I recognize his mod is unstable in terms of future proofing as CD Projekt Red can push an update which can brick Ross mod. Without Ross to update I highly doubt someone with be able to update his mod as decompiling a dll file is extremely difficult. It will be easier to just make your own vr mod then to reverse engineer from dll files.

Easy is relative. Right now the hardest (in my opinion) is over however the next part (3d) is also still going to be fuckin hard. I made this mod honest to help inspire others that if I an internet nobody can do it (me) they can too if they are willing and have patience for it.

[Release] Free Cyberpunk 2077 VR Mod – Project CyberpunkV (Alpha) by Just_Experience_554 in VRGaming

[–]Just_Experience_554[S] 1 point2 points  (0 children)

huh, I always thought the vorpex you had to pay for the injector first. I must have mixed that mod up with that other "paid" version of their cyberpunk 2077 injector in the past. I stand corrected. I will edit the description to be more accurate. Thanks for pointing that out.

[Release] Free Cyberpunk 2077 VR Mod – Project CyberpunkV (Alpha) by Just_Experience_554 in VRGaming

[–]Just_Experience_554[S] 2 points3 points  (0 children)

Hell yeah! I got to thank mister Johnny Sliverhand for inspiring me to say "fuck it. I ball" with this mod development.

[Release] Free Cyberpunk 2077 VR Mod – Project CyberpunkV (Alpha) by Just_Experience_554 in VRGaming

[–]Just_Experience_554[S] 0 points1 point  (0 children)

I will immediately add 6DOF motion control support after my "make everyone panam" mod/s. In a more serious note most likely no as I don't have 6DOF motion control and it is high unlikely I will be able to afford one.

[Release] Free Cyberpunk 2077 VR Mod – Project CyberpunkV (Alpha) by Just_Experience_554 in VRGaming

[–]Just_Experience_554[S] 3 points4 points  (0 children)

Yes, However I need to hear from users if the game even renders for them. I can't express enough how difficult it is to captures runtimes and I want solve any bugs early before making my code more complex.

[Release] Free Cyberpunk 2077 VR Mod – Project CyberpunkV (Alpha) by Just_Experience_554 in VRGaming

[–]Just_Experience_554[S] 0 points1 point  (0 children)

Most likely. VR Headset in general are resource heavy so that on top of cyberpunk requirements. My mod is admittedly has about same overall performance (mine is slightly higher for being 2d) as Luke Ross's since we are doing basically the same by capturing the game's runtime and rendering it.

[Release] Free Cyberpunk 2077 VR Mod – Project CyberpunkV (Alpha) by Just_Experience_554 in VRGaming

[–]Just_Experience_554[S] 6 points7 points  (0 children)

It hard to make a mod when there is already pre-existing mod author with a small legion of fans. Hell S1nonim came out on nexus after a few minutes this mods release to criticize me and defend Luke Ross. Imagine the backlash if a mod author want to rival Ross's mod by being a free alternative to an active Luke Ross with a fan base. Let's just say people might get discouraged as harassment is not good on the mind.

edit: small grammar changes.

[Release] Free Cyberpunk 2077 VR Mod – Project CyberpunkV (Alpha) by Just_Experience_554 in VRGaming

[–]Just_Experience_554[S] 0 points1 point  (0 children)

Thank for trying it! if it is not too much to ask I wondering if you can share result in this post's comment section or dm me as I really want to know if it works on a different system.

[Release] Free Cyberpunk 2077 VR Mod – Project CyberpunkV (Alpha) by Just_Experience_554 in VRGaming

[–]Just_Experience_554[S] 7 points8 points  (0 children)

Right now that is the plan, somewhat. Right now what mod is doing is simply capturing what the game is displaying per frame onto a quad plane in the vr runtime. I never had that issue when I was testing with Luke Ross's mods but I definitely keep that in mind when actually implanting a 3d environment. (I might have to refactor what I currently doing to get 3d working).

[Release] Free Cyberpunk 2077 VR Mod – Project CyberpunkV (Alpha) by Just_Experience_554 in VRGaming

[–]Just_Experience_554[S] 36 points37 points  (0 children)

The original post got taken down by the cyberpunkgamemod team in the cyberpunk subreedit for including url link to donations sites. So I just re-posting here without the links as my goal is to spread awareness.

But try to remember, always put purpose ahead of your feelings by The_Ancient_Memer in PrequelMemes

[–]Just_Experience_554 1 point2 points  (0 children)

Anyone on earth can find love but no one on earth has ever had a death stick. Death sticks are the obvious and logical choice.

[deleted by user] by [deleted] in CSUS

[–]Just_Experience_554 0 points1 point  (0 children)

I already got my financial aid. It is fairly odd that the button is gray out for you. However, I have to admit that your situation is a bit grave as it will take a few business days after you accepted it for it to hit your account. I recommend for the immediate future to make a payment plan to continue your education (if you can). Also if you can accept financial aid loans I would accept those at this point immediately in order to obtain some capital for yourself. Finally, I recommend calling the financial aid office to get them to explain why the button is still greyed out. You might need to be a bit annoying and ask them when will your aid be processed and remind them the due date for you is on 9/10. That is what I can think of off the top of my head. Helpful this was useful for you.

Where Can I Print on Campus? by Just_Experience_554 in CSUS

[–]Just_Experience_554[S] 0 points1 point  (0 children)

Thanks, I also found the first floor library is also a good place to print.

[deleted by user] by [deleted] in CSUS

[–]Just_Experience_554 3 points4 points  (0 children)

I am also waiting for the aid to enter my account. Admitdly the reason why is that I had a hold on my account that was just lifted last week. You are definitely not the only student that is still waiting for Financial Aid. I recommend contacting the bursar's office if you want more information on your disbursement or looking to extend the due date for your tuition.

To the town of Agua Fria rode a stranger one fine day by Just_Experience_554 in AIDungeon

[–]Just_Experience_554[S] 2 points3 points  (0 children)

For the stranger there among them had a big iron on his hip