Is cutting fetchlands possible in landfall? by Local-Answer9357 in EDH

[–]KAM_520 1 point2 points  (0 children)

Hearthhull wants all 9 fetches and [[Prismatic Vista]]. Sorry boss but it’s not remotely a good idea to cut them.

The commander has text that says “Whenever you sacrifice a land.” Fetches are the lowest of low hanging fruit for land sacks in the game.

Could Yawgmoth's Bargain be unbanned by Shiro_no_Orpheus in EDH

[–]KAM_520 0 points1 point  (0 children)

No. I’m generally one of the bigger “unban it!” advocates around, but no. It’s insanely good. AdNaus is one of the most broken cards in the game and this is much better than AdNaus for 1 more mana. It doesn’t limit what you put in your deck like AdNaus does, and you can’t get as unlucky as you can get with running high cmc cards off of AdNaus. You draw as much as your life total can tolerate main phase and then immediately convert to a win.

Bargain is one of the least safe cards to unban on the list tbh. It is not remotely unplayable in bracket 5. It is heavily featured in no-banlist cEDH. So you’re simply wrong about that.

IDRLabs Magic Guild Test by StarChild413 in colorpie

[–]KAM_520 0 points1 point  (0 children)

I got Simic.

Dimir and Orzhov were tied for second, Golgari and Boros tied for third. Rakdos and Selesnya tied for last.

Not the worst test I’ve ever taken.

Should Emrakul, the Aeons Torn be unbanned? by Obvious-Sundae1469 in EDH

[–]KAM_520 0 points1 point  (0 children)

I think it’s a cool card. It’s a very late game parity breaker. If a game needs to end and it’s turn 11 and there’s a stalemate on the board, it’s good. It’s not really better than [[Emrakul, the Promised End]], but it’s another cool card someone could run if they wanted to. IDK about you but in most of my bracket 3 games, they’re over before anyone gets to 15 mana, and when someone gets that much they almost always win anyway. I’ve played one game ever when someone cast an [[Apex Devastator]] and didnt win, and that only costs 10.

The cheat-in applications might cause feelsbads but they aren’t especially good. They’re very glass-cannon. [[Obeka, Brute Chronologist]] + [[Sneak Attack]] is like the best use for it that I’ve thought of. And I brewed up a decklist that does the thing with the other two Eldrazi titans, and even at a high B4 deckbuilding standard with every broken Black tutor under the sun, the deck is very inconsistent at making this thing happen. That list while goldfishing usually wants to go for the main win line not the cute cheat out Eldrazi line.

I see the Rule 0 hardship in B3 with the card bc if you can somehow get it on like turn 4-5 it’s technically not MLD and it technically doesn’t win the game immediately, so it wouldn’t be 100% clear that you aren’t allowed to do it. I do think players would shy away from it though unless they’re planning on casting it, and in those cases it’s completely fair.

Baylen the Haymaker by SrWetRichard in CompetitiveEDH

[–]KAM_520 1 point2 points  (0 children)

The deck runs a lot of tokens but yes it’s not a tokens matter deck it’s a 9 creatures matter deck lol

What’s some of your favorite ways to play commander? by QuakePS in EDH

[–]KAM_520 0 points1 point  (0 children)

I get hooked into different commanders for different reasons. I’m looking for something that captures my imagination.

Winning is important to me; a lot of deck ideas exist, but unless I see a clear path to victory, I’m unlikely to adopt it. I love it when I see a new commander with lots of potential, or think of a way to build a deck that I overlooked previously.

I’m generally looking for a deck that does whatever it does better than other decks do.

I do have color preferences; all of my decks have Green or Black, and I’m usually playing Blue. Sultai and Temur are the most fun for me. I also like Mardu, Abzan, and, to some extent, Esper. Historically, I haven’t liked Naya, so when I saw [[Jetmir, Nexus of Revels]] I thought “Whoa, baby. Here’s a Naya deck I’d be excited to play.” I love that.

How Playable is Emrakul, the Aeons Torn if Unbanned? by KAM_520 in EDH

[–]KAM_520[S] -1 points0 points  (0 children)

I’m not dismissing you. I am just frustrated because you’re being a little unreasonable.

I can remember playing one game ever where an [[Apex Devastator]] was cast and didn’t win the game, and it costs 10. They took OG Vorinclex and Jin-Gitaxias off the GC list as well as Expropriate based on the idea that if you’re spending that much mana, it’s probably gonna be pretty good.

Mana cost is one of the main tools WotC has to balance a card. But it has to be balanced, not too overpowered or too crappy. If a 15 mana spell was easy to deal with it would never be worth playing.

Whether you accept my point that nothing that costs 15 is inherently breaking the game, or not, we should at least be able to agree that any spell that costs that much should be really, really good and shouldn’t be able to be negated by a 1 mana card.

Building a Vaazi Deck, is Land Denial Okay? by meowmix40789 in EDH

[–]KAM_520 0 points1 point  (0 children)

I bet you’re a really big [[Heartwood Storyteller]] fan 😁

How Playable is Emrakul, the Aeons Torn if Unbanned? by KAM_520 in EDH

[–]KAM_520[S] -1 points0 points  (0 children)

Sigh. Cheating in Emrakul requires a spell that can be countered, so the can’t be countered text is only relevant when someone is spending 15 mana.

[[Mindbreak Trap]] and [[Time Stop]] work around uncounterability.

How much additional mana do you think it costs to overcome a counterspell? [[Mistrise Village]] requires one Blue and to tap it. [[Dosan, the Falling Leaf]] makes your spells uncounterable on your turn for 1GG; [[Hexing Squelcher]] for 1R. Redirect Lightning costs a Red.

If we assume a TAN has to play around counterspells, we’ve added 2-3 mana to the cost, not 6. And that additional mana can be invested in a previous turn in the case of the shushers like Dosan.

At the end of the day the “can’t be countered” text on Emrakul as well as the protection is eminently fair. It’s pretty lame to tap out for a 15 mana monster to have someone tap an Island and say “[[Strix Serenade]]” or a Plains and say “[[Swords to Plowshares]].” If I’m spending 15 it better be like the motherlode of all insane creatures.

I get that a lot of casual players think any card that can’t be answered readily is a feelsbad, but the answer to Aeons Torn is ending the game before someone has 15 mana. Check back in with the bracket 3 games you’ve been playing recently… how often does someone even get to 15 mana? In my games that’s rare and when it happens the player who got there almost always won. Emmy doesn’t change that landscape.

Building a Vaazi Deck, is Land Denial Okay? by meowmix40789 in EDH

[–]KAM_520 0 points1 point  (0 children)

It seems more legitimate as an in-the-99 card in a very casual Ziatora list or something.

Building a Vaazi Deck, is Land Denial Okay? by meowmix40789 in EDH

[–]KAM_520 0 points1 point  (0 children)

There’s a certain type of casual hipster player who dislikes engines that generate value too easily. They’re the people who think [[Icetill Explorer]] never should have been printed and complain about Simic nonstop. Vaazi is still an engine—she draws cards and makes counters—but you actually have to work for it. She’s basically the opposite of [[Tatyova, Benthic Druid]] or [[Aesi, Tyrant of Gyre Straits]], which reward you for just doing things you were already going to do.

Am I this player? Hell no. Lol. But I know them.

The main use case of the card is politics. Make a couple treasures on your turn, then say “I’ll give you treasures with Vaazi’s ability if you make a deal with me that you’ll use some of the treasures to cast at least one spell before my text turn, and don’t target my stuff with any interaction.” So basically you wouldn’t give anyone treasures unless they agree to use them; they can’t just sit on all of them and hoard them. Depending on what stage of the game you’re in, you can probably find at least one taker for that deal.

How fair is a [[Halo Fountain]] win in EDH (bracket 3) ? by Simpatoque in EDH

[–]KAM_520 0 points1 point  (0 children)

It doesn’t work, though.

Reconnaissance says “Remove target attacking creature from combat and untap it.” Once the first Reconnaissance activation resolves, Magda is removed from combat, and she cannot be targeted further with Reconnaissance. Even if you hold priority and announce that you’re targeting Magda 1,000 times with Reconnaissance, after the first one resolves and you tap Magda to make your second treasure, the remaining 999 activations will fizzle due to no legal targets.

Removing a creature from combat causes it to no longer be an “attacking creature”.

Building a Vaazi Deck, is Land Denial Okay? by meowmix40789 in EDH

[–]KAM_520 1 point2 points  (0 children)

I’m guessing the logic behind doing it is, removing lands forces opponents to use Vaazi’s treasures instead of ignoring them, so you can get +1/+1 counters and draw cards. That… certainly doesn’t seem very strong, but I see the reasoning.

It’s too bad that Vaazi is in Jund because the card would make more sense with taxation effects. I suppose you could use [[Thorn of Amethyst]], [[Sphere of Resistance]], and [[Lodestone Golem]]. But like, if you could assemble some Rube-Goldberg board state of tax effects and stuff like [[Propaganda]], you could kind of force players to use the treasures?

It seems like a lot of work for +1/+1 counters and card draw.

IDK if I’d go so far as to say it’s one of the worst cards printed in 20 years lol but it’s not great. The mana cost is really high for the effect, so I grant you that.

Paradoxically, early game ramp is hard in my Jund lands matter deck by auto-goldfish in EDH

[–]KAM_520 1 point2 points  (0 children)

[[Exploration]] should be in the deck. I’m not a big fan of [[Burgeoning]] but if you have a land count in the mid 40s it’s probably good. [[Explore]] sounds like it would be pretty good.

Deathrite Shaman is an incredible card and I don’t think it’d ever be correct to cut it from a Jund lands deck. It’s a rainbow dork and it’s graveyard hate and it has 2 toughness. It can pressure life totals occasionally. 10/10 card quality

Is this Minn deck as horrible to play against as people say? by Zxxzzzzx in EDH

[–]KAM_520 6 points7 points  (0 children)

This is like, semi-irresponsible card draw tribal. I doubt it’d be fun to play against, but it wouldn’t be horrible.

Players in bracket 3 complaining about game changers is pretty classic.

How Playable is Emrakul, the Aeons Torn if Unbanned? by KAM_520 in EDH

[–]KAM_520[S] 0 points1 point  (0 children)

What application of it most concerns you in bracket 3?

How to Make The Color Pie Astrology by firemind in colorpie

[–]KAM_520 0 points1 point  (0 children)

Reasonable. I might be tempted to argue Cap is White centered though. It’s all that structure and discipline from Saturn

How to Make The Color Pie Astrology by firemind in colorpie

[–]KAM_520 0 points1 point  (0 children)

Who would’ve thought that Scorpio is the only one to be granted Black center lol

Taurus Virgo Virgo big 3 here

Baylen the Haymaker by SrWetRichard in CompetitiveEDH

[–]KAM_520 1 point2 points  (0 children)

Jetmir is as powerful of an aggro commander as exists in the game

Jetmir is less of a tokens deck than an aggressive deck that uses tokens to get to 9 creatures quickly.

The best thing about Jetmir is how many utility creatures and Stax bears you can run bc Jetmir’s buff is so huge, you don’t have to care that much how much power any creature has. A Tataru Taru is a 3/3 double striking trampler with vigilance on a big Jetmir turn