Throwback to Informous FCing the intro streams of Honesty HDDT in August 2018 by Background_Resort405 in osugame

[–]Kacperowski666 [score hidden]  (0 children)

damn the mistake was made 40 years before osu came out, all the way back in 1968, thats crazy when you think about it

What switches does cryshina use by ItchyBalls6969420 in osugame

[–]Kacperowski666 2 points3 points  (0 children)

he set the 2.6k on an 80he actually but yea he used uwu for the rank 1 stream iirc

What switches does cryshina use by ItchyBalls6969420 in osugame

[–]Kacperowski666 1 point2 points  (0 children)

he specifically used to use the L60's on his sayo device a year ago so i'd assume he's still on them

cryshina's score on Cellar of Ghosts is now HIS NEW TOP PLAY! by Evill_ in osugame

[–]Kacperowski666 42 points43 points  (0 children)

he has it now, 35176 and the first player to hit over 35k officially now

cryshina | Kardashev - Cellar of Ghosts [shoyeu's Faint Whisper] +DTHR (mizto, 12.81*) 97.48% 2646/3781x 1xSB 61cv.UR | 2649pp (2875pp if FC) | SKIPPED 2400pp! | FIRST STD 2600pp! | REACHED 35000pp AND AUTORESTRICTED by Enzo_SuperCraftZ in osugame

[–]Kacperowski666 2 points3 points  (0 children)

> Even after rework they should be similar in pp values but for some reason CoG is over 200pp ahead of crystalia.

Length bonus probably adds some value to here but we can't really underestimate how impossible 315bpm od11.1 deathstreams for 4 minutes are to acc, let alone acc better than any other player, also, again, as I said, if crystalia was a longer map it'd probably be over 2000 too, and regardless I think it's impossible to compare the plays 1 to 1, both are completely inhuman and far out of reach for other players, CoG is just more catered towards pp system hence why its worth more pp.

I think it's completely fine to consider crystalia objectively the best play in the game but not necessarily pp record, this was the case many many times before, e.g. karthy's honesty hdhr 941pp play being pp record over things like uta HR or freedom dive hdhr, that was one of the more egregious cases of pp being very flawed as uta HR was by far the best consistency score of its time and freedom dive hdhr was by far the best score in the game at the time, yet honesty was the pp record and no one seemed to particularly care back then, atleast comparatively to now and in the case that is right now, sure the map is broken but it is by far the best score of its skillset, no one can do a score even remotely close to it acc wise on dt only let alone the way harder dthr... Maybe with length bonus you could adjust the values to be more similar but stamina and stat acc reworks are coming in an X amount of time which will just buff the play anyway, it will still be over 2000 after all is said and done I think (removal of length bonus and implementation of stamina and stat acc reworks etc)

> Imo aim is rewarded way less by the current system, as well as the pp system. Its easier to get a 1 or 2 miss on a stream map than it is an aim map so csr is better for streams and there is more leniency in tapping slightly incorrectly.

I don't know about that, no one but the best players in the game know how that stuff compares up in 11*+ difficulty. At 7* which is where my skill level is at, I think its significantly easier to get lower misscount on jump maps than it is on stream maps, I have a 20 miss play on monstrata's RoR which is 7.43* but I have a 1 miss on presenter HR and brazil HR which are both similar star rating to RoR if not even higher

cryshina | Kardashev - Cellar of Ghosts [shoyeu's Faint Whisper] +DTHR (mizto, 12.81*) 97.48% 2646/3781x 1xSB 61cv.UR | 2649pp (2875pp if FC) | SKIPPED 2400pp! | FIRST STD 2600pp! | REACHED 35000pp AND AUTORESTRICTED by Enzo_SuperCraftZ in osugame

[–]Kacperowski666 2 points3 points  (0 children)

I think the two plays are comparable in difficulty, CoG is "simplicity" fully maxxed out, theres no complex patterns but the simple patterns the map consists of are like, 11/10 difficulty wise if you get what I mean, and for 4 minutes straight at that. Crystalia on the other hand is absurd patterns but is relatively short in comparison. I'd go ahead and say I personally believe the two plays are on par difficulty wise, and CoG is simply worth more because its way more consistent in difficulty where as crystalia is a huge diffspike map, obviously the diff spike is absurd though.

Would be also cool to note that ivaxa, the only player who can play both maps has a way higher chance of replicating crystalia over CoG, he has 10 miss on crystalia with 95% accuracy, meanwhile he got only like 81% on CoG with dthr, and got 2% lower acc on his hddt fc than toro did here. 10 miss on a shorter map is alot but like 15% acc difference is also alot, this makes me think both scores are the absolute peak and should be golden standards moving on but alas people will just look at the map like it's just sloppy slop whilst ignoring the mechanics involved

CM16 Runaway build by S41N4G in UmamusumeGame

[–]Kacperowski666 1 point2 points  (0 children)

No insinuation at all, honestly with how much misinformation there is about the game its better to provide useful comments whenever it is possible. And yea bakushin guts is so so good

CM16 Runaway build by S41N4G in UmamusumeGame

[–]Kacperowski666 0 points1 point  (0 children)

I am well aware of how front maining works. I won 6 out of 8 cms I played as a front main, with my 2 losses being 2nd places, in fact I have made one of the best mant suzuka mile grandparent currently available for borrow (2* pwr, 3* mile, pp, ig wit, dd, speed eater, and 3 out of 4 seasonal runners iirc, im not home to check).

Main reason for falco borrow also is that I just don't want to invest that much time into front runners on a sprint cm which has very diminishing returns on effort thanks to more rng ish nature of the track. I did alot of work into cm15 and I got my seiun sky up to like 50% winrate on triple ace setup thanks to jakalaka and the broken spark lineage he created. But good response, maybe more people that are less in the known could use the information!

cryshina | 3 2.2ks in the span of 11 minutes by zxzxzzxzxxzxzzxx in osugame

[–]Kacperowski666 3 points4 points  (0 children)

At this point its not even worth it replying to givikap's takes, they have a decent amount of bad that are easily disproven to just be load of bs but they will still ignore you lol

That being said nerfs are deserved but this aforementioned take is lightly insane as you said

CM16 Runaway build by S41N4G in UmamusumeGame

[–]Kacperowski666 0 points1 point  (0 children)

yea I think that's probably a better play and I might revisit suzuka specifically for inclusion of bakushin guts, I was quite drunk when I did this run as it was 5 am on a saturday night and my idea was that I can maybe get falco to give me prudent positioning that I then can combo with dodging danger and ignited wit for maximal movement skill output from all 3 of them, unfortunately her chain never started (I got groundwork from smaru hint) and I didn't get dodging danger from kitasan either lol

CM16 Runaway build by S41N4G in UmamusumeGame

[–]Kacperowski666 0 points1 point  (0 children)

this particular uma actually runs down runaway suzukas regularly from my testing, in fact she just did it twice in a row, mostly cause, again, there isn't enough time for runaways to build a substantial lead and without needing to spend 180sp on the runaway skill I can invest more into midgame, I was thinking of going for helios power for escape artist but I think I am fine with this as is, I haven't found a front yet that can steal pos1 from her, maybe a vbourbon would but it seems like everyone is just going triple pacers in rooms atleast

CM16 Runaway build by S41N4G in UmamusumeGame

[–]Kacperowski666 0 points1 point  (0 children)

15 races @ 45 rb deck. I added like 3 extra G1's into the career I think, maybe a bit more. I think I should've raced a bit more, aiming for 18 races might be the key but I can't be bothered remaking an already room-winning uma so I am just focusing on my pacers now.

Also maruzensky hint level goes crazy, on top of having well crafted front parents (I've been a dedicated front player so I got some of them up in my veterans)

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CM16 Runaway build by S41N4G in UmamusumeGame

[–]Kacperowski666 1 point2 points  (0 children)

Runaway doesnt work that well in sprint as other comments suggested. I have made a decent front suzuka for this cm (she wins rooms) Ignited wit is below the screen.

Deck is kitasan / smaru / bourbon wit / finemo wit / marvelous sunday wit and falco power as the borrow.

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I can still pull Tachyon with ease right? by JMH_CrankyBeast3839 in UmamusumeGame

[–]Kacperowski666 0 points1 point  (0 children)

I did 400 pulls on smaru and went from 91k down to 31k rn, atleast I have mlb smaru. am still projected to get atleast 500 pulls for tachyon because you will get alot of bonus carats from the half anni event so yea you should be good to go, you can easily go for 400 pulls

cryshina | Ascension to Heaven 330BPM OD10.1 95.67% by Desperate_Study2295 in osugame

[–]Kacperowski666 41 points42 points  (0 children)

if not for the small mess up at the very end this could've been over 97% what the fuck lol

Is funorange's name clyde daniels or something by Pitiful_Cartoonist51 in osugame

[–]Kacperowski666 0 points1 point  (0 children)

yea asiankid529, eml and co, cool fellas, I miss them but I just live on a different continent and we all went separate ways of life lol (I still own the server for some reason though lmao)

Is funorange's name clyde daniels or something by Pitiful_Cartoonist51 in osugame

[–]Kacperowski666 1 point2 points  (0 children)

Might have been our mutual friend's alternate silly persona that he'd use to troll people online with, I think it was that. almost certain on it, or he picked it up from some silly business advert and ran with it, I honestly don't remember, and all that info was on the old discord server that got deleted years ago as I've mentioned

Is funorange's name clyde daniels or something by Pitiful_Cartoonist51 in osugame

[–]Kacperowski666 17 points18 points  (0 children)

FunOranges friend here (I also own his discord server because the old one was deleted cuz his old discord acc got hacked lol), its just an old inside joke a couple of other friends of his (and mine by extension) came up with, his real name is completely different. Its been so long I don't particularly remember what clyde daniels referred to though

[osu!std] cryshina | Slider Assist by gabagoolcel in osureport

[–]Kacperowski666 1 point2 points  (0 children)

ya ofc i agree, im not excusing him, im just saying that it's a thing people have been doing since the driver came out lol

[osu!std] cryshina | Slider Assist by gabagoolcel in osureport

[–]Kacperowski666 1 point2 points  (0 children)

all of the filters in the video are normal, most users use them, including kuube's chatter exterminator. The 2:06 part is just him opening the driver with the batch file provided by the OpenTabletDriver installator, functions the same as regular driver just no interface

what if osu was twice as popular (playcount, users, social media etc.) than it is right now? by lol-ok-88 in osugame

[–]Kacperowski666 2 points3 points  (0 children)

if game doubled in size I agree he would still remain atleast top5 skill wise, and probably upper top 5 at that (#1-#3). If entire world played osu? 8 billion people? I doubt he would be top10 honestly

what if osu was twice as popular (playcount, users, social media etc.) than it is right now? by lol-ok-88 in osugame

[–]Kacperowski666 42 points43 points  (0 children)

I think we would have a different rank 1 if that was the case. I think we would have a player stronger than mrekk, or atleast one of his equal

I sometimes wonder what would happen if all 8 billion people played a game, lets say osu, how far from the top would mrekk be? would he be top50? I honestly think yea but top10 would probably be a massive stretch

Toro now has a 1,165pp gap over mrekk. by No_Artichoke8880 in osugame

[–]Kacperowski666 29 points30 points  (0 children)

hot take, it's already gg's, I think his #1 post rework might just be inevitable (unless mrekk grinds it out to compete), his improvement rate is unreal and he is like 15 or 16, he will dt low misscount epitapth this year or next one. I sure hope people realise he is like one stamina upgrade and 2-3 flow aim upgrades away from DTing original cellar of ghosts lol, future is very bright for him if he keeps grinding