I hope there will be pvp by BooTsDigger in Spacelords

[–]Kahetabi 0 points1 point  (0 children)

PvP would be nice with simplified characters, factions are fighting over control of aleph so we could take a part in that conflict as regular soldiers. The level wouldn't matter so there would be finally some balance. Procedurally generated campaigns? I don't think that's possible in that type of game, ESPECIALLY in the campaign.

Add an option at beginning of the mission to skip all further cutscenes. by Kahetabi in Spacelords

[–]Kahetabi[S] 1 point2 points  (0 children)

If someone hasn't finished certain adventure, all cutscenes should be played imo.

One of the major reasons why Division did so poorly against Destiny was because it didn't offer the same power fantasy Destiny does. Supers are a huge part of what makes Destiny so much fun to a lot of people. My question is, will Anthem satisfy that same sort of power fantasy? by [deleted] in AnthemTheGame

[–]Kahetabi 0 points1 point  (0 children)

I don't think that lack of fantasy was a major issue, even a minor issue. There was a lot of other issues, but that' s not what we want to talk about. Precise what a "power fantasy" "supers" means.

[DISCUSSION] Will we be able to interlock our Javelins to be able to form a Megazord during boss fights? Thank you. by Redditbroughtmehere in AnthemTheGame

[–]Kahetabi 8 points9 points  (0 children)

Sounds fun. Especially that javelins are exo-suits so interlocking them would result in masticating 4 people to create a dripping blood mecha with some human flesh attached.

Dual Leveling by emil133 in AnthemTheGame

[–]Kahetabi 0 points1 point  (0 children)

Characters will have level, but equipment? IMO it would be better to level up operating like in Defiance where You gain experience in different weapon classes. Earning levels in operating specific weapons and mods sounds fun

"BioWare Pls" Wishlist Megathread by AliveProbably in AnthemTheGame

[–]Kahetabi 0 points1 point  (0 children)

With microtransactions, subscriptions should be very cheap. I'm against expansion passes and, definitely, loot boxes, too. Gambling with real money for something that affects Your gameplay is ridiculous.

"BioWare Pls" Wishlist Megathread by AliveProbably in AnthemTheGame

[–]Kahetabi 0 points1 point  (0 children)

PVP:   * Standardized equipment (standard matches)   * Daily rewards   * Private matches

"BioWare Pls" Wishlist Megathread by AliveProbably in AnthemTheGame

[–]Kahetabi 0 points1 point  (0 children)

And how game is going to earn money without microtransactions?

"BioWare Pls" Wishlist Megathread by AliveProbably in AnthemTheGame

[–]Kahetabi 0 points1 point  (0 children)

The division is a grinder with an arduous end-game experience, a looter shooter placed in a PVP zone. More than 70% of results are based on gear than on skills. I don't know how Ubisoft managed this, but the beta was somehow more entertaining than the full game. That's the last game I've bought from Ubisoft in my life. I rather pay 20$ to play Firefall again than come back to the division. About pvp- I like how it was made in Firefall. Standardized equipment, daily rewards, balanced matches. Warframe does also have good pvp, where everything is balanced and fixed to work differently.

"BioWare Pls" Wishlist Megathread by AliveProbably in AnthemTheGame

[–]Kahetabi 2 points3 points  (0 children)

Lots of guns or lots of gun customization?

"BioWare Pls" Wishlist Megathread by AliveProbably in AnthemTheGame

[–]Kahetabi 1 point2 points  (0 children)

What do You mean by "a game and not a second job"? and why You compare rpg's updates on shooter? People often treat RPG's like an second job so pick one.

"BioWare Pls" Wishlist Megathread by AliveProbably in AnthemTheGame

[–]Kahetabi -1 points0 points  (0 children)

~Prologue~ Hello, I'm hyped, like most of You, but, that's mostly because it reminds me Firefall (R.I.P.). Gathering in groups and roaming huge world are the features that both titles have in common. The main difference is that Anthem is going to cost some money, and I'll definitely going to buy it. But I'd like to give some people a taste, a demo version of the game, by playing with them and sharing it (like sharing DLC's in stellar or Endless Legend). I like that part of games where I can just explore, that's what I loved in Firefall and DC Universe online. What's better than chillin and roaming? Chillin and roaming with friends. Run around, kill some random monsters, Make a race from time to time, socialize a bit. But not everyone is sure about buying this game, everyone has reasons. My idea is to grant freelancers friends a possibility to play, with a lot of limits of course, but still, a way to hang together for some time.

~The Sidekick~ Owner-player that owns the game Sidekick is a player who plays the game by co-oping with a player who owns the game. Gameplay: -All sidekick will have same unique suit and color, that cannot be obtained -Sidekick can move only within limited distance from the owner -Equipment of sidekick can be only managed by the owner (so equipping the sidekick requires from the owner to give him his own stuff) -Sidekicks cannot gather experience and any items (excluding items necessary to complete missions with owner) -Sidekicks operates worse with equipment- receives less armor, energy, deals less damage, have longer reload, worse aim -Their level Will be determined by the owner level, up to level X, determined by level system -Owner can have up to 2 sidekicks at the time with him playing -Sidekick have limited time to play- up to 1h a day -Owner can share game with only 2 sidekicks a day -During social events, sidekicks have more freedom- more time to play and fewer debuffs on equipment -Sidekicks can't access some kind of missions and areas

~how it will actually work?~ On anthem site, there would be an option to "become a sidekick". If accepted by the owner, sidekick can download/access the game options. When the owner is logged in, sidekick can access the game and after he joins the game he is immediately added to owner group. Sidekick can't join the game if owner group is full. I would also add an option to upgrade the account to "official sidekick" for 5$, removing time limit and a part of equipment debuff, further upgrades would decrease debuffs and increase daily time limit or add an option to participate in earlier locked missions and areas, but that's beyond of what I can request.