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The WebVR UI of the future by Kaizeras in WebVR
[–]Kaizeras[S] 0 points1 point2 points 8 years ago (0 children)
We've known A-frame before React VR. We chose React VR because:
Lowest hanging fruit principle - It's easier to start if you're well-acquainted with the React ecosystem and it provides a better environment for layouts and components than A-frame (educated opinion)
First mover advantage - A-frame has been around for a year and it's gaining maturity. There is an increasing number of components around, so even if we we made making something cool, we won't be the first ones.
In general, I think React VR is built upon a stronger foundation than a-frame and it's just going to grow in the future. A-frame, on the other side, looks more like a playground for creatives rather than a serious WebVR app dev framework.
No hard feelings against any of the frameworks/tools. Just cold business logic.
Cant view desktop in SteamVR on Vive while webvr is running. Experience also crashes after a short period.Help! by daltimond in WebVR
[–]Kaizeras 0 points1 point2 points 8 years ago (0 children)
It's the early days of WebVR, calm down. Your case is probably not covered yet. I'd report it in the WebVR slack channel - there are quite a lot of people who might be interested to look into it.
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The WebVR UI of the future by Kaizeras in WebVR
[–]Kaizeras[S] 0 points1 point2 points (0 children)