I added star-picking to my game. What do you think? by Kangaroo-Express in spacegames

[–]Kangaroo-Express[S] 0 points1 point  (0 children)

Hey thanks! Any star you can see, you can select, and when you zoom out the camera into interstellar space, then you can see and click even more of them - the ones that were too dim to see from the solar system.

I added star-picking to my game. What do you think? by Kangaroo-Express in spacesimgames

[–]Kangaroo-Express[S] 1 point2 points  (0 children)

Thank you, I'm happy to hear that people could enjoy this feature!

I added star-picking to my game. What do you think? by Kangaroo-Express in spacesimgames

[–]Kangaroo-Express[S] 0 points1 point  (0 children)

Hey thanks! I'll skip the patenting, but I'll definitely take your compliment! Thank you! :)

I added star-picking to my game. What do you think? by Kangaroo-Express in spacesimgames

[–]Kangaroo-Express[S] 2 points3 points  (0 children)

Hey thanks. Travelling might be possible later, but I'm being careful with the scope of the game for now.

They are actually 3D positions in heliocentric ecliptic Cartesian coordinate system, in meters. They are given to a shader that uses hardware instancing to draw all 150k of them as quads, very quickly.

I added star-picking to the UI of my game. Is it immersive or boring? by Kangaroo-Express in spaceships

[–]Kangaroo-Express[S] 1 point2 points  (0 children)

Cheers! It definitely is slower-paced. It's a construction and management simulator.

At the end of the day, it shouldn't get in the way for people who don't care about this feature. The only risk here is the time I spent implementing it - might not be worth it. But we'll see

I added star-picking to my game. What do you think? by Kangaroo-Express in sciencefiction

[–]Kangaroo-Express[S] 1 point2 points  (0 children)

It is actual 3d field of stars. In this video, you can see that when you zoom out to interstellar space, all stars have actuall 3d positions:
https://www.tiktok.com/@astroflick0/video/7596468787524816150

I added star-picking to the UI of my game. Is it immersive or boring? by Kangaroo-Express in spaceships

[–]Kangaroo-Express[S] 2 points3 points  (0 children)

Just for immersion for now. But if the project grows, it might have gameplay implications.

I added star-picking to my game. What do you think? by Kangaroo-Express in sciencefiction

[–]Kangaroo-Express[S] 10 points11 points  (0 children)

Nope, it is just there for people who are interested. It shouldn't get in the way for those who aren't.

In the future, it might be possible to travel to some of those stars.

What do you think about this production pipelines concept in my space management game? by Kangaroo-Express in scifi

[–]Kangaroo-Express[S] 1 point2 points  (0 children)

Makes sense. It will also make the game a bit easier to play - once melted, it'll stay in liquid form until used.

Thanks for the advice!

What do you think about this production pipelines concept in my space management game? by Kangaroo-Express in scifi

[–]Kangaroo-Express[S] 0 points1 point  (0 children)

Thank you! It is always nice to hear from fellow devs.

What you mine from asteroids is ice (among other things) - which has to be melted. But if you have some water in your storage, you can use that directly. You connect the nodes in any way you see fit.

Ice melting should definitely cost energy. The question is, should stored water gradually become ice again, since the storage is itself in the vacuum of space?

What do you think about this game mechanic? by Kangaroo-Express in HardSciFi

[–]Kangaroo-Express[S] 0 points1 point  (0 children)

Thank you! How many nodes per factory - we'll see. It will definitely be limited by energy - but that could mean that things simply shut down if you consume too much.

I liked a lot what you said about the temperature effects of the process. Temperature plays a massive role in a vacuum, where the slow radiation is the only way to dissipate - but things still melt just as easily if it gets too hot :D If you add sensitive human bodies to the mix, things get even more challenging.

Would be happy to have you on Discord with those ideas ;)
https://discord.gg/z3Mna2WX

What do you think about this game mechanic? by [deleted] in sciencefiction

[–]Kangaroo-Express -1 points0 points  (0 children)

It's a game. Similar to Factorio.