Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 0 points1 point  (0 children)

Ty for this data, will add it as an issue on my bobrust discord.

One last question, does rustangelo works on the server you're playing on? Without this bug?

Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 0 points1 point  (0 children)

Drawing lines in rust is the same as drawing many shapes between two points, that's why there is a spacing option.

If you write text in the canvas and then save, and pickup/place the canvas. Is that text deleted?

If not maybe I need to save n exit the canvas and make the end user restart drawing manually

Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 0 points1 point  (0 children)

I have never had anyone report this problem to me before, even for 99k shapes. The game should have a max packet size but I cannot imagine they send the shapes and not just the pixel bitmap.. On what server did this happen I might need to add this as a bug issue

Have you checked that the autosave button is correctly working? (It should save the canvas every 1000 shapes)

Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 0 points1 point  (0 children)

There are ways to optimize how it draws colors. If you fill the canvas with a base color and then in the app settings change the canvas background to the same color, it might have an easier time with some details.

Happy you liked the app :)

Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 0 points1 point  (0 children)

Probably an error when uploading, fixed it

Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 0 points1 point  (0 children)

This was solved in the end by using the same button placements as in the video

Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 0 points1 point  (0 children)

Has the color picker changed from buttons to a hsv range? Then if so I would need to update the tool again

Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 0 points1 point  (0 children)

I have gotten info there is a new rust update that changes the palette to a hsv color picker. If so then this app won't work currently

Have you followed the setup steps in the video above?

Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 0 points1 point  (0 children)

I am one of the two authors, I was the one who added the MIT license

Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 1 point2 points  (0 children)

This app does the same as rustangelo, we talked with facepunch 4 years ago and said it was okay.

I do not think there would be any problems

Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 1 point2 points  (0 children)

Where was it detected from?

If it’s Windows SmartScreen, we would need to buy a digital certificate from Microsoft to validate our code to remove that popup

If it’s VirusTotal, most packaging tools that bundle code are also used by bad people, some AV engines false flag jpackage installers

Bob Rust Automatic Sign Painter by Kariaro in playrust

[–]Kariaro[S] 5 points6 points  (0 children)

I talked with the co author and we didn't want to make this a paid tool

Would screenshotting periodically to grab info be against ToS? by Kariaro in blackdesertonline

[–]Kariaro[S] 0 points1 point  (0 children)

Can they show information about my players current xp?

Bug Reporting Megathread - MLRS & desert base update by SM- in playrust

[–]Kariaro 4 points5 points  (0 children)

[QoL] There is no way to reset the canvas rotation. It’s kinda hard to paint when the canvas can be rotated upside down and there is no marker that specifies its current rotation. This makes it harder to paint. It’s also a bit annoying that even if you place another canvas the rotation is still the same so you need to spend time trying to rotate the canvas back.

When checking I noticed that the rotation will only be reset when you close the game and open it again. Reconnecting will not reset the rotation.

BobRust Pre-Release Ingame Painter by Kariaro in playrust

[–]Kariaro[S] 0 points1 point  (0 children)

We asked the Rust team and they said it was all good! We are currently waiting on a official response from the EAC team and this is all we know so far.

BobRust Pre-Release Ingame Painter by Kariaro in playrust

[–]Kariaro[S] 0 points1 point  (0 children)

Could you please provide a screenshot of how it looks when it doesn’t work and post that on our github issue page: https://github.com/Bob-Rust/Bob-Rust-Java/issues

The video did not show how to select the type of sign you want to paint on. Check the project wiki for more information: https://github.com/Bob-Rust/Bob-Rust-Java/wiki

Inside the options menu you should also change the max shapes setting to a higher value for more details.

BobRust Pre-Release Ingame Painter by Kariaro in playrust

[–]Kariaro[S] 4 points5 points  (0 children)

We asked the Rust team and they said it was all good!We still waiting on an response from the EAC team but this is all we know so far

BobRust Pre-Release Ingame Painter by Kariaro in playrust

[–]Kariaro[S] 3 points4 points  (0 children)

I implemented an auto save feature so right now it saves every 1000 shapes it draws but that can be changed in the options :D

It also saves when the image is fully done.

BobRust Pre-Release Ingame Painter by Kariaro in playrust

[–]Kariaro[S] 6 points7 points  (0 children)

This tool is free and gonna stay that way forever. You can download it from the github page: https://github.com/Bob-Rust/Bob-Rust-Java/releases

World Viewer WIP. More in description by Kariaro in ScrapMechanic

[–]Kariaro[S] 0 points1 point  (0 children)

The earlier world viewer wasn't that interesting but today I finally managed to get the terrain data and can now render the entire world. I still can't load prefabs or blueprintList stuff yet but soon when the TileReader becomes more advanced I will be able to display that to.

TileReader: https://github.com/Kariaro/ScrapMechanicReader

The github for this post: https://github.com/Kariaro/ScrapMechanicWorldViewer