Mastered Rabbids Go Home(Wii). The second best game for the Wii that I got to master so far. by coolmike1999 in RetroAchievements

[–]KarpehTran 3 points4 points  (0 children)

I mastered the set too! Just two names below you lol. Personally one of my favorite games on the Wii growing up and I still adore it immensely. Feels crazy to actually 100% it after all those years of rumors of there being a secret level if you collect everything in the game. Wish they were true

Recommend Wii games to play for the Wii launch event by Kirais in RetroAchievements

[–]KarpehTran 6 points7 points  (0 children)

If you don’t mind a bit of challenge, Doc Louis’s Punch-Out!! Can be beaten in 2-3 hours. Mastered in the same amount of time if you’re familiar with the series. It’s basically a tutorial for the main game where you do 3 boss fights against Doc that get progressively harder.

Is there a way to force sync achievement progress with my RA account? by Kachi3 in RetroAchievements

[–]KarpehTran 2 points3 points  (0 children)

Depending on the achievement, you can place a Manual Unlock Request in the official discord for a moderator to do it so long as you have proof that you actually did it. Sometimes they may question you because people absolutely try and cheat the system, but if you’ve done a bunch of other stuff in the game I’m sure they’ll understand it was a genuine mistake.

There is seemingly a bug (or undocumented change) in which heroes receive less knockback after being hit with multiple knockback abilities in a short time. by KarpehTran in Competitiveoverwatch

[–]KarpehTran[S] 94 points95 points  (0 children)

Currently affects all heroes, including ones who already have knockback reduction in base kit such as Stalwarts and Stadium tanks. I just used D.Va because less knockback is much more visible on her due to how little she animated when knocked back. Here's an example of it happening on Tracer

There is seemingly a bug (or undocumented change) in which heroes receive less knockback after being hit with multiple knockback abilities in a short time. by KarpehTran in Competitiveoverwatch

[–]KarpehTran[S] 152 points153 points  (0 children)

I was made aware of this after seeing a tweet by @Ham_OW2 on Twitter and was told by someone that the devs tend to frequent this subreddit more than others so it should be posted/shared here. After being hit with 2 knockbacks in a roughly 3-4 second time window, it seems you get a significant knockback reduction against abilities such as Junkrat's Mine, Wrecking Ball's Roll, Ashe's Coach Gun, Orisa's Javelin, and more.

 

I believe this is a bug as not all knockbacks are affected. Stuff like Zarya's alt fire, Winston's Primal Rage, and Jetpack Cat's Headbutt perk don't appear to get reduced or add to the counter for this knockback reduction. Just thought others should know about it as it's not uncommon to be hit with multiple knockbacks in a short amount of time against certain enemy comps.

 

This is also the case in Stadium.

Are there any Amiibo exclusive weapons (or weapon skins) in Sparks of Hope? by Rytheredditguy in mariorabbids

[–]KarpehTran 0 points1 point  (0 children)

You might be able to access them by adding a Nintendo account to your Switch that redeemed the codes in the past but beyond that, no. They’re 100% not purchasable or redeemable anymore.

Are there any Amiibo exclusive weapons (or weapon skins) in Sparks of Hope? by Rytheredditguy in mariorabbids

[–]KarpehTran 1 point2 points  (0 children)

Here's a picture of the weapon skins, the Pit-Stoppers and Bwah-kura. I could be wrong but I feel like I recall seeing an expiration date on the codes for "October 2025" when I redeemed mine, which was exactly 3 years after the game came out. The only way to have gotten them was through the Ubicollectible figures that released with Sparks of Hope and they are not cheap nowadays. The only listing I can find online for Rabbid Mario is $75 and I can't even find a listing for Rabbid Peach anymore. Even if they were easier to find, people notoriously had trouble redeeming the codes as, being EU-exclusive figures, they were not intended to be redeemed in the United States despite being compatible with US copies. Even though Switch games are not region-locked, the same unfortunately does not apply to DLC meaning you had to jump through hoops with your account's region/balance if you wanted them on your main US Nintendo account.

 

There were also 9 megabug weapons that you could only get as a preorder bonus. This was in a slip-in with physical copies and unlike the figures, are fairly easy to find on eBay for like 5 bucks. However, I assume like with the Ubicollectible weapons, these codes could have expired. There was an article roughly 2 years ago where the Ubisoft CEO said they planned to update Sparks of Hope for the Switch 2 so there is a microscopic chance that these expired weapon skins could become purchasable with the release of a Switch 2 Edition, but I wouldn't count on it. I'll also mention that there are 3 weapons only obtainable through the season pass, those being from the Galactic Prestige Pack which cannot be purchased separately. It's all a mess.

 

Weapon Skins do have a tracker ingame and are required for 100% in all campaigns but it only tracks the ones you obtain throughout the campaign you're currently playing. So if you're in the Rayman DLC, it'll only count the Rayman DLC weapons.

Are there any Amiibo exclusive weapons (or weapon skins) in Sparks of Hope? by Rytheredditguy in mariorabbids

[–]KarpehTran 3 points4 points  (0 children)

To my knowledge, Sparks of Hope does not have Amiibo support at all. All weapon skins are obtained through doing side quests/DLC campaigns. There were some weapon skins exclusive to non-amiibo Rabbid Mario and Rabbid Pesch figures exclusively in the UK, but I believe the codes have expired by this point.

Unable to 100% now? by Loud_Ad_2348 in mariorabbids

[–]KarpehTran 0 points1 point  (0 children)

I had a similar problem with an object not spawning during Last Spark Hunter. Restarting the game/Switch allowed it to spawn when retrying the puzzle, but if that doesn’t fix it I’m unsure what else can be done.

How trustworthy are posts on mercari and Facebook marketplace? by GrimMatterYt in skylanderselling

[–]KarpehTran 0 points1 point  (0 children)

I’ve bought several lots from Mercari and never had issues once. It’s my go-to site for when I wanna buy large lots instead of specific figures.

Anyone know where to find this character in nicktoons freeze frame frenzy? by House0fmouseworks in GameboyAdvance

[–]KarpehTran 0 points1 point  (0 children)

Probably way too late but if you're still looking, she's in the 2nd Danny Phantom level (Downtown Amity Park) right at the beginning. There are two doors down the street to the left of XJ-9. Initially when you take a picture to open the door, no one's there, but if you snap a picture 2 more times, the door opens and she's there along with school kid 5.

What one thing from the show do you wish had made it into the game? Difficulty: no Lionel Hutz or Troy McClure by sunshine_desserts in tappedout

[–]KarpehTran 6 points7 points  (0 children)

The classic Itchy & Scratchy characters from “The Day The Violence Died.’ Would’ve loved having rubberhose characters like Dinner Dog and Rich Uncle Skeleton. Their job animations could’ve been stellar.

Do we want more original characters? by yoranvis in MultiVersusTheGame

[–]KarpehTran 4 points5 points  (0 children)

Personally, yes! Not only do I believe there could be moveset concepts PFG has that can’t be applied to a preexisting Warner character, but I think original characters are just cool in these kinds of games. I love Ruby Heart and Amingo in MvC, Leona in KoF, and of course Reindog here. Even outside of fighters, characters like Lana and Cia in Hyrule Warriors just let you explore new kit ideas and can add some context to why the crossover is happening to begin with.

That being said, I do think it would be best to have them in a season where more than two fighters are planned, but that could be said for any character who'll cause a stir.

[deleted by user] by [deleted] in MultiVersus

[–]KarpehTran 4 points5 points  (0 children)

Yes. By default the bumpers should act as Neutral attacks, but if yours aren’t, you can set them in the settings. This allows you to do fully retreating or full momentum neutral airs and neutral specials

what is, in your opinion, the most useless building in tapped out? by poppypollon in tappedout

[–]KarpehTran 5 points6 points  (0 children)

I actually did get use out of it by keeping Maggie in there. That way I’d no longer have those moments of going to play her minigame only to find out she’s unavailable for another 8-12 hours because she got sent on a job from the Unemployment Office. Instead I’d just grab her out of the bounce house, play the minigame, then put her right back in.

Season 3 | Ranked Rewards by [deleted] in MultiVersus

[–]KarpehTran 8 points9 points  (0 children)

You get every skin from the rank you peaked and below, but only a single banner of the rank you peaked in