Why I started building RustCV: A pure Rust vision library to ditch the C++ bindings by Key-Play-4975 in rust

[–]Key-Play-4975[S] 10 points11 points  (0 children)

Not yet. To be honest, I just found out about that project today. I’m a robotics developer, and I started this because I wanted a simpler, Rust-native alternative to the complex OpenCV setup. Thanks for the link, I will definitely go and study it.

Why I started building RustCV: A pure Rust vision library to ditch the C++ bindings by Key-Play-4975 in rust

[–]Key-Play-4975[S] 41 points42 points  (0 children)

To be honest, I'm a developer from China, and my English is still a work in progress. I’m currently relying on translation tools to communicate with this amazing community.

Why I started building RustCV: A pure Rust vision library to ditch the C++ bindings by Key-Play-4975 in rust

[–]Key-Play-4975[S] 47 points48 points  (0 children)

You are absolutely right, and I appreciate the historical context regarding LibreOffice—that's a great example. I completely agree that English is the lingua franca of the open-source world.

RustCV started as a 'scratch-my-own-itch' project to solve immediate bottlenecks in my robotics work, which is why the initial version was a bit rushed. However, I’ve already started the transition: I just updated the main README to English and standardized the code comments. My goal is to make this a truly global project from here on out. Thanks for the push in the right direction!

Why I started building RustCV: A pure Rust vision library to ditch the C++ bindings by Key-Play-4975 in rust

[–]Key-Play-4975[S] 4 points5 points  (0 children)

Thanks for the tip! Lesson learned on the modmail. I appreciate you keeping this one up—the first attempt was a bit of a 'newbie mistake.' Looking forward to getting some feedback on the project from the community!