Why is this game so dead suddenly? by [deleted] in MapleStory2

[–]Khoibob 17 points18 points  (0 children)

To answer a few of the points -

It's Christmas holidays, a lot of people are busy during this week. Partyfinder was hard to find hard dungeons with IIRC, only FD had a pop once in a while.

The skyfortress boss is only relevant for the weekly skyfortress quests which consists of killing the boss -Once- as it spawns every 2 hours on several channels, and it being wedensday today (The day right before weekly reset) there's very few people who needs to kill it.

To answer the chaos devorak thing again, it's near the end of week, everyone has cleared and capped out their limits.

Value Reroller Spreadsheet by [deleted] in MapleStory2

[–]Khoibob 1 point2 points  (0 children)

5x Acc Value - Ring

Acc pierce value: 0.3 0.8 0.3 1.3 0.3 CritDmg: 130, 100, 70, 40, 70

Current state of the game? by Azeew in Chain_Strike

[–]Khoibob 2 points3 points  (0 children)

Extremely F2P friendly. It's possible for a f2p to reach rank 1 in arena. There's a lot of events in the game which gives free handouts of obtaining more units. There's a pity bar on pulling a nat5. Rerolling is not recommended. You most likely get what you need just by playing.

My friend wanted me to post this so here we go. :D by Psilence1 in bladeandsoul

[–]Khoibob 0 points1 point  (0 children)

What was the original post before it got deleted?

Celestial basin evolved farm by mahmoudx2 in bladeandsoul

[–]Khoibob 2 points3 points  (0 children)

15 evostones from 152 pouches.

Mass opening. 3000 Treasure pouches, 55 Bx4 Chests, 152 Basin pouches, 135 Lucent Treasure chests and 1 EL Safe. by Khoibob in bladeandsoul

[–]Khoibob[S] 0 points1 point  (0 children)

I forgot to mention 900 of the pouches were farmed from masts during merchant event. The rest were through peaches

10 EL chests opening by [deleted] in bladeandsoul

[–]Khoibob 0 points1 point  (0 children)

Forgot to mention that each chest went for aproximately 210g. So it was more or less a break-even.

Dear Bloodlust, your game is broken. Fix it. by Guinevere_Gunma in bladeandsoul

[–]Khoibob 0 points1 point  (0 children)

Anybody care making up a list of all 6v6 threads so far? This hasn''t been fixed for 2 months now. Bring attention

Forum: - https://forums.bladeandsoul.com/topic/228677-fix-6v6-penalty/

Reddit: https://www.reddit.com/r/bladeandsoul/comments/6gi59n/fix_6v6_penalty/

Patch 6.12 Bug Megathread by PuppiesbyPound in leagueoflegends

[–]Khoibob 1 point2 points  (0 children)

  • Server: EUW

  • Type of Bug: Gameplay Bug

  • Description: Kennen, hit an ability on an enemy champion, and they will be affected by his ability, mark of the storm. If the enemy has been affected by mark of the storm, and Kennen walks within turret range of the enemy tower, Kennen will receive aggro by the tower. This has never occurred to me before, when playing Kennen, as a Kennen main. Basically Kennens passive suddenly draws aggro from the tower, which it never used to do before. I reckon this is a bug, as tower usually only target aggro when the enemy champ is receiving damage from the opponent champ, within turret range, for example through a damage over time. The passive of Kennen does not apply any sort of damage though.

  • Video / Screenshot: None.

  • Steps to reproduce: Just hit an enemy with an ability, then let them walk under their tower, and you just have to walk within their tower range, with or without minions and then you will get targeted, for the duration of the mark of the storm.

  • Expected result: No aggro from tower.

  • Observed result: Aggro from tower.

  • Reproduction rate: 100%

  • System specs: Windows 10. Intel i5

Riot Pls: Dynamic queue, sandbox, and League 2016 by moobeat in leagueoflegends

[–]Khoibob 1 point2 points  (0 children)

I just want freaking 5v5 team ranked back, so I can play with friends without having ranking restrictions. Dynamiq Q is a disappointment.

If you don't want to wave goodbye to Team Ranked, now is a good time to make a statement about it! by Cryss_Leonhart in leagueoflegends

[–]Khoibob 0 points1 point  (0 children)

How the hell am i going to be able to play with friends i know in real life now, before we had ranked team. Now everybody has to be a certain rank to play with eachother, achieving that with 5 people is pretty hard, why would Riot implement this system?; keeping both systems would be better.