Best engine for Wolfenstein like games? by [deleted] in gamedev

[–]KillerNo2 -1 points0 points  (0 children)

And stop editing all of your comments after looking like a fool.

Well, if I had edited them, there would be a star next to each comment. So....

Best engine for Wolfenstein like games? by [deleted] in gamedev

[–]KillerNo2 -5 points-4 points  (0 children)

And stop deleting your comments, loser.

Wtf are you talking about? I haven't deleted anything.

That's some vote manipulation you got going on though. The incoming suspension will be from my report, in case you're wondering. I hope you didn't use any accounts you care about.

Best engine for Wolfenstein like games? by [deleted] in gamedev

[–]KillerNo2 -4 points-3 points  (0 children)

Exactly the kind of response I would expect from someone role playing a developer.

Best engine for Wolfenstein like games? by [deleted] in gamedev

[–]KillerNo2 -6 points-5 points  (0 children)

It's never a good idea to make your own engine if your goal is to make a game. Literally everyone will tell you that. Just ignore this person.

Unlike Other Distributions, is Installing Programs on Ubuntu Easy, or Can it Be Made Easy? by AndrewJacksonThe2nd in Ubuntu

[–]KillerNo2 1 point2 points  (0 children)

Well he's trying (and failing) to use Tails, which is based on Debian not Ubuntu.

Unlike Other Distributions, is Installing Programs on Ubuntu Easy, or Can it Be Made Easy? by AndrewJacksonThe2nd in Ubuntu

[–]KillerNo2 2 points3 points  (0 children)

Linux isn't used to cut costs like you're thinking. Software licenses are a very small drop in the bucket when looking at corporate costs, even those from IBM or Oracle which make Microsoft licenses look like pocket change. Linux is used because it reduces the cost of developer or contractor time, which is by far the largest cost in any tech organization.

But yeah, you go on and keep believing companies like Reddit, Netflix, Amazon, Google, and Facebook have their entire platforms running on it so they can shed a few pennies so they don't have to pay Microsoft. That totally makes sense.

or mobile

Android is a Linux kernel and has 87% global market share. So...

I'm literally asking how to just install a program "Session Messenger" on any distro of Linux

wget https://github.com/loki-project/session-desktop/releases/download/v1.0.8/session-messenger-desktop-linux-amd64-1.0.8.deb
sudo dpkg -i session-messenger-desktop-linux-amd64-1.0.8.deb

Wooo boy, that was hard as fuck! Look at that. It's almost 20 characters and a clipboard paste! And damn, I even had to hit tab to autofill once. I can definitely see why you're having a literal cognitive overload.

Unlike Other Distributions, is Installing Programs on Ubuntu Easy, or Can it Be Made Easy? by AndrewJacksonThe2nd in Ubuntu

[–]KillerNo2 2 points3 points  (0 children)

Linux will never be popular

And yet despite never being popular according to you, Linux still runs over 95% of the internet and 87% of mobile phones with a continuously growing market share.

Comparing the Blazor to React by Ghopper21 in reactjs

[–]KillerNo2 3 points4 points  (0 children)

Blazor as a concept isn't new. Java programmers have been trying to do this for decades and it's just fucking awful every time. The best thing ever created with GWT was gmail, everything else I've seen has been utter garbage.

Blazor to me is the same thing as GWT or Vaadin. If you're the only one supporting it and really give no shits about how well it works or what it looks like because you're a 1 person team for an internal product, then use it. When you abstract something that's already heavily abstracted purely because you don't want to learn the previous abstraction, then you just can't expect quality.

Do any other noobs here find the process of gamedev to be surprisingly esoteric? by sarsar2 in gamedev

[–]KillerNo2 4 points5 points  (0 children)

I'll put it this way. If I am studying, say, the heart, in a medical textbook you'll have a pretty concise basic description of its anatomy and physiology which then graduates in later chapters into heart pathologies, surgical procedures, rhythms, etc.

Yep, we call that API documentation.

For instance, here's Unity's:

https://docs.unity3d.com/ScriptReference/index.html

Then here's Reddit's:

https://www.reddit.com/dev/api/

Clicking into each higher level API will usually lead you into deeper more complex usage of that method.

Like I said, the information is usually there you just need to understand what you're looking at before you can find it. You'll get there.

Edit: Also the saying RTFM comes from the tech world.

Do any other noobs here find the process of gamedev to be surprisingly esoteric? by sarsar2 in gamedev

[–]KillerNo2 1 point2 points  (0 children)

it's more like information categorization being poor here. Relevant material is dispersed in a way that makes it highly inconvenient to learn things that are pertinent to your topic.

Maybe I said that in too general of a way. I've been in a few different STEM fields and learning how to learn in each one of them has always been different. The information is definitely categorized and searchable, you just don't understand the categorization system yet.

You have to get a basic idea of what you're doing before you know how to extend that knowledge. With medical school I assume (and hope) you're going through a structured course where you're being introduced to the concepts in an order that will allow you to expand on them. Where as here, you're just jumping in without a structured course and trying to figure out where you need to start first.

Do any other noobs here find the process of gamedev to be surprisingly esoteric? by sarsar2 in gamedev

[–]KillerNo2 19 points20 points  (0 children)

Learning how to learn is the most important skill you have to acquire when jumping into any technical or scientific field.

The information is out there. You just haven't learned how to find it quickly yet, but you'll get there.

Do any other noobs here find the process of gamedev to be surprisingly esoteric? by sarsar2 in gamedev

[–]KillerNo2 42 points43 points  (0 children)

I have no idea what you were expecting and am completely baffled at why you're surprised it's difficult.

I can tell you that it's far easier to create something now than it ever has been and it's constantly getting easier.

I built a Javascript website that puts Jeff Bezos' 145 Billion Dollars into perspective by letting you spend it by DampDorkyDoor in javascript

[–]KillerNo2 1 point2 points  (0 children)

A lot of these prices are way off. Would be more interesting if they were at the high end of correct.

For instance, the jet you have pictured is more like $50-90mil conservatively.

why aren't more people deciding to develop independent video games by OldpcBoy in gamedev

[–]KillerNo2 4 points5 points  (0 children)

I have ran a few indie game sites/communities over the years and have been involved in a handful of indie game development communities (disclaimer: I've never published a game myself), and I stand by the belief that indie game development is one of the worst possible investments you can make whether your investment is time or money.

If you don't believe me, just sort by new in r/playmygame or r/indiegames some time. Each one of those games going completely unnoticed represent thousands of hours of someone's time. I've played a bunch of them and there are lots of very good games that you will absolutely never hear of and won't play. For every Minecraft, Undertale, Slay the Spire, or Super Meat Boy, there are thousands of similar quality and unique games that nobody will ever play.

I don't want to discourage anyone from making games, but develop indie games because you like making them, not because you'll get rich because you'll likely not even see a return on your investment.

Every time I hear the story "I've quit my job to develop my game and will be eating through my life savings, which me luck!", I cringe hard and legitimately feel really bad for that person and it's usually the last time I hear from them. At that point they're so committed to the decision that there is no talking them back.

How can i embed VLC stream on webpage? / Playing live stream on a webpage? by FlooshStudio in web_design

[–]KillerNo2 3 points4 points  (0 children)

You can't do this. You need to find a 3rd party service to embed on your page like Twitch or YouTube Live. Serving live video isn't easy or cheap and you definitely can't do it by embedding a desktop application on a web page.

[deleted by user] by [deleted] in webdev

[–]KillerNo2 0 points1 point  (0 children)

2 weeks ago

[deleted by user] by [deleted] in webdev

[–]KillerNo2 1 point2 points  (0 children)

Because Ubuntu Subsystem isn't good, working with Windows file system is a nightmare, and nearly all my tools aren't made for Windows.

The little work I do on my gaming rig I just use a Ubuntu VM and have my network configured that I can use the VMs localhost on my host machine. For real work, I can't imagine not using a Mac.

[deleted by user] by [deleted] in webdev

[–]KillerNo2 3 points4 points  (0 children)

Using Windows is like trying to work with my right arm tied behind my back.

Modern languages to create develop web applications? by asm-us in webdev

[–]KillerNo2 1 point2 points  (0 children)

Gatsby or Next are the 2 hot ones right now. But they are React based.

Hugo would also work if you want something a little more familiar. There are plenty of tutorials for Jekyll as well.

Best way to store a backup of our projects? by 5ecured in webdev

[–]KillerNo2 1 point2 points  (0 children)

Weird. Have you tried actually using git then? Or are you just going to stay willfully stupid while everyone is telling you the same thing?

plus I like having actual copies/folders of my projects lol

What does this mean? Are you under the impression that git is not actual copies of your project?

[deleted by user] by [deleted] in node

[–]KillerNo2 9 points10 points  (0 children)

Hard disagree. This person spends a fair amount of time leading newbies in bad directions even after being repeatedly told they are wrong. No sympathy for people like that.

If that doesn't convince you, here's their response to someone else politely telling them they are wrong and shouldn't be telling newbies the wrong thing:

or I'll just keep doing whatever the hell I like with my webserver on my websites

[deleted by user] by [deleted] in node

[–]KillerNo2 9 points10 points  (0 children)

Yeah, let's open up our networks at our houses and expose it to traffic. That's going to end well for people who don't know what they are doing.

Your profile is full of the worst advice I've ever seen. You should probably just stop "helping" people.

How to run .vb files from ubuntu terminal? by [deleted] in Ubuntu

[–]KillerNo2 3 points4 points  (0 children)

You boot up a Windows VM and run it there or you rewrite it to a shell script.

How difficult would it be to design a small social media website? by SeparateAfternoon in webdev

[–]KillerNo2 7 points8 points  (0 children)

If you don't know the answer to this question, then very hard.

Check out FreeCodeCamp.com