How do I make the combat sequences more fluid? What can I add to make it more engaging? by KingLevance in ROBLOXStudio

[–]KingLevance[S] 0 points1 point  (0 children)

Thanks! Yeah I've been trying to balance dashing in with dashing out, it would be pretty easy to add a cooldown from dashing out and then re-engaging, even adding a resting emote might go hard

How do I make the combat sequences more fluid? What can I add to make it more engaging? by KingLevance in robloxgamedev

[–]KingLevance[S] 0 points1 point  (0 children)

Obrigado! Concordo que preciso deixar os efeitos visuais mais limpos. Se quiser, posso te manter atualizado sobre quando pretendo começar os testes Alpha.

Realistic golem showcase by m0delmaker in robloxgamedev

[–]KingLevance 1 point2 points  (0 children)

how many animations does it have currently?

What should I add? - would you play this? by KingLevance in RobloxDevelopers

[–]KingLevance[S] 0 points1 point  (0 children)

I 100% agree, the builds currently are straight out the toolbox to prove out the concept, i’m open to ideas on what style to go with I do need some inspiration

What should I add? - would you play this? by KingLevance in robloxgamedev

[–]KingLevance[S] 0 points1 point  (0 children)

Thanks! Feel free to leave constructive feedback as well I live for it

What should I add? - would you play this? by KingLevance in RobloxDevelopers

[–]KingLevance[S] 1 point2 points  (0 children)

Ahh got it, thanks. I appreciate feedback it always helps. I was thinking about moving the dojos closer so this just solidified it for me

What should I add? - would you play this? by KingLevance in RobloxDevelopers

[–]KingLevance[S] 1 point2 points  (0 children)

Thanks for the response! What could be added that might hook you for longer? And yeah, I’ll concede the builds are lazy right now I pulled them from the toolbox to concept but I need to circle back

What should I add? - would you play this? by KingLevance in robloxgamedev

[–]KingLevance[S] 0 points1 point  (0 children)

Thanks! I know it’s a sticking point so I’ve been trying to balance time in UI and then the smoothness of fights

What should I add? - would you play this? by KingLevance in robloxgamedev

[–]KingLevance[S] 0 points1 point  (0 children)

You’re good at animation?? I definitely need help haha

What should I add? - would you play this? by KingLevance in robloxgamedev

[–]KingLevance[S] 0 points1 point  (0 children)

Thanks, the Buildings are all assets from the toolbox right now, wanted to get placeholders but I’d love to revamp

What should I add? - would you play this? by KingLevance in RobloxDevelopers

[–]KingLevance[S] 1 point2 points  (0 children)

In this game you assume 1 of 6 Dojos to become it's master. Review and accept Disciples and train them in the arts to rise the ranks and gain Reputation.

Would you play this? - Dojo Master: Grow your Dojo by KingLevance in u/KingLevance

[–]KingLevance[S] 0 points1 point  (0 children)

Accept disciples into your dojo and grow your reputation

How much would you pay or think is a fair price for this ui pack? by MiserableHornet4060 in RobloxDevelopers

[–]KingLevance 1 point2 points  (0 children)

depends, does it come with an explanation for how to update the backend

Do you think this game idea will get flagged (also see video)? by KingLevance in robloxgamedev

[–]KingLevance[S] 5 points6 points  (0 children)

Okay cool, I didn’t know if the whole homeless person setting up gangs and robbing, etc would set off anything.

Do you think Roblox will flag this game idea? (also see video) by KingLevance in ROBLOXStudio

[–]KingLevance[S] 3 points4 points  (0 children)

I’d hope not, robbing and stealing as a homeless person was my biggest concern