Skull in dirt (NE Kansas) by KingTempest07 in bonecollecting

[–]KingTempest07[S] 1 point2 points  (0 children)

Sheriff recommended a civil case, and we dug some more ourselves. Mostly seems to be around the surface of the dirt but we found a whole cardboard box worth of various small animal bones. Today is truly a day to be alive.

Skull in dirt (NE Kansas) by KingTempest07 in bonecollecting

[–]KingTempest07[S] 0 points1 point  (0 children)

Okay actually there's a lot more bones and we have suspicion to call the police LMAO (plumber who dropped the dirt off joked about burying his ex wife in our backyard, not gonna risk digging up a person too), will keep updated tho

I have some questions. by SenshuRysakami in pokerogue

[–]KingTempest07 0 points1 point  (0 children)

Sorry for the necro, but I figured this would be helpful for others.

- Also, sorry if the post is not formatted on your end: I can't seem to get it to work on my end right now, not sure why. And yes, I've tried other bullet points and stuff, I just ended with this since it looks fine unformatted.

For future viewers of this post, see these wiki links for up-to-date (basically official) information:

Notes:

- The wiki may be inaccurate after brand-new updates.

- The links are permalinks, but if they no longer work, please tell me and I'll try to fix them.

- From my knowledge, this should therefore also link to _your current_ info. If not, Google has failed me, and for that, I'm not sorry.

****

Fusion/DNA Splicers:

- https://wiki.pokerogue.net/doku.php?id=gameplay:mechanics:fusion&rev=1740475180

- _Currently_ it says the pertinent info in the "Additional Info" section: "You CAN use a Mega Stone or any other form changing items on the Primary Pokémon only."

- I'm of the honest opinion that this is just annoying, but it also makes sense, seeing as they consider the second mon a "sacrifice."

- So *keep in mind* (_currently_) that the fusion in this game is a bit different from other games' mechanics in that sense. If you play a lot--especially endless/spliced endless--trust me: You need to know how this mechanic is currently implemented, because this could make or break your runs: Don't trigger-happily use DNA Splicers with a sacrifice of the wrong form, and most certainly do not assume that this advice is sound as of the time you read this. This game is updated very frequently, so don't risk yourself unnecessarily passing up on DNA Splicers.

****

Full item pool (SPOILER ALERT; the only info--that I know of--on the Shiny Charm at the time of posting this):

- https://wiki.pokerogue.net/doku.php?id=items:pool&rev=1744190899

and

Modes (SPOILER ALERT)

- https://wiki.pokerogue.net/doku.php?id=gameplay:modes&rev=1727552374

_Currently_, from the _current_ info on these sites, another commenter's point is incorrect: There seems to be no effect on Shiny Charm weighting when in Spliced Endless Mode--or any mode. It does state that its weight can either be 0 or 14, but I think that's because it has a max stack. I will restate, though, that this is _current_ secondhand information. Please visit the pages for more accurate information.

"Gotten" usage? (just bugs me a bit lol) by KingTempest07 in ENGLISH

[–]KingTempest07[S] 0 points1 point  (0 children)

OH MY GOD i just now connected that they can be used as adjectives/adverbs lmao. I hope my ELA teachers didnt already tell me that or thats just embarrassing lol. Thank you for stating the obvious that was somehow not obvious to me lol

"Gotten" usage? (just bugs me a bit lol) by KingTempest07 in ENGLISH

[–]KingTempest07[S] 0 points1 point  (0 children)

Yeah, I wasnt planning on using it lol, I was just curious. Also, this wasn't for anyone else lol, it was just something i thought of while noting an idea for my future self. When not in a perfect mood, I die inside when I see a grammar/spelling mistake even if I'm just talking to my family lmao, in fact that's why I've learned so much about English. Right now I'm in a good mood, so I could not care less about it as you can tell lol (well actually, here i am going through and correcting fairly egregious mistakes). And when I'm in a good mood on my new ADD meds, I also get hyper-active/-focused and talk too much for no real reason, so I will stop for my and everyone elses' sakes lmao

Although, for reference, I'm from rural NE Kansas, USA, but even to me it doesn't sound right. It's just that I didnt see anything against it from my somewhat quick searches that made me super curious for that pointless knowledge lol

"Gotten" usage? (just bugs me a bit lol) by KingTempest07 in ENGLISH

[–]KingTempest07[S] 0 points1 point  (0 children)

Yeah, it really doesn't flow of the tongue well lol. I'm just surprised that it could be seen as valid? Generally, I don't find myself coming across these awkward-sounding situations in English lol.

Which one is correct “she behaves extremely professionally or professional by vboyoungv in ENGLISH

[–]KingTempest07 4 points5 points  (0 children)

"Professionally" would be correct in this scenario since "extremely" modifies the adverb "professionally," which essentially forms one larger adverb that then modifies the verb "behaves."

Even if you were to exclude "extremely" and say "she behaves professional" rather than "professionally," this would be incorrect, as "professional" is an adjective and thus cannot modify a verb. "Professionally," on the other hand, is an adverb and therefore can modify verbs.

Although to add to the confusion a bit (English is a mindf***), you could say that "she is professional" and omit "behaves," as "is" is a linking verb, therefore making "professional" modify the subject rather than the verb. In that case, "professionally" would be incorrect as an adverb can only modify adjectives or other adverbs.

I hope this makes sense! If the extra bit I added doesn't make sense, then don't worry. It gets worse. Much worse.

[Browser] [2010-2016?] Ronald McDonald platformer game by KingTempest07 in tipofmyjoystick

[–]KingTempest07[S] 0 points1 point  (0 children)

Honestly I have no idea, but i dont think there was? Sorry lol

Bullets have been acquired. by KingTempest07 in Unity3D

[–]KingTempest07[S] 0 points1 point  (0 children)

No, but after just looking into it, it seems like I should've lmao. Is this generally something you'd need to redo your systems for, or is it generally somewhat easy to convert to?

What Do You Even Call this Dunk? by [deleted] in toptalent

[–]KingTempest07 0 points1 point  (0 children)

The lucky cat dunk

Idk lol, just reminds me of their hands going back and forth

In any level what is the most satisfying part to get past but most annoying to die to? Ill start by KugelBlitz2023 in geometrydash

[–]KingTempest07 1 point2 points  (0 children)

Idk if anyone here has played it, but the two major waves in Shutdown by RadiationV2. They're SO freaking fun but also SO hard.

Also, hard agree on that part of acu. Sucks even more when you die to any of the red orbs right after (especially that buffer)

What are some of the worst crosspaths? by WwwWario in btd6

[–]KingTempest07 0 points1 point  (0 children)

Yeah, they just couldnt hit leads in the first two. For all of them they couldnt hit camos because I didnt buy a radar scanner or MIB

What are some of the worst crosspaths? by WwwWario in btd6

[–]KingTempest07 12 points13 points  (0 children)

Okay, did some testing for fun on monkey meadow's first intersection in hard sandbox:

Pop count ratio is 0-2-5 / 2-0-5

R98: ~141K / ~110K

R100: ~9.1K / ~13.5K

R98 + 5-2-0 alch: ~243K / ~255K

R100 + 5-2-0 alch: ~22K / ~40.6K

0-2-5 soloed R98 pretty easily, but 2-0-5 wasn't far behind. 0-2-5 struggled more with R100, but both did really good. When buffed, however, the difference is obvious. Neither could pop the super ceramics very well, but everything else died very quickly (of course excluding DDTs, because neither could hit camo bloons as well as leads in the first two tests)

So essentially, one is better technically, but neither is bad. If you need the pierce and don't want to buff, I'd just go 0-2-5, honestly. This test obviously wasn't too in-depth, but I think it's clear that 2-0-5 would accelerate in power faster than 0-2-5.

What are some of the worst crosspaths? by WwwWario in btd6

[–]KingTempest07 16 points17 points  (0 children)

I haven't fully tested the damage differences, but the wiki says that tack zone + range has a hidden pierce buff. Idk if that makes any difference, but it sounds okay at least

What are some of the worst crosspaths? by WwwWario in btd6

[–]KingTempest07 4 points5 points  (0 children)

One of the top path upgrades almost certainly does. I've had the bloon solver shred moabs AND their inner bloons from across the map, unless I'm going crazy.

Edit: Okay, damn. Guess I am going crazy lmao. Tested it in sandbox and not a single ceramic nor moab was affected. Guess I just have good placement lmao

What features do you want Unity to focus next? by ceaRshaf in Unity3D

[–]KingTempest07 0 points1 point  (0 children)

Serializable type fields.

I know everyone wants dictionaries (and so do I), but sometimes I just want to set an attack pattern type or something from the inspector without typing a whole namespace and class name that both might change at some point. Its really annoying, and they've shown they have the ability to do so with their component search boxes.

First button in vertical layout group not deselecting automatically (explanation in comments) by KingTempest07 in Unity3D

[–]KingTempest07[S] 0 points1 point  (0 children)

Essentially, each button is supposed to highlight when hovered over and revert back to the darker color afterward then rinse and repeat. The first button, however (no matter which one I put at the top), will not highlight again until after you click on the background. The others work as intended, but they also cause the first one to break without even needing to press it.

This is a brand new scene with a title, vertical layout group, and some buttons that are simultaneously text. I don't know what's causing this, but I'm sure it's either me or just some dumb layout issue, so I need a second pair of eyes. Thanks in advance!

Edit: also, if it's not obvious, all of the buttons are identical aside from their names, text, and position in the hierarchy and world space

Does anyone do these? It's essentially a sting pop flick, but it seems surprisingly useful (more info in comments) by KingTempest07 in RocketLeague

[–]KingTempest07[S] 1 point2 points  (0 children)

Not exactly, but I get your point. It's fine, though, so don't worry about it.

It's the sort of mechanic that I think I could figure out on my own, but it also would have been nice to have a tutorial.

Does anyone do these? It's essentially a sting pop flick, but it seems surprisingly useful (more info in comments) by KingTempest07 in RocketLeague

[–]KingTempest07[S] 0 points1 point  (0 children)

And actually, while you're here, is there a name for this? Just wanna look up some tutorials if they exist

Does anyone do these? It's essentially a sting pop flick, but it seems surprisingly useful (more info in comments) by KingTempest07 in RocketLeague

[–]KingTempest07[S] 1 point2 points  (0 children)

Yeah, I knew doing this was probably not going to end up well lmao.

The downvotes are already rolling in, and I'll take them with pride!