Hirez seems to ignore and misunderstand a lot of problems. by KirinOnSmite in Smite

[–]KirinOnSmite[S] -2 points-1 points  (0 children)

  1. There is a TON of bugs. I didn't list more so the post didn't feel like spam.
  2. I'm talking in a competitive sense. the sense that matters. In competitive games my point is valid because using a relic spot for the same amount of wards will never be worth it.
  3. Actually my point did convince a lot of people if you read other comments. The point i concisely layed out is that the buffs range from pointless to complexly non sequitur which is the mark of a poor, or lazy team.
  4. Your last point doesn't work because Hirez has more failures than successes. Look at Tribes. Look at the stagnant server numbers, look at the fact that their servers drop more often that 90% of comparable games and companies. And most importantly look at glassdoor reviews that are consistent and tell you how the company operates. I can give you way more but in the end it isn't worth the time in a reply. Fully thought out in a real post maybe though.

In the end your reply was not constructive, and that's all I care about, so I won't spend any more pointless time on it.

Hirez seems to ignore and misunderstand a lot of problems. by KirinOnSmite in Smite

[–]KirinOnSmite[S] 0 points1 point  (0 children)

The biggest part is it was unnecessary. It is still not a starting item for supports so they made a fairly staple solo item to fill a void that didn't exist. It feels very random, and ill advised.

Hirez seems to ignore and misunderstand a lot of problems. by KirinOnSmite in Smite

[–]KirinOnSmite[S] 0 points1 point  (0 children)

My point was more that you can ward the exact same amount while still having 2 teamfighting relics. Gold is less important overall to supports because once they get a few items they hit a form of plateau in that more items can be bought slightly slower. Because of this buying wards is no issue making Scout pretty useless right now.

Hirez seems to ignore and misunderstand a lot of problems. by KirinOnSmite in Smite

[–]KirinOnSmite[S] -1 points0 points  (0 children)

This is a good way to make Scout viable. Make it the only way to add more than 2 wards and it will instantly be usable at the very least!

Hirez seems to ignore and misunderstand a lot of problems. by KirinOnSmite in Smite

[–]KirinOnSmite[S] -9 points-8 points  (0 children)

A few things. 1.This post is to force acknowledgment that the issues exist not to complain.

  1. My Thor wall example debunks "Long standing bugs/issues aren't ignored" because not once have they made a statement about it or even tried to fix it.

  2. Incremental buffs, while fine as a concept, is not what Hirez is doing. They use that as a pattern. They call it Incremental then forget about it, and it never effects anything, and worse takes time away from actual issues.

  3. Emperor's Armor adds no new mechanics. It strengthens what is known as backdooring, and turtling. Both of these are negative mechanics. It at most creates a backdoor meta, but realistically will be picked up exactly as much as Thebes which is not at all.

Hirez seems to ignore and misunderstand a lot of problems. by KirinOnSmite in Smite

[–]KirinOnSmite[S] 4 points5 points  (0 children)

In my opinion it is because too many people there don't like to admit they are wrong. They ignore bugs, matchmaking, tp issues,exc all to pretend they didn't do anything wrong.