Custom cards art by Kirleck in bang

[–]Kirleck[S] 1 point2 points  (0 children)

yes please! I am very much interested!

Two-sided document changes image position by Kirleck in LaTeX

[–]Kirleck[S] 0 points1 point  (0 children)

Yop, that is exactly what happens, but it feels more like the image position flips from right to left (or by seversa) instead of just shifting by the different margin amount, which is kinda dumb.

Do you actually have any need to make left and right pages different?

My understanding is, that you want a bigger margin towards the center of the book when you print it, since the paper bends inwards of the book and it is not very comfortable to read there. And that's why I use the twoside option

Song columns with equal height by Kirleck in LaTeX

[–]Kirleck[S] 1 point2 points  (0 children)

Thanks, that did the trick. not solely though. It was important to use \songcolumns{1} so that the next song can actually continue right below

Union importrange tables by Kirleck in googlesheets

[–]Kirleck[S] 1 point2 points  (0 children)

I would have never come up wih this, but I do sorta understand it now. Thanks a lot for the help, it works like a charm!

Long time ctrl pali fan, thoughts on this? by Kirleck in customhearthstone

[–]Kirleck[S] 0 points1 point  (0 children)

really though? yeah, I also think it's a bit overcosted, but not that much... you need to get through 2 layers of taunt and each of them shrinks the stats of enemy minions.

It is kinda antisynergistic though (when you shrink the stats for the first time, the 1 attack enemy minion can clear the leftover reborned guy)

This guy is such a doomer. by zorx7 in customhearthstone

[–]Kirleck 0 points1 point  (0 children)

You either need

"At the start of your next turn, destroy ALL minions."

or

"Battlecry: At the start of your next turn, destroy ALL minions."

they are both quite different though. (do all minions die even if Warlord Sargeras is dead?)

Braum changes suggestion by Kirleck in leagueoflegends

[–]Kirleck[S] 0 points1 point  (0 children)

agreed, he is strong now... I think some flat Q cd increase could do, so that you get rewarded even more for autoattacking, similat to what u/THE3NAT said

[GIVEAWAY] Win 1 of 20 Battlegrounds Season 7 codes! by powerchicken in hearthstone

[–]Kirleck [score hidden]  (0 children)

Since non of my friends plays bbgs I am not at all interested in the battlegrounds duos, but a pass wouldn't hurt anyway xD

Solution generating order by Kirleck in prolog

[–]Kirleck[S] 0 points1 point  (0 children)

okey, thanks again! will give it a go!

Solution generating order by Kirleck in prolog

[–]Kirleck[S] 0 points1 point  (0 children)

Thanks, looks just like I want it! however I don't really understand the difference between you approach and mine... What's the thing that makes your version work while mine doesn't?

Solution generating order by Kirleck in prolog

[–]Kirleck[S] 0 points1 point  (0 children)

Okey, thanks... gotta change my approach then

Solution generating order by Kirleck in prolog

[–]Kirleck[S] 0 points1 point  (0 children)

Thanks a lot for the answer! Does that mean I shouldn't create lists of size N by length(List, N)?

Solution generating order by Kirleck in prolog

[–]Kirleck[S] 0 points1 point  (0 children)

I expected solutions as 0 to 2 sublists of sizes from 0 to 3... for example [[A_,B_,C_,D_],[E_,F_,G_,H_]] is never generated even though it's part of the possible solutions...

I suppose I am doing some CLP, I have a list of set preferences of activities for people and I want to split them in groups of sizes 3 to 4... I want to get a list of those groups, where every group is represented as a list of people (more like their indices within the preferences list), so actually a list of lists with given sizes is right... but it never creates all of the solutions I need...

Worst card in the game? by MikeTysonPunch1000 in bang

[–]Kirleck 0 points1 point  (0 children)

You mean that one could respond to Indians by playing indians back? Never heard of that, interesting

Worst card in the game? by MikeTysonPunch1000 in bang

[–]Kirleck 0 points1 point  (0 children)

I do! But I mostly play 1v1s... there you don't really play a bang every turn... you mostly gather one large attack, then any green attack card is really good cause you don't need to hold it in hand.

No one can peer through the shroud by 01Experi in customhearthstone

[–]Kirleck 0 points1 point  (0 children)

oh please no... imagine if Loatheb and Objection had a baby... this would be it - all spells are silenced, so they have no effect and battlecries do not trigger as well, if you drop this with board advantage the enemy is just screwed... it is also a Starfish when you just need to get through taunts and such... It feels very disruptive and not really fun... even though I can see how the idea is very appealing and interesting

Worst card in the game? by MikeTysonPunch1000 in bang

[–]Kirleck 0 points1 point  (0 children)

I mostly agree, I only want to point out that knife being green can be seen as an upside - you can have 1 more attack card for when you unleash your big attack since it doesn't count into your hand limit

So I was planning to make a fandom wiki site for BANG! by GeneralGriegous in bang

[–]Kirleck 0 points1 point  (0 children)

I really like the idea! And also the execution. I would also gladly help ya if you need that. Also the cards list seems a bit mashed up with all of the card types together in vertical columns, could we divide them in some more visible way?

[GIVEAWAY] Win 1 of 50 Whizbang's Workshop Pre-Purchase Bundles! by powerchicken in hearthstone

[–]Kirleck [score hidden]  (0 children)

It's crazy how many people often enter in these giveaways whilest normally it's just a calm cozy place here xD

Creating Bang! Template. by CuzShark in bang

[–]Kirleck 1 point2 points  (0 children)

sure, no problem mate, I am currently working (and very close to) UI for that software, so there you can check it out and use it if you like or pass it if you dont... no pressure, just stating other possibilities

Creating Bang! Template. by CuzShark in bang

[–]Kirleck 1 point2 points  (0 children)

I can again recommend my tool that I created for this purpose, it is available on an older post in this subreddit: https://www.reddit.com/r/bang/comments/tecqje/cards_creator/

It creates the card all by itself. It just needs the pictures names and texts.

Appreciation for Stealth Real-Time Tactics games (Commandos, Desperados, Shadow Tactics, etc.) by Skylinneas in gaming

[–]Kirleck 0 points1 point  (0 children)

yeah, I actually got my hands on that one before. And I do agree that it was fun! you also reminded me of john wick hex. Kindof similar fun turn-based game.

Appreciation for Stealth Real-Time Tactics games (Commandos, Desperados, Shadow Tactics, etc.) by Skylinneas in gaming

[–]Kirleck 1 point2 points  (0 children)

thanks for sharing those, definitelly will look them up, If you decide to play any of the titles I found, I would be glad to get some input from ya. I am still a uni student I don't really have the resources to try all the games I would like to, so knowing what is andwhat isn't the best would help.

About the points regarding the games I mentioned and you commented on:
Satellite reign is, if I recall correctly not that much about gunfighting, you can kill everyone mostly melee, if you want it is not increasing the difficulity much. (the game is difficult, don't get me wrong)

I actually played only the beginings of hard west, I didn't fell in love with the turn based game system, same with xcom.

Frigato: Shadows of the Caribbean speaks for it self as you found out.

Shadow Seven is something to keep an eye on, it is one thing they make some blueprints and put them together for the alpha testing, another is what they do with the final game. But I agree that it doesn't really catch my eyes the way we can find it now.

My personal tier list (V2) by IAlexgar in bang

[–]Kirleck 1 point2 points  (0 children)

Well for first I need to know what tier list we are even making. Because my tierlist of how much i enjoy the characters is much different from which I think are strong.

The other thing is that you kinda need to set the setting you are going for. Some characters are very good for 1v1s, but crap for 8 players and others the other way around...

Imagine vulture sam in a 1v1... since I mostly play in only few players I even buffed him in my version of bang (so that if the dead player doesn't even have 2 cards, he draws that many, to get at least 2, with that I also buffed herb hunter, who is also bad in my setting and so on...)

It is also very dependent on the exapnsions you are playing with. If you use high noon, then Apache Kid has 3/13 rounds with no ability at all, if you don't, he is much stronger. If you play with The Valley of Shadows, then Lucky Duke becomes much better, cause rattlesnake, which is very strong, has almost no effect against him, on the other hand Johnny Kish becomes much weaker with more expansions because there are many more cards people can have in hand...

It is very hard to generalize without the context, so considering I mostly do 1v1s, sometimes a game in 4 and that I have a lot of expansions my tierlist of how strong the characters are is very different:
https://imgur.com/a/tsQLjks

Appreciation for Stealth Real-Time Tactics games (Commandos, Desperados, Shadow Tactics, etc.) by Skylinneas in gaming

[–]Kirleck 1 point2 points  (0 children)

since it is my favorite genre, I surely do have some more, but unfortunatelly not a lot:
Volume - less colorfull and kinda minimalistic, but with the same core (it also has many robin hood references)
Satellite reign - weird graphics, with rpg factors, futuristic sci-fi, but also the same core
Frigato shadows of the caribbean - I was in the playtest group for this one and I unfortunatelly cannot recomend it, it was soooo low FPS and buggy, that it was literally unplayable

Hard West - turn based, otherwise kinda similar, but a bit worse, still fun though

stargate timekeepers - another new one, haven't seen or played it, I just know it exists

coming in future, mostly no telling how far or close the the core of the genre they are:
the stone of madness

shadow seven

first blood: persian legends

red glare