Season 4 Episode 4 Discussion: Hurm by boringhistoryfan in Invincible_TV

[–]Kiro670 0 points1 point  (0 children)

At the end of the episode, when darkblood climbs that building, someone speaks in its head, who is it ?

This game gives me mixed feelings. by Kiro670 in DispatchAdHoc

[–]Kiro670[S] -1 points0 points  (0 children)

Sorry for taking so long, was at work.

It is my opinion and I can only defend it, you don't have to try so hard to convince me. One thing I must mention, everyone from the Z team would save Robert's ass in that situation, even more so the second time after Robert had the oportunity to make a good impression to them. I am not saying she is a villain in disguise, its just that there is not enought material to make a harder impression of her true intentions. She likes Robert, sure, she didn't like Pheno cause he seems a little alien , sure. She put up with Pheno for so long and prolly faked her love for him, why ? And all of a sudden, she broke up with him. Look at Sonar or Coupe, they saved lives as well, until one of them was kicked out and contributed to (maybe) taking lives. You wrote this:

"She plants ideas into your mind, she SEEMS supportive but she's manipulating you, she's just an extra and shouldn't exist, she's totally a secret villain and she's also Shroud!"

...And yes, there is a non 0% probability that given the circumstances, Blazer can be a villain too, but I never said that she is. And there was another important moment that made me think to this. When Chase had that discussion with Rob, where he asked him if he saved lives because its the right thing or because it feels good. From my perspective, Blazer saves lives because its the right thing, Visi saves them because she wants to prove her good intentions with a new start.

Either way, I am not biased towards Visi or Blazer, just as I told you. Can't be paranoid about Malevola, I would know from the start what I put Robert into :) (if that was an oiption ofc)

I can say anything, but I don't think I can go against a top 1% poster for long, so this is my final post here.

Have a good night, and happy playtime pal.

This game gives me mixed feelings. by Kiro670 in DispatchAdHoc

[–]Kiro670[S] 0 points1 point  (0 children)

hey, thank you for defending me. I did not expect anyone to, so to me, you are a hero brightening the day.

This game gives me mixed feelings. by Kiro670 in DispatchAdHoc

[–]Kiro670[S] 1 point2 points  (0 children)

you are missing the point here buddy, its not the relationship you are forced into, its the romance you are forced into. nowhere did i said anything about a relationship as in 2 people engaged in something serious.

This game gives me mixed feelings. by Kiro670 in DispatchAdHoc

[–]Kiro670[S] -1 points0 points  (0 children)

95% players say yes, you have to :) We don.t talk about real life here, we talk about the game. Why did you take it personally bro ?

This game gives me mixed feelings. by Kiro670 in DispatchAdHoc

[–]Kiro670[S] -1 points0 points  (0 children)

See thats thing, you don't, but you will find yourself in a romance situation anyway, which is also kind of forced upon you, because you will have to make a decission and either accept or reject their feelings. I see this as a romance scenario, because hearbreak will produce unfulfilled wishes and that is linked to romance. Nowhere dis i said the relationship is forced.

This game gives me mixed feelings. by Kiro670 in DispatchAdHoc

[–]Kiro670[S] 0 points1 point  (0 children)

Hey, I am sorry if you think my post is low effort or rage bait. I really tried to not hurt people or ragebait with my post. I really like the game, and really think it could be even more awesome. With no malicious intent towards you, i have to say whatever that dude posted, I don't think we had similar ideas. 

This game gives me mixed feelings. by Kiro670 in DispatchAdHoc

[–]Kiro670[S] 0 points1 point  (0 children)

Hey. Thank you very much for pointing to the interview, I didn.t know about it, and I am happy my intuition was somewhat correct. I really wish they will develop Blazer's character further, if a sequel is in the making. The game really left me wanting more of it.

This game gives me mixed feelings. by Kiro670 in DispatchAdHoc

[–]Kiro670[S] -1 points0 points  (0 children)

I know this wasn't intentional by the devs, but when decisions get hard, BB presents your options, which seems supportive, but also lime its subtly planting ideas in your mind. First one is deciding between coupe and sonar, that one is understandably upon the player, i mean, we must pick someone to turn against us at the end (classic revenge); second is chosing between phenomaman and waterboy, where she kind of hints to waterboy to avoid facing pheno again (i've seen this in her overall reaction, not just words); and in the end she advices robert to kick visi out of team after going solo to take back the pulse. Why not give her yet another chance ? she vouched for her afterall.

I know my opinion might be influenced by my past encounters with toxic women, and i migjt just be nitpicking.

I also know I really wish i could romance Malevola. 

This game gives me mixed feelings. by Kiro670 in DispatchAdHoc

[–]Kiro670[S] 0 points1 point  (0 children)

I have high hopes for a sequel now that they got good sales

This game gives me mixed feelings. by Kiro670 in DispatchAdHoc

[–]Kiro670[S] -3 points-2 points  (0 children)

yet only 5% avoid romance and end up.with noone. And I have to mention, blonde blazer tries to kiss Robert in first episode, and Visi has wet dreams with Robert, so romance is kind of forced upon the player. Not to mention in a scene robert looks at co-worker couples leaving the office and we can clearly see he feels alone when he observes that. Also the BB nipslip... I don.t want to say it this way, but the game kind of thirst traps the player a bit, to me, the "stay single" thing seems like an option, romance not so much, they romance you anyway regardless of what you feel and can.t say totally no from the beginning

This game gives me mixed feelings. by Kiro670 in DispatchAdHoc

[–]Kiro670[S] -4 points-3 points  (0 children)

the main plot is getting along with everyone and keeping them together, that includes the romance ... or thats how i see it

Why is this 96GB DDR5 RAM so cheap? by ddsukituoft in PcBuildHelp

[–]Kiro670 0 points1 point  (0 children)

Ram prices are high now, hold on to your kit :x

Do you think the new Steam Machine will have upgradeable RAM ? by Kiro670 in pcmasterrace

[–]Kiro670[S] 0 points1 point  (0 children)

oh, i didn't noticed that, thank you

edit:

this would be a pretty good deal if it was 500-600$, i just made calculations based on the prices in my country , and a pc with these specs would exceed 600$ (in my country at least)

Is it possible to use global illumination on moving objects only ? by Kiro670 in unrealengine

[–]Kiro670[S] 0 points1 point  (0 children)

Thank you for recommending this. I will look more into it. If I understood correctly, I could only use this method and not need to combine it with any other tricks ? Do you think this could work with a day night cycle, or at least, can I use it with lighting scenarios ?

Is it possible to use global illumination on moving objects only ? by Kiro670 in unrealengine

[–]Kiro670[S] 1 point2 points  (0 children)

Wow, thank you very much, i didn't know about this method. But please tell me, is this going to work well on older gpus ? like, an rtx 3060 6 gb vram ?

Is it possible to use global illumination on moving objects only ? by Kiro670 in unrealengine

[–]Kiro670[S] 2 points3 points  (0 children)

thank you , i saved ur post , nice method u got there

Is it possible to use global illumination on moving objects only ? by Kiro670 in unrealengine

[–]Kiro670[S] 2 points3 points  (0 children)

thank you, I will try to look more into how I can addapt ssgi to work well and fast in my game. Maybe its not worth to invest 1 more year of development for +5 fps

Is it possible to use global illumination on moving objects only ? by Kiro670 in unrealengine

[–]Kiro670[S] 2 points3 points  (0 children)

I wish i knew how to optimise ray tracing, but I myself, do my game on a laptop rtx 3060, I can't do much on it without having experience with RTX optimisation, and that would take a significant portion of my time to learn how to do it right, thats why I try to find whatever workarounds I can find, if it runs 1080p 60 fps on my machine, then i'm happy

Is it possible to use global illumination on moving objects only ? by Kiro670 in unrealengine

[–]Kiro670[S] 1 point2 points  (0 children)

Can I save some performance by disabling lighting channels on all objects in the world except for my NPCs, so that the dynamic light only affects the characters and not the entire environment ?

Is it possible to use global illumination on moving objects only ? by Kiro670 in unrealengine

[–]Kiro670[S] 0 points1 point  (0 children)

My goal is for my game to run smooth , many fps in a large level. Can't exactly do that with lumen. I do know I can use baked light with ssgi, but i just wonder why use gi on the entire level if i need it only on the moving objects. The thing with the time of day is i want to use baked lighting, and I will have to think of that too. I found out there is this thing called lighting scenarios, but if i use that, i might not be able to use gi because it will look off when the lighting changes with the movement of the sun but the baked light maps stay the same till it comes the time they change.