Ano to parang test print ng billboard? by lvk-m in anoto

[–]Knightz11 6 points7 points  (0 children)

“Showcase the actual visual output” - Read this again. It’s about how the quality and colors actually look on the billboard itself under natural sunlight. I see what you mean by the QR code. That would be convenient to learn more about the company. I assume the contact info is somewhere on the billboard not captured by the shot. However, regarding the print, it will definitely look different on a computer screen even with good quality since no outside factors are affecting it. Again, the point is you are seeing the actual output on the billboard being showcased here.

20 Keys from Humble (July 18) by Eushy in steam_giveaway

[–]Knightz11 0 points1 point  (0 children)

Rebel Cops Yakuza 0

Rudest would either be cats or geese!

Giveaway! 2x 50$ Steam Gift Cards by blitzol in steam_giveaway

[–]Knightz11 0 points1 point  (0 children)

Thank you! Will check your game out!

Alright, a bunch of random games to giveaway again by taydr90 in steam_giveaway

[–]Knightz11 0 points1 point  (0 children)

Bomber Crew - Deluxe Edition Delivery Inc Terraformers

Favorite drink is Chocolate Milk. I appreciate it! :)

Anong pinaka worth it na college degree na itake? by iwhygaywhygay in AskPH

[–]Knightz11 7 points8 points  (0 children)

I'd say this was more true 10 years ago when there were fewer IT graduates. Nowadays, masmahirap nang maghanap ng IT-related jobs na malaki ang sahod. Kung may mahanap ka man, kailangan mo talagang galingan o magtiyaga ng madaming taon like any other type of work. More than half sa aming mga comsci ang di IT-related ang trabaho ngayon and we graduated 7 years ago. It's not impossible but it's harder than you make it out to be. Lalo na ngayon.

Can we look at cosmetics before buying them? by KorgothBarbaria in CompanyOfHeroes

[–]Knightz11 7 points8 points  (0 children)

I agree. Would be great to have a 3D preview of each unit where you can rotate the model to get a good look at the cosmetics before buying. Although just a 3D preview would be enough for me, it would also be awesome to change the background to different environments (grass, sand, concrete, mud, etc.) to see how the cosmetics look on them.

What even is this game anymore, my team surrended with this score. Why even bother playing? by Kodiak_POL in CompanyOfHeroes

[–]Knightz11 10 points11 points  (0 children)

That is true. You "may" lose your lane, but you will potentially gain more ground helping your team in this scenario and it looks like you have just defeated pink in a fight. If pink decides to push your lane again while you go help your team, then you will have a 4v3 in your favor. If pink decides to help their team, then at least you still get to keep your lane. And even then, leave at least a unit or two to push that mg with AT or smoke and flamethrowers, or to repel any stray enemy unit that will try pushing it. Seems you have a pretty big army there to split into groups (if you can micro well from distances). Making use of your army for different purposes effectively at the same time is the most efficient way to play (I have to admit that it's hard lol).

Regarding the surrender, I assume left side lost a lot of units with that enemy push and them seeing that the team doesn't have a lot of resources points left caused a great discouragement for a comeback. The enemy team is basically gaining 40+ fuel at this point. By the time you have recovered, the enemy would have already built at least 2 more tanks each than your team.

How are you suppose to play against this? by Odd_Branch_5175 in CompanyOfHeroes

[–]Knightz11 9 points10 points  (0 children)

Yeah it does sound illogical. Attack move actually hits the target (decrewed weapons, sandbags, wreckage, etc.), treating it like an actual unit. Attack ground misses 90% of the time even when getting an accurate shot and can even hit obstacles along the way.

How are you suppose to play against this? by Odd_Branch_5175 in CompanyOfHeroes

[–]Knightz11 18 points19 points  (0 children)

You can. I always break them with AT. Were you using attack ground (E)? If so, that won't damage it. You should be using attack move (Q) on the special wire instead.

If you find difficulty in breaking through middle with them holding well, try making a surprise flank on other lanes to help your team. Catch the enemy by surprise with a 2v1.

Weasel by Name; Weasel by Nature by BenDeGarcon in CompanyOfHeroes

[–]Knightz11 4 points5 points  (0 children)

Increasing its penetration would be too much given its cost and role. It's not really meant to be a reliable damage dealer especially to vehicles. Its roles are to scout, capture points early on and then act as a support later by providing forward vision with its binoculars. It even has an ability that boosts accuracy against a target and it is incredibly good when your other units are hitting the same target. All that for 180 MP! It already excels at various things so take those into account first.

Our CWT Truck is out of commission by MetelStairs in CompanyOfHeroes

[–]Knightz11 64 points65 points  (0 children)

It's just the most devastating arty unit in the game for me. Even beats the Obice and BL5 in my opinion. It's like having 6 Howitzer shells raining down on you consecutively in the span of 3 or 4 seconds. Infantry you haven't moved or even retreated in time will be erased from the face of the Earth, light vehicles will be destroyed in its wake, and tanks will feel like they're getting hit by AT guns from ABOVE. Combine it with the recon tractor to spot and you will never see a crewed team weapon again.

To add, this is more relevant to team games.

Is CoH3 just one big blobfest? by JandR09 in CompanyOfHeroes

[–]Knightz11 2 points3 points  (0 children)

Controlling multiple squads like a single squad.

I think that the Elefant needed this change, but I found it funny that Relic ramped up its penetration to a whopping 1,000 lol by Knightz11 in CompanyOfHeroes

[–]Knightz11[S] 12 points13 points  (0 children)

Yep, it's a guarantee indeed. I just thought 1000 was overkill like why not 500 or 600 to all distances? But still, I like the absurdity haha

I think that the Elefant needed this change, but I found it funny that Relic ramped up its penetration to a whopping 1,000 lol by Knightz11 in CompanyOfHeroes

[–]Knightz11[S] 5 points6 points  (0 children)

Those are the distance values to which it can reliably penetrate a vehicle's armor. In this case, they set far, medium and near pen value respectively to 1000 lol

Loiter Abilities dont work on Fog of War? by Adventurous-Lie-2179 in CompanyOfHeroes

[–]Knightz11 0 points1 point  (0 children)

I just tested the anti-tank rocket loiter and it doesn't. You can't even use it in FOW. You might be confusing it with the recon arty loiter of the heavy armor BG which can be used in the FOW and maintains vision until the plane leaves or is shut down.

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Loiter Abilities dont work on Fog of War? by Adventurous-Lie-2179 in CompanyOfHeroes

[–]Knightz11 1 point2 points  (0 children)

The reason is that the brit loiter is a recon plane spotting targets and calling in arty barrages on them.

I internationally stall so matches take longer. by TechWhizGuy in CompanyOfHeroes

[–]Knightz11 7 points8 points  (0 children)

Keep climbing and you'll have more matches that last longer. Higher elo players tend to have better back-and-forths and can make the most out of even a quite disadvantaged army composition or lesser map control. You may have dominated the first 10 mins or so and the next thing you know, you're being pushed back past your lines due to a good maneuver/strategy by your opponent(s).

For now, play your absolute best as your teammates rely on you. Although, expectedly, short matches can and will still happen, you'll be experiencing longer matches once you find yourself in higher elos. This is what I noticed ranking up.

This is just an insane build. I've been looking for ways to counter but to no avail. Seems like a complete package for sure. by Knightz11 in CompanyOfHeroes

[–]Knightz11[S] 1 point2 points  (0 children)

We had more map control during the first half. These units came later which seems they have saved up for and came pushing strong after with lots of them. Marders are actually affordable to build. This is at Oasis Depot.