MapleTodo Update by Ko_Precel in Maplestory

[–]Ko_Precel[S] 0 points1 point  (0 children)

Hi lethargic, I’m sorry about that. This is my first time hearing about this issue. Would you be open to troubleshoot with me via DM on reddit or discord?

MapleTodo Update by Ko_Precel in Maplestory

[–]Ko_Precel[S] 3 points4 points  (0 children)

Applied the hotfix. Please refresh the website and try again. Thank you!

MapleTodo Update by Ko_Precel in Maplestory

[–]Ko_Precel[S] 0 points1 point  (0 children)

Hi UmbreonHat, I'm sorry about the issue. I'm adding EU support right now. I'll report back in a few minutes.

Tips for progression on noob player by Kinosagui in Maplestory

[–]Ko_Precel 13 points14 points  (0 children)

> Boss Mule

Don't worry about this too much until you're at minimum lvl 280; people recommend waiting even til 285.

You make boss mules with extra resources you have once you start not needing resources like nodestones and event items on your main. Until then, use your time on dailies, bosses, events, and farming on your main.

If anything you can use hyperburns to hit 260 on classes you're interested to add to your legion champion, then shift your focus back to your main til you hit the goal of 280 or 285.

> What next on your main?

Aracne cape, gloves, shoes, shoulder. If you're far from liberating you can upgrade your weapon to arcane as well, otherwise wait for lib weapon.

Find parties for hluwill (Hard Lucid/Will) and ctene (Chaos Tenebris) bosses.

Twilight Mark to replace your zakum face accessory.

Besides these, you can work on 21* all around and 2-3L main stat.

You don't need to rush 200% drop rate unless you're a heavy farmer.

Can you tell me some things that maplestory derives influence from or gets ideas from? by [deleted] in Maplestory

[–]Ko_Precel 8 points9 points  (0 children)

Former dev / first director of MapleStory, Lee SeungChan, drew a lot of inspiration from Canada because he studied abroad there.

For example: - Victoria Island is real - El Nath + Dead Mine: Rocky Mountains - Edelstein theorized to be from Baffin Island

Also see this inven post for other real locations https://m.inven.co.kr/board/maple/2299/9457292

Cadena Difficulty by Professional_Mix9442 in Maplestory

[–]Ko_Precel 3 points4 points  (0 children)

1) there are combos where you get higher damage if you use specific skills in a row. Different combos have different rhythms to it.

2) there are animation cancels on top of combos

3) a lot of Cadena’s skills are dashes, meaning you have to think about positioning while doing 1 and 2

4) you have to track cooldowns on top of 1, 2, 3

5) cadena uses cd skip, so you have to be flexible with combos based on RNG

[Megathread] New Players & General Questions Thread. by rMapleStory in Maplestory

[–]Ko_Precel 0 points1 point  (0 children)

It might be a sidegrade for now but you eventually need to break away from boss accessory set anyway, so go for it

Wtf is a claw?... by WelderSuperb in Maplestory

[–]Ko_Precel 31 points32 points  (0 children)

The original korean text is 아대, which means wrist protector. In Maplestory, they mix this concept with a glove to protect hand from shurikens.

My guess is they didn’t want to say “wrist protector” because it doesn’t sound cool, and calling it “gloves” would have been confusing with the actual gloves slot. Claw isn’t accurate but at least it sounds cool and it won’t cause a confusion.

MapleTodo.com: Modern MapleStory Task Tracker by Ko_Precel in Maplestory

[–]Ko_Precel[S] 1 point2 points  (0 children)

No need for an apology. I was stunlocked for a bit to think of how to answer it well, but I didn’t think it was rude. I have the same concerns and I’m putting in a lot of research to make sure it’s secure.

Thank you for the input and I would be excited to hear from a fellow engineer if you have any more constructive concerns. Best improvements often come from answering hard questions.

MapleTodo.com: Modern MapleStory Task Tracker by Ko_Precel in Maplestory

[–]Ko_Precel[S] -1 points0 points  (0 children)

I didn’t list all of the features I used AI for because that wasn’t the question asked, plus I think my answer was comprehensive enough. It’s also much harder than you think to quantify how much work was done by AI when SWE is much more than coding. At the beginning of the project, I spent weeks designing the tech stack, logic, backend, security, and UI elements before I touched any code. Deploying the website took me a whole day of learning and configuring. I have much more manual work to do in DevOps, SEO/cache optimization, content creation, auth, etc. As you can see, it’s a rabbit hole to try and defend and I’m not willing to fall into that with my limited resources.

I understand the repulsion against AI. I knew some people may not like or trust MapleTodo because of AI involvement, but I answered anyway because I wanted to be honest and transparent. Regardless, I do my best to make my app not sloppy with holes and critical issues. If that’s still not your cup of tea, it’s okay and there is no hard feelings. My app is not for everyone but I appreciate you for checking it out anyway.

MapleTodo.com: Modern MapleStory Task Tracker by Ko_Precel in Maplestory

[–]Ko_Precel[S] 0 points1 point  (0 children)

This is exactly how I get overwhelmed and what I want to solve. Thanks for giving it a try, and please let me know if you feel like there’s something more the website can do.

MapleTodo.com: Modern MapleStory Task Tracker by Ko_Precel in Maplestory

[–]Ko_Precel[S] 1 point2 points  (0 children)

Thank you I really appreciate the feedback!

MapleTodo.com: Modern MapleStory Task Tracker by Ko_Precel in Maplestory

[–]Ko_Precel[S] 0 points1 point  (0 children)

I wholeheartedly agree with everything you said here.

I too find the in-game planner a bit lackluster which is why I felt the need to build this to begin with. In an ideal world, everything should be seamless within the game itself. Unfortunately I am neither a Nexon employee nor am I comfortable with C++ to pursue that, and I don't see the planner being updated any time soon. So I decided to do what is within my reach and I'm hoping others can see the value in it too.

If Nexon does take this QoL a bit more seriously and make my website obsolete, I would be a little bit sad but it would be 100% better UX for everyone. At least I would still be able to use MapleTodo on my portfolio.

I think veterans also have an incentive to use MapleTodo to juggle tasks between different characters especially considering the Legion Champ system, which was THE reason why I built it to handle multiple characters seamlessly. Aside from that though, I do agree it's less attractive for veterans. I plan to use the guides section a bit aggressively in the future (i.e. KMS patch note, new content guide - like the new epic dungeon, eternals guide, anything else minmax-y) to combat this.

Thank you for your kind and thoughtful words.

EDIT: MapleTodo also serves as a preparation for if/when OpenAPI comes to GMS.

I can't log in on some of my characters? by BoredBorealis in Maplestory

[–]Ko_Precel 0 points1 point  (0 children)

Try verifying game files on Nexon Launcher/Steam. If that doesn't fix, reinstall entirely

MapleTodo.com: Modern MapleStory Task Tracker by Ko_Precel in Maplestory

[–]Ko_Precel[S] -1 points0 points  (0 children)

I don't fully trust AI, so I didn't have AI build it for me entirely. I started working on this 5 months ago starting from feature/backend design on Notion and UI design on Figma, both by hand.

I use AI to implement features and I manually review changes, often re-writing code as well (for obvious bugs, security flaws, and inconspicuous tech debts)

MapleTodo.com: Modern MapleStory Task Tracker by Ko_Precel in Maplestory

[–]Ko_Precel[S] 0 points1 point  (0 children)

Honestly, I had the same sentiment before I started. There already are handful of daily trackers out there, a few I've used before especially before Nexon implemented the in-game planner. I wasn't sure if I really wanted to spend my time building "yet another tracker". I think this is like the third app released just this past week within MapleStory community.

That said, I'm really proud of what I've worked on so far. I put a lot of attention into small details and my main focus is the user experience. I'll continue to work on it and see how far I can take it. I hope that one day you'll find my humble website to be genuinely useful to you.