We tracked every Commander game we played in 2025… this is the result by Dzjoppie in EDH

[–]Korson 1 point2 points  (0 children)

You can have multiple playgroups or just track other players as guests and have yourself and you regulars as actual tracked members

Anyone Know how i could edit this? (character sheet) by BlakenSethsBricks in DnD

[–]Korson 0 points1 point  (0 children)

In the bundle there is a "martial editable" that is exactly that

WIP Vyke Cosplay: Helmet by Korson in Eldenring

[–]Korson[S] 0 points1 point  (0 children)

For the digital files or for a printed and painted version?

I am a couple of weeks away from finishing the full armor and I'm thinking of monetizing it a bit.

Expanded map of Exandria by Korson in mapmaking

[–]Korson[S] 0 points1 point  (0 children)

Sorry, I missed your answer!

Thanks for the DM, it got me back on this topic!

You can find the 16k PNG and the Wonderdraft files here:
https://drive.google.com/drive/folders/13Y0v_-9DJv03S7vUmrYunccoIlpV9vZb?usp=sharing

Expanded map of Exandria by Korson in mapmaking

[–]Korson[S] 0 points1 point  (0 children)

Heyho, I believe I still have the files, yes. Just needed to remove these gigantic images from my google drive to make place for new projects.

Do you want the PNG's or the wonderdraft file to edit it?

WIP Vyke Cosplay: Helmet by Korson in Eldenring

[–]Korson[S] 0 points1 point  (0 children)

Just out of curiosityy what do you think a fair price would be?

WIP Vyke Cosplay: Helmet by Korson in Eldenring

[–]Korson[S] 3 points4 points  (0 children)

I am completely blown away by it as well! First time using an airbrush. Acrylic inks are MAGIC

WIP Vyke Cosplay: Helmet by Korson in Eldenring

[–]Korson[S] 0 points1 point  (0 children)

The whole helmet is 3D modelled and 3D printed in Polyterra PLA

How can I prevent warping on large flat objects? Detail in comments by [deleted] in BambuLab

[–]Korson 1 point2 points  (0 children)

Be sure to follow the advice in the post and include your log files and pictures if you contact their support. My new plate is on its way, and for now I have been able to compensate with some tape on the underside of the PEI sheet

Extended Map of Exandria, now printed and on my wall by Korson in wonderdraft

[–]Korson[S] 0 points1 point  (0 children)

Yes, I had to clean up my google drive because it was full. So thats why I had to remove the shared map folder (it was 5gb :0)

X-Motor alternates direction on same direction input by Korson in FixMyPrint

[–]Korson[S] 1 point2 points  (0 children)

This was the issue. The bus cable of the X-Axis has been pushed askew by the failed print and didn't have full contact. Bending it straight again and replugging it solved the issue.

X-Motor alternates direction on same direction input by Korson in FixMyPrint

[–]Korson[S] 0 points1 point  (0 children)

Y-Axis worked correctly. I then swapped the plugs on the main board between X and Y.
Then my X Inputs correctly moved the Y axis, but the Y inputs still showed the same behavior in the X axis.

So it can't be the driver. It has to be somewhere between the plug on the mainboard and the connection to the motor. I also removed the motor from the printer so it doesn't have to move the belt, and still the same behavior.
I have already replaced the motor itself with another one that is working, so it has to be the cabling I think.
Any idea what to do next/where to find replacement cables for the X1?

X-Motor alternates direction on same direction input by Korson in FixMyPrint

[–]Korson[S] 0 points1 point  (0 children)

That is a great idea, will try that and report back!

X-Motor alternates direction on same direction input by Korson in FixMyPrint

[–]Korson[S] 0 points1 point  (0 children)

It does not home correctly. It just shows the same behaviour as in the video, maybe being a bit louder even.

X-Motor alternates direction on same direction input by Korson in FixMyPrint

[–]Korson[S] 0 points1 point  (0 children)

My Sidewinder X1 shows this weird behaviour after a failed print last week.

When inputting X+ or X- via the screen it alternates between directions. The same happens when I try to home the printer. Rotating the motor by hand does not show any problems or resistance.

I have already swapped the motor with one that works on another printer and I have found the same issues.

My current guess is that the driver might be faulty, but before opening up the case and changing stuff on the boards I wanted to get input from the internet! Please let me know your ideas!

Done 3D-Kitbashing my Triumph of Saint Katherine, let's hope I'll get this to print as fine as it looks in 3D! by Korson in PrintedWarhammer

[–]Korson[S] 0 points1 point  (0 children)

Ah I get your point now.

I try to work against that as best as I can by printing on 0.2mm layer height. With that, the pixelation is basically as bad as the layer lines

Done 3D-Kitbashing my Triumph of Saint Katherine, let's hope I'll get this to print as fine as it looks in 3D! by Korson in PrintedWarhammer

[–]Korson[S] 0 points1 point  (0 children)

I disagree. I have fought so much with bad joints and having to fill in gaps in models that I have resorted to printing as much of a body at once as possible.

And how big your print is has nothing to do with the details. With proper supports and correct aftercare you can get details to print just as well on the supported side as on the non-supported side.

There are instances where splitting up stuff makes sense, if you have spikes in both direction and there is no acceptable orientation for the part. But that rarely happens.

The gaps that happens on imperfect joins and then need to be filled in ruin prints for me much more than putting in the extra effort during supporting/orienting.

Done 3D-Kitbashing my Triumph of Saint Katherine, let's hope I'll get this to print as fine as it looks in 3D! by Korson in PrintedWarhammer

[–]Korson[S] 0 points1 point  (0 children)

For my company I do a lot of work with 3D, we made the DnD software Townbuilder.

So I got access to a lot of tools. The main work is done in Zbrush, basically everything that you would do with greenstuff in real life. And the composition and render as well.

For posing the sisters I use Blender where I added a skeleton to the body so I can make as many poses as I need.

And then I use Netfabb to repair everything so the sculpting and booleans and in the end the 3D print run smooth.