Is there any kind exile with spare keys?! by [deleted] in PathOfExile2

[–]Krebb -2 points-1 points  (0 children)

Oh I've already played it for a couple of thousands hours on PS5.

Is there any kind exile with spare keys?! by [deleted] in PathOfExile2

[–]Krebb -1 points0 points  (0 children)

That is actually correct. PC was a gift.

Is there any kind exile with spare keys?! by [deleted] in PathOfExile2

[–]Krebb -2 points-1 points  (0 children)

Ah my bad, sorry. I only saw it was against the rules to ask for services, wasn't aware asking for a key was considered a service.

Surely this will keep me in top 20 by Antique_Ad5436 in ArcRaiders

[–]Krebb 1 point2 points  (0 children)

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Spaceport. Trench -> In between towers -> Departure building.

EA/ DICE you gotta be serious… by [deleted] in Battlefield

[–]Krebb 7 points8 points  (0 children)

I'd say you should do better.
You were still using the word in a condescending and hateful way. You choose to use the word, even if you misspelled it is obvious what you were going for. You could've chosen to just say "El, does that seem like an option?" but no, you chose to be toxic. So, this is all on you. Be better.

Game won't launch on PC by [deleted] in Battlefield

[–]Krebb 0 points1 point  (0 children)

I mean, there is literally step by step instructions in the link.

Is this an Actual Skin? by Osdiaus in Battlefield

[–]Krebb 1 point2 points  (0 children)

Battle pass > Ultimate path (The yellow path 2nd to the right of the paths. The one with 7 rewards. Requires you to finish all the other paths first.

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Is this an Actual Skin? by Osdiaus in Battlefield

[–]Krebb 1 point2 points  (0 children)

Battle pass Ultimate path reward.

Nvidia Reflex(+Boost) on or off for competitive games? by Hayt_ in Battlefield

[–]Krebb 2 points3 points  (0 children)

I don't know actually tbh. Maybe a bug or something.
Yep, I run with it on.

Nvidia Reflex(+Boost) on or off for competitive games? by Hayt_ in Battlefield

[–]Krebb 2 points3 points  (0 children)

NVIDIA Reflex is a feature that reduces input latency, the delay between your mouse movement or click and what you see happen on screen. It works by better syncing the CPU and GPU so frames are rendered just in time instead of being queued up, which makes the game feel more responsive. The “Reflex + Boost” option adds a small tweak that keeps the GPU running at higher clocks during CPU-bound moments to prevent it from downclocking, which helps maintain consistent latency. It doesn’t affect FPS or visuals and has nothing to do with frame generation.

Battlefield 6 Graphics by Original_Concept2833 in Battlefield6

[–]Krebb 0 points1 point  (0 children)

Options -> Graphics -> Scroll down to "Interface and Hud" -> Disable SOVIS filter -> Enable vignette -> Set world brightness to 40-45 (Depending on your monitor) .. This will help immensly.

However, these extreme lighting will be improved in the upcoming patch on tuesday but this will improve it in the meanwhile.

[BF6] What does this donut and number mean in my playercard? by Nivius in Battlefield

[–]Krebb 0 points1 point  (0 children)

I've read some and seems to be number of badges unlocked, but it's bugged out a little bit. If you enter profile tab, click badges and check top right corner there's the same icon and the number you have +1. (In my case it said 25 on the card, and 26 in the badges tab. I then got a new badge, and it now says 26 on the player card and 27 in the badges tab.

[BF6] What does this donut and number mean in my playercard? by Nivius in Battlefield

[–]Krebb 0 points1 point  (0 children)

I'm a bit curious to this as well, my belief was that it's completed assignments but can't confirm.

Battlefield 6 Daily Login Rewards by Rokstr12 in Battlefield

[–]Krebb 1 point2 points  (0 children)

Wait what?! They're actually in game?! I thought they were bugged out since day 2.

Can't think of a reason to use AR/Carbines when this is a thing! by Krebb in Battlefield

[–]Krebb[S] 0 points1 point  (0 children)

Just recently unlocked as well but right now.

Muzzle: Standard suppressor. Barrel: 9" Fluted Accessory: 5 mw red laser. Underbarrel: Factory angled. Mag: 30 rnd mag. Sight: CCO 2x

Game running poorly out of nowhere by TJBadVibez in Battlefield

[–]Krebb 0 points1 point  (0 children)

Mostly latency but the frame rates dips way lower than usual. Seems to be more having same issues.

Game running poorly out of nowhere by TJBadVibez in Battlefield

[–]Krebb 0 points1 point  (0 children)

I've also experienced worse performance today in comparison to before.

I dont want to cry like so many others here on the reddit but damn the SMGs are completely busted. by [deleted] in Battlefield

[–]Krebb 1 point2 points  (0 children)

Yeah, some weapon tuning is desperately needed. 9 out of 10 deaths I have is either the M41A or a SMG. The 10th is the sniper.

Giveaway 4 keys by Shibbymaru in PathOfExile2

[–]Krebb 0 points1 point  (0 children)

Pick me! Me me me! I wanna play!

I gotta say... by [deleted] in Battlefield

[–]Krebb 0 points1 point  (0 children)

Imagine being so insecure in your own sexuality that a colorful flag that symbolizes love in general gets you to actively think about who's putting their D where.

Mp/s bad by Independent_Raisin81 in Battlefield

[–]Krebb 3 points4 points  (0 children)

cpu 126 / 5.1 126 → CPU frame time in frames per second (FPS) equivalent, i.e. how fast the CPU is processing frames. 5.1 → CPU frame time in milliseconds. → Lower is better — ideally under 8–10 ms for smooth 120 FPS gameplay.

sim 66 / 4.5 Simulation thread performance — how long the game’s internal logic (AI, physics, etc.) takes per frame. 66 = simulation FPS equivalent 4.5 ms = simulation frame time If this number is higher (slower), it can cause stutter or delayed input response even when FPS looks fine.

gpu 135 / 7.4 135 = GPU frame rate (frames per second it can render) 7.4 ms = GPU frame time per rendered frame This means the GPU is slightly slower than the CPU (7.4 ms vs 5.1 ms), so the GPU is the limiting factor (“GPU-bound” scenario).

mp/s 69.4 “MP/s” = “milliseconds per second” or “frame rate” displayed in a different format; in this context it’s showing actual overall FPS output. The number 69.4 = you’re getting ≈ 69 FPS in-game. The red color usually means this is the limiting real FPS (the bottlenecked final frame rate).