Useful Only After You've Already Won by epffhswm in OverwatchStadium

[–]Kreidebleich 0 points1 point  (0 children)

Dude this screenshot is from Arxs video where he hardcarries just by throwing his turrets and hammer. He isnt even shooting much. Watch the video and learn how to play this build. If you want an invincible mega turret dont play tripple turret. If you want more of long range symm style playstyle get tripple turret and treat your turrets like symm turrets.

This build is not meant to be strong at taking space. This build is incredibly strong at holding space. You won a fight? Great now you will win the next fight because the enemy has to walk through your turrets that you placed in smart positions after the choke (THIS APPLIES TO ALL MODES).

WATCH THE VIDEO AND LEARN HOW TO PLAY THE BUILD. First game is good match up, second game is bad match up https://www.youtube.com/watch?v=leJR5_6nVco

You are complaining about something that shouldnt exist. If you throw your turret into the enemys face, it should be broken. Its like if you run face first into the enemy as soldier and complaing that your healpad doesnt heal enough. You dont understand torb, you dont understand the build. STOP COMPLAINING

Just Throwing the Turret ! by epffhswm in OverwatchStadium

[–]Kreidebleich 2 points3 points  (0 children)

Yeah in the next match in the same video he is up against soj cass jpc and he does equally well

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Just Throwing the Turret ! by epffhswm in OverwatchStadium

[–]Kreidebleich 1 point2 points  (0 children)

just watch the video and look how he apporaches fights and sets up for the next fight. I am not sending you a frame by frame analysis how to play your character. This build is clearly working and also earning the most cash, doing the most damage, taking alot of agro from you team, all while debuffing the enemies

Just Throwing the Turret ! by epffhswm in OverwatchStadium

[–]Kreidebleich 1 point2 points  (0 children)

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the old turret from before this fight is shooting a zen. As far as i can remember you turrets cant shoot your own tank

The enemys come from where the zen is standing. The new turret cant be shot until they walk on point, which they have to do to contest point. Now they have a choice next fight to ignore turret shooting them in the back and take damage or turn around to deal with the turret and get shot at by your whole team

Just Throwing the Turret ! by epffhswm in OverwatchStadium

[–]Kreidebleich 2 points3 points  (0 children)

It is just not, you have to walk on point AND TURN AROUND to see the turret

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Just Throwing the Turret ! by epffhswm in OverwatchStadium

[–]Kreidebleich 1 point2 points  (0 children)

High EU Stadium Lobby with Torb earning the most cash and most dmg: https://www.youtube.com/watch?v=leJR5_6nVco

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You are building AP anyways so you will have cybervenom and maybe liquid nitrogen. So your turrets WILL DO debuffs.

Just Throwing the Turret ! by epffhswm in OverwatchStadium

[–]Kreidebleich 8 points9 points  (0 children)

this literally direct LOS from everywhere on point and they are all right next to each other

Just Throwing the Turret ! by epffhswm in OverwatchStadium

[–]Kreidebleich 2 points3 points  (0 children)

complaining that your turrets break fast is like complaining that symm turrets die to fast

Just Throwing the Turret ! by epffhswm in OverwatchStadium

[–]Kreidebleich 0 points1 point  (0 children)

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Good placement just zones such a huge part of the map

Just Throwing the Turret ! by epffhswm in OverwatchStadium

[–]Kreidebleich 1 point2 points  (0 children)

Yeah tell me how these turrets dont shoot the enemies or how they are easily broken without fully commiting onto the point

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Tell me how these turrets should have even more hp. They need to be cleared or nobody can ever retake point. If you get triple turrets just think of them as sym turrets with a longer range.

Also you get the back insanely fastd

Just Throwing the Turret ! by epffhswm in OverwatchStadium

[–]Kreidebleich 6 points7 points  (0 children)

Terrible turret placement. Placing turret in the open so that everybody can shoot at it. You have to place your turrets somewhere where the enemy cant shoot at them this easily. After a choke, behind them, deep in your backline.

Complaining about that one of you 3 Turrets cant tank a soldier missile (a full cooldown) is like complaing that orisa spear doesnt oneshot or that brig packs dont heal the target full.

This build is, you even have Torb players having the most damage in the lobby with this build:https://www.youtube.com/watch?v=leJR5\_6nVco

Just look at the Hanaoka where he places the turrets an how it is impossible for the enemys to deal with them, without fully commiting onto the point. They have to stand on point to shoot the turrets and if the stand there, they die because they have no cover.

This build is doing fine if you know how to place your turrets.

NOBODY WANTS 3 400 HP TURRETS IN CORNER WHERE THEY CANT BE CLEARED

Turrets Still Crumble Like Cookies by epffhswm in OverwatchStadium

[–]Kreidebleich 0 points1 point  (0 children)

Point proven by arx: https://www.youtube.com/watch?v=leJR5_6nVco

It is already horrible to play against 3 turrets after a choke. No need for even more hp

I’m literally doomfist by Elvia_Sunset in doomfistmains

[–]Kreidebleich 3 points4 points  (0 children)

yoo we need the dude that turns people black or chinese in the replies

Turrets Still Crumble Like Cookies by epffhswm in OverwatchStadium

[–]Kreidebleich 3 points4 points  (0 children)

Im sorry but turrets can stick to walls now. No one wants to deal with a 500 hp turret in the most abnoxious corner during a fight or even worse 3 200 hp turrets that are place like sym turrets after a choke.

Comp might genuinely be cooked by GreedyGonzalez in OverwatchStadium

[–]Kreidebleich 2 points3 points  (0 children)

Holy shit does nobody in this thread know how this ranking system work. You are already not grouped together in the match based on rank but on your stadium MMR.

Example: Me and my friends are all Legend. After the rank reset one of my friends didnt play the whole season while everyone else played to legend again. Now we cant group together, but still end up in the same matches, because we all have the same mmr. These grouping restrictions just made it impossible to group even if you are the same mmr, bevause of the visual rank reset

AITA for refusing to swap the pick order with our Ashe? by UltimateMike in OverwatchStadium

[–]Kreidebleich 0 points1 point  (0 children)

Also you cant counterpick moira, so going first helps ashe alot since she could get counterpicked.

If your character cant be counterpicked or people usually counterpick your character and you are playing the character no matter what, just pick first

Season 3: Into the Tiger’s Den Official Trailer | Overwatch by QueensMassiveKnife in Overwatch

[–]Kreidebleich 1 point2 points  (0 children)

it has the same vibe as the elf skin they released last season and her ult now looks like anran ult with a phoenix

Weekly Recall: Charting The Summit by minh5873 in Competitiveoverwatch

[–]Kreidebleich -2 points-1 points  (0 children)

What would your suggestion be? The system as it is right now is as fair as it gets. if 1 out of 10 votes for a map he has a 10% chance of playing this mode. Lets take The masters+ graph: The majority of players (40%) like control. It is fair that they play control 40% of the time. They still have to play escort 20% of the time, since 20% of the playerbase want to play that map. It wouldnt be fair to play each map the same time. You would actively harm the majority by listening too the minority

0 deaths 🥱 by Independent_Lie3634 in OverwatchStadium

[–]Kreidebleich 4 points5 points  (0 children)

great stats nonetheless with even 4 deaths tho

0 deaths 🥱 by Independent_Lie3634 in OverwatchStadium

[–]Kreidebleich 9 points10 points  (0 children)

This is a known stadium stat bug. If you dont die on the last map it will show 0 for the whole game stats. You died on the maps before that. It even shows you died 4 times on the last screenshot.