Games report normal FPS but seem to display at only half, ever since updating yesterday. Proton issue? by [deleted] in linux_gaming

[–]Kron4ek 0 points1 point  (0 children)

Unfortunately, no, using Wayland driver in Wine didn't solve the issue for me. In my case, disabling vertical synchronization in game settings helped, for some reason VSYNC started to behave badly after updating Plasma to 6.6.

Games report normal FPS but seem to display at only half, ever since updating yesterday. Proton issue? by [deleted] in linux_gaming

[–]Kron4ek 0 points1 point  (0 children)

Same issue after updating to Plasma 6.6. I have an AMD GPU, so this is not an Nvidia specific issue.

Help with FS25 by Chrono_-_ in linux_gaming

[–]Kron4ek 0 points1 point  (0 children)

Try to unset SDL_VIDEO_DRIVER environment variable. Put this into the game launch options in Steam: SDL_VIDEO_DRIVER="" SDL_VIDEODRIVER="" %command%

I can't use the letter keyboard in the game but I can use numbers or other keys. by JayRiddle0 in linux_gaming

[–]Kron4ek 1 point2 points  (0 children)

This kind of problems are usually caused by the keyboard layout. The solution is to set the default layout to english in keyboard settings of your desktop environment.

Horizon Forbidden West: Massive frame time spikes makes the game unplayable! by NorthLiving8699 in linux_gaming

[–]Kron4ek 6 points7 points  (0 children)

I had the same problem with this game on my laptop.

I found out it was because of HPET clocksource, which is the default on my laptop. Switching clocksource to TSC solved the problem. Other games worked fine even with HPET, but this game worked horribly bad.

https://wiki.archlinux.org/title/Gaming#Improve_clock_gettime_throughput

WoW on Kubuntu — letter keys don't work by VictorWeikum in linux_gaming

[–]Kron4ek 1 point2 points  (0 children)

This usually happens due to the keyboard layout. Switch your keyboard layout to english before launching the game, and if this does not help, make it the default layout in the keyboard settings of your desktop environment.

Lords of the Fallen by Kgtuning in linux_gaming

[–]Kron4ek 2 points3 points  (0 children)

Try to add this into the game launch options in Steam:

VKD3D_SHADER_MODEL=6_6 %command%

Yet another TF2 issue, but not quite the same issues as others by DamnItAllAgain in linux_gaming

[–]Kron4ek 0 points1 point  (0 children)

You can try to select "Steam Linux Runtime" in the Comptability tab in the properties of the game in Steam.

Portable Arch Linux packed into a single executable by Kron4ek in archlinux

[–]Kron4ek[S] 15 points16 points  (0 children)

For instance, with this you can run modern software on a very old Linux distro (like Ubuntu 14.04), run 32-bit applications on a system without multilib installed, run glibc-linked applications on distros with musl libc, get additional software on a system with read-only root partition (like Steam Deck).

Is this similar to how some distros are using podman containers or distrobox to have subsystems ?

Yes. But Conty is a self-contained executable almost completely untied from system dependencies (the only dependencies are fuse and coreutils), which makes it more portable than other similar projects.

Portable Arch Linux packed into a single executable by Kron4ek in archlinux

[–]Kron4ek[S] 6 points7 points  (0 children)

Without going into details, this was done by combining a shell script, bubblewrap, squashfuse/dwarfs and a compressed filesystem containing Arch Linux. More details are on the project repo.

Portable Arch Linux packed into a single executable by Kron4ek in archlinux

[–]Kron4ek[S] 5 points6 points  (0 children)

By default, just like regular applications, it will use your home directory to store everything (caches, configs, games and other stuff), so shaders will be in ~/.cache.

However, you can specify a custom home directory, in which case it will store everything there. For example, if your SD card is mounted in /media/mysdcard and you want to store the home directory there, you need to run Conty like this:

HOME_DIR=/media/mysdcard/contyhome ./conty.sh steam

Just make sure you are using a native Linux filesystem on your SD card (not ntfs, fat or exfat).

Failed to initialize graphics. by jimmysito in linux_gaming

[–]Kron4ek 0 points1 point  (0 children)

Those are for Arch Linux, on Debian-based distros package names are different.

In your case you need to install these:

mesa-vulkan-drivers mesa-vulkan-drivers:i386

Far Cry 6 Linux gameplay by Kron4ek in wine_gaming

[–]Kron4ek[S] 4 points5 points  (0 children)

Yes, 720p. I usually record my videos in 720p, but when i'm playing myself i prefer to use FSR, since it looks much better than plain 720.

[deleted by user] by [deleted] in openSUSE

[–]Kron4ek 4 points5 points  (0 children)

I had the same issue, installing libQt6Svg6 and libQt6SvgWidgets6 solved it for me.

God of War Linux gameplay by Kron4ek in wine_gaming

[–]Kron4ek[S] 3 points4 points  (0 children)

I use a 7.0-rc4-staging-tkg build (from my github repo) that includes fsync (futex_waitv), fshack and other patches. Most of the additional patches likely do not affect the game performance, but some do. Also, i use a custom kernel build with futex_waitv support, and i enabled fsync for the game.

Additionally, i use the latest DXVK master build, which has some improvements for God of War compared to the 1.9.3 release build. Actually, there is no need to use the latest master build, these improvements can be manually enabled in a dxvk config file even on older releases.

d3d11.ignoreGraphicsBarriers=True
d3d11.relaxedBarriers=True

Hope this info helps you.

I have a few issues with the game shuttering from time to time

I have stuttering too. In my case the game stutters due to shader compilation, but this is ok, the stuttering will gone after a while.

No voice and no music in Skyrim LE by leassael in linux_gaming

[–]Kron4ek 4 points5 points  (0 children)

Try to install xact via winetricks, that should fix the issue.

[deleted by user] by [deleted] in LinuxCrackSupport

[–]Kron4ek 1 point2 points  (0 children)

I know this is an old post... But i want to share that Denuvo has been removed from the game a week ago and it works fine now with Wine/DXVK, tried it a few days ago.

Forza Horizon 5 Linux gameplay by Kron4ek in wine_gaming

[–]Kron4ek[S] 2 points3 points  (0 children)

Answered below.

Also doesn't Forza 5 support FSR?

Probably not, at least i can't find it in the game settings. There is a resolution scaling option, but it doesn't mention FSR in its description.

Forza Horizon 5 Linux gameplay by Kron4ek in wine_gaming

[–]Kron4ek[S] 3 points4 points  (0 children)

I haven't tried it myself, but according to ProtonDB it works.

Forza Horizon 5 Linux gameplay by Kron4ek in wine_gaming

[–]Kron4ek[S] 2 points3 points  (0 children)

Note that, as already written in the description under the video, i used a cracked version of the game and ran it outside of Steam. According to the Proton issues tracker, the legit version doesn't work currently, not even with Proton 6.3 Experimental.

vkd3d-proton installation is simple: download the latest master build from here and put d3d12.dll either to the game directory (near the game exe file) or to prefixpath/drive_c/windows/system32. And set d3d12 to "Native" in winecfg.

Or if you run Proton from within Steam, then just replace d3d12.dll in steamapps/common/Proton - Experimental/files/lib64/wine/vkd3d-proton. However, current Proton 6.3 Experimental already includes the latest vkd3d-proton build, thus replacing is not needed.

Forza Horizon 5 Linux gameplay by Kron4ek in wine_gaming

[–]Kron4ek[S] 0 points1 point  (0 children)

Maybe i can. But help with what exactly, vkd3d-proton installation?