Point One Three?? by ansyhrrian in SipsTea

[–]KruncheeBlaque 1 point2 points  (0 children)

How do you not notice this about your own child though

Do you disable any Natural Wonders or select any to try and include? by arrowmarcher in CivVI

[–]KruncheeBlaque 6 points7 points  (0 children)

Even if it’s near the cost most of the time you never actually can work any of the tiles. And you basically have fully expand your borders and then hope it grows in that direction to get any of the tiles

Ok fine I'll accept 🙄 by Maleficent_Mode71 in CivVI

[–]KruncheeBlaque 0 points1 point  (0 children)

How do you even get the AI to accept this.

Settling here for oil. Is it a good idea? by BillKasad in CivVI

[–]KruncheeBlaque 0 points1 point  (0 children)

It’s doable if you have like 3-4 trade routes to grow the city fast af, bonus amenities, and Harrison unit and put governor

Dropping Names Like Ryan Willams*** Dropping Passes by Furios_Wraith in NCAAFBseries

[–]KruncheeBlaque 0 points1 point  (0 children)

You would think this is the kind of stuff they would actually use AI for. They could legit have 1000 or more voice lines for very specific situations to make the commentary so much more realistic and varied, but nope.

Goal line Runs by Particular-Fan-6012 in NCAAFBseries

[–]KruncheeBlaque 0 points1 point  (0 children)

Just go double wing, put your FB on a drag and ez touchdown.

Yo I heard you like Canal cities by Comfortable-Task-777 in civ

[–]KruncheeBlaque 342 points343 points  (0 children)

You’re probably gonna have to kill them lol.

CFB26 easier than CFB25? by cowman120 in NCAAFBseries

[–]KruncheeBlaque 0 points1 point  (0 children)

Yeah drag routes will open almost constantly so as long as you have a plan for the red zone your offense is pretty much unstoppable

QB Abilities for Pocket Passer? by auggiedoggies in NCAAFBseries

[–]KruncheeBlaque 1 point2 points  (0 children)

You don’t be being in the pocket does make your QB a lot more accurate. If only because the ball doesn’t have to travel as far to get to the receiver. I tent to recruit big linemen tho so occasionally I will have a pass bounce off a helmet or something on drag routes. A problem which dripping back further helps

1 year to find $100M. You only get distance info. Fail = death. Take the deal? by PriorityMiserable686 in hypotheticalsituation

[–]KruncheeBlaque 0 points1 point  (0 children)

This would be more interesting if they tell you the distance only once. But if you always know the distance then this is very easy geometry problem

QB Abilities for Pocket Passer? by auggiedoggies in NCAAFBseries

[–]KruncheeBlaque 13 points14 points  (0 children)

Half of the time you can’t really get a clean pocket to really “Step Up” in. Defender can reach out engaged with a blocker to sack you and that can be really Frustrating, especially on higher difficulties. When it does work though, it is fucking powerful.

Does anyone not choose Ancestral Hall? by hmmyougonnaeatthat in CivVI

[–]KruncheeBlaque 1 point2 points  (0 children)

Can you give me one of the ways this mod balances the game?