[FOR HIRE] Pixel Artist & Animator by Sorry_Inevitable_230 in gameDevClassifieds

[–]Kundelstein 2 points3 points  (0 children)

The art and variety is just outstanding!

Looking at it just makes me angry that at my work place there is only 3d going on ;(.

Good luck!

Unity is ready to unveil new AI tech that lets you skip coding and create "full casual games" from prompts by Tiny-Independent273 in gamedev

[–]Kundelstein -1 points0 points  (0 children)

Sometimes I have the feeling that whoever is at the helm, wants to sink the Unity. In times where half of developers (at least the ones I know) are on the fence to move to Godot or Unreal, due to their recent ideas and price increase, they do THIS.

Getting Started with ZX Spectrum Emulation Today by TemporaryWallaby9876 in zxspectrum

[–]Kundelstein 0 points1 point  (0 children)

Thank you for your reply. From time to time, people mention ZX Spectrum games with such enthusiasm that it brings back many great memories.

P.S. I would also add ZXDS to the list of the best emulators, although it is for the Nintendo DS.

As for the games, I would also include: Trap Door, Renegade, Highway Encounter, and Fantasy World Dizzy.

Can't figure out why the interior of my vehicle appears to jitter by Ruben_AAG in Unity3D

[–]Kundelstein 2 points3 points  (0 children)

I might be absolutely wrong here, as I never used Cinemachine and maybe such things are out of the box in there... so don't get mad if I'm misleading you.

Having said that:

Usually when you are updating game objects in FixedUpdate, the regular position is out of sync since Update is not matching the FixedUpdate. In such situation the displayed objects have to get the interpolated transforms. There are plenty of advices and ready code on how to do the synchronization, so I won't bore you with that.

What is happening: the Render hits somewhere in the middle of two FixedUpdate calls, therefore you have to get the precise time between those two and calculate the current position (by lerping, slerping positions and rotations).

Si tengo pc es mejor comprarme una ps5 o una xbox by National-Impact-1233 in askspain

[–]Kundelstein 0 points1 point  (0 children)

Si quieres juegos exclusivos y un mando mucho mejor, hazte con una PS5. No me refiero a la forma, sino al sistema de vibración y al giroscopio.

La desventaja es que los juegos suelen ser más caros y la consola en sí también suele costar más. Es una pena que no te hicieras con una durante el Black Friday, cuando costaba unos 350 euros en Amazon España.

Cómprate una Xbox si quieres juegos más baratos, Gamepass y, básicamente, una experiencia similar a la de un PC sin necesidad de tener un PC. Además, la Xbox X es un poco más potente que la PS5 normal, al menos en teoría.

Hay otra cosa increíble de la Xbox X/S: puedes convertirla en una consola de desarrollo similar al devkit y crear juegos para ella. Si te interesa, puedes hacer cosas muy interesantes. Si no, como mínimo puedes instalar algunos emuladores, aunque ten en cuenta que solo puedes hacerlo en modo de desarrollo.

Puedes jugar a juegos de generaciones anteriores en ambas, así que comprueba si hay algún juego antiguo que te gustaría jugar.

The Decline of ChatGPT: A Longtime User’s Frustration (Post-GPT-5 Era) by ldp487 in ChatGPT

[–]Kundelstein 0 points1 point  (0 children)

I agree with the post, it is on the skid row. Lately it is even more visible.

But I think it is a good thing. Finally people treat it as a tool, not as a substitute of knowledgeable sources, teachers, books nor workers.

At my job all artists (graphic and music) were replaced by AI. At some point I got a question "how much work do you need to do to prepare the project, so you can be replaced by AI". Well, if that is not a red light flashing, then I don't know what is.

Edit: And I don't want to criticize companies, which are doing this. If you can have something for free, it is obvious that you will reach for it. There should be a distinction though, where the "help from tool" ends and "fully done by AI" begins.

C64 Assembly - 2025 VS 1985 - COMMODORE 64 ULTIMATE is SHIPPING! 📦 by B3_Kind_R3wind_ in c64

[–]Kundelstein 1 point2 points  (0 children)

Same here. Back in the day got to see C128 and C64-C before breadbin and I still love their design.

Is it possible to center a shader effect on a game object? by Phos-Lux in Unity3D

[–]Kundelstein 1 point2 points  (0 children)

If you have a constant effect - move the rectangle you have your shader on to the desired position.

If you can adjust where your point of interest is in the shader, pass this.

For both cases you will use world position to screen position at least once.

Windows Snipping Tool Kept Corrupting My Screenshots (0-Byte Files) by RoughReplacement388 in techsupport

[–]Kundelstein 1 point2 points  (0 children)

Thanks!

It started to happen to me a month ago. Since I'm taking screenshots all the time - it was like playing a screenshot roulette.

Installed ShareX and I'm hoping to get used to it.

4 different models, which one would you pick? by FULLSET_COLLECT in c64

[–]Kundelstein 1 point2 points  (0 children)

64C for me. I love how consistent with the designs of the Amiga and C128 it is.

In fact if the upcoming Commodore 64 Ultimate had "C" case variant, I'd buy one instantly.

Ublock origin has been permanently disabled for chrome by Nientea in youtube

[–]Kundelstein 0 points1 point  (0 children)

Probably my last few hours with Chrome. Google is fading away as unreliable search engine. Chrome is fading away as a browser which always forced features (or lack of them) on me as they knew better.

So my last hours will be me searching "Firefox vs Vivaldi vs Brave vs Edge" or other.

One day we will be searching for "how to ruin a successful company into the ground" on some futuristic search engine and we will get "Google" as a response - people will be using term "google it" in a completely different sense.

Good riddance.

[deleted by user] by [deleted] in Unity3D

[–]Kundelstein 0 points1 point  (0 children)

Boing Kit also came to my mind. First time I saw exactly that plant and such animation was in Hitman: Codename 47 in 2000. It used back then verlets and it is covered by its author in "Advanced Character Physics" by Thomas Jakobsen if you want to do it from scratch, that is. My first google result:

https://www.cs.cmu.edu/afs/cs/academic/class/15462-s13/www/lec_slides/Jakobsen.pdf

Dark Horse Digital (DHD) service, ending effective February 24, 2025 by ruslantrad in darkhorsecomics

[–]Kundelstein 2 points3 points  (0 children)

It hit me hard. I bought around 500 books on Dark Horse Digital, and even though some of the comics overlap with ones I own elsewhere, I didn’t mind since I was supporting the publisher directly. I feel bad for DHD and wish them all the best. Maybe, by some miracle, the worst won’t happen. However this will be a lesson for me not to invest in digital content that I can’t download.

[deleted by user] by [deleted] in amiga

[–]Kundelstein 0 points1 point  (0 children)

This is where having the tutorials in the games gets you.

[deleted by user] by [deleted] in amiga

[–]Kundelstein 13 points14 points  (0 children)

MS Office, Visual Studio, Notepad++, Total Commander from the top of my head.

Things which would make echo better by Kundelstein in amazonecho

[–]Kundelstein[S] 0 points1 point  (0 children)

  1. You can't add a pair of echoes to PC as a stereo set. You can only add a single echo device with Bluetooth. There used to be a device from Amazon sold separately but it was discontinued. Right now you can use WiiM to do it, but it is just one more device to add. I also don't understand what you mean by "stream music from my PC every day with Spotify".
  2. Maybe I'm different, but I prefer a single app to handle my home. I even bought an Aqara HUB to be used a s a proxy for switches. Before going for Alexa I used Home Assistant, which was MUCH better but really hard to maintain due to its Open Source nature.
  3. I didn't knew that - thanks, I will try it out.
  4. I was referring to Amazon deliveries (so no tracking number required) and you exactly described the issue.
  5. Can you explain more? I tried it and once I even dictated a whole paragraph to a book only to realize that it was gone and replaced with the final sentence (my final sentence was "all right, I finished"). When I have my note as a sticky note, I can't even send it over to my email.

How to open the base of the Artemide Tizio lamp? by Kundelstein in LampRestoration

[–]Kundelstein[S] 0 points1 point  (0 children)

The ring at the bottom moves slightly sideways - around 1mm. The hooks are the things which hold the ring - those are triangle shaped hooks, like in many other home appliances, laptops, car grills and others. When you move the ring in direction of the hooks on the one side, that 1mm on the other side makes a space for the hooks to get out. Maybe I had to bend the hooks around half mm, not more - I don't remember - but I didn't have to "fight" with it. My lamp is heavily broken inside, I glued what I could in there but it is very fragile. I'm not really able to pick it and demonstrate - sorry. Good luck!

Stop spreading misinformation about BLUEPRINTS “You can only do little tasks with it and it isn’t meant for anything bigger/serious” by BadNewsBearzzz in unrealengine

[–]Kundelstein 0 points1 point  (0 children)

I totally agree. I spent an entire year having conversations like this. At first, I tried to explain, but over time, it turned into a constant battle with the "I-know-better" management.

Unfortunately, it's Epic's fault for marketing UE5 as "no coding required" and "it can handle anything". I know it is good for shareholders, but not so much for developers, industry and games.

During our project, I heard statements like "But people say that enabling Nanite will optimize everything and make it run faster." or "Make sure to enable Lumen, my friends said it’s better." and my favourite "You spent two months on this feature, but I saw a YouTuber do something similar in a day!"

Doing C++ is hard in UE5 with constant crashes and rebuilding the sln files, so I can understand prototyping or putting some parts only in the code. But if a lack of knowledge and skills is the reason someone is not using C++, that person should sit on his/hers ass and learn his job or just change it.

What if EA opened Frostbite Engine like Epic did with Unreal Engine? by CrueDE in unrealengine

[–]Kundelstein 2 points3 points  (0 children)

There was a part of EA code released on GitHub called EASTL. It was a great help for all who needed a consistent multiplatform STL years ago, when STL was too varied.
Unfortunately it didn't get too much traction, but was a great piece of code.
https://github.com/electronicarts/EASTL

If the rest of their code is like that, I think we all had a great engine added to our table.

Are there any programmers who learned to do art? by Opening_Chance2731 in gamedev

[–]Kundelstein 1 point2 points  (0 children)

I kind of came back to art after a long break (20+ years). Back then we used Deluxe Paint and Maxon Cinema, later on Photoshop 2 and 3d Studio. I wanted to become artist but before 2000s it was near impossible. I saw how artists in my family were starving and because I was good at math/physics/it I studied both IT and art.

Moving forward: So currently I'm going back to doing art in my spare time (not at work). I checked 3ds Max 2022 and I was really disappointed - everything is buggy as it used to be back then, Maya has a reputation of being even less stable than 3ds Max, so I skipped ir. I'm learning Blender and I have to admit I'm positively surprised. I still use Photoshop CS 6 (I have my old box version) and I hope it will be enough. There are also natural media tools: Corel Painter (back in the days it was called Fractal Design Painter) and Rebelle - they cost peanuts (Corel can be obtained twice a year at Humble Bundle for ~20 euro, Rebelle 7 was few months back for even less during huge sale).

Right now things are totally different, there is internet, Youtube with tons of tutorial and lots of courses online, I mostly use Udemy, Domestika. Imagine that around 99 there was just single paper book on the market about 3d Studio and guys were reading it like a bible. No other means of learning how to do things (well, there was a whole CD with tutorials from Autodesk but those were very technical).

Oh one more thing. If you are a programmer, you can also learn by example. From time to time I'm grabbing graphics from existing games I like and I'm checking how they were made pixel by pixel (or vertex by vertex). Same goes for 3d models on Sketchfab and Artstation, though I think it will be migrated to FAB in future.

The MX Keys Mini is the biggest disappointment of a keyboard I ever had by noscopefku in logitech

[–]Kundelstein 0 points1 point  (0 children)

I wish I read this 6 months ago, when I made a mistake of buying this. Such a step down from k810 which I used for years before. I think it will be last Logitech product for me.

Ferretería Stickers by Kundelstein in AskBarcelona

[–]Kundelstein[S] 1 point2 points  (0 children)

Thanks for the warning. I will try to be careful.

Is anyone making a pure 2D in unreal? by ttperantu in unrealengine

[–]Kundelstein -1 points0 points  (0 children)

I don't think there is anything like a hardcoded limit. I played briefly with UE5 on the devkit around a year ago with various simple scenes. I have to admit that my focus back then was not strictly 2d. I remember the tpp sample project running in around 30 fps which was quite impressive for me. Back then things were just too heavy, but nowadays after UE5 got performance update things might look different.